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Re: How to deal with elephants
"Darts should be efficient with other large animals like hydras I guess, or troglodites, minautors and the like. "
That is very strange. Large creatures should be able to take more poison into thier system before collapsing. I do not think there is a MR for the poison. That would just be plain wrong. |
Re: How to deal with elephants
The poison on the dart causes fatigue, it does not damage health. And all creatures, whether they are tiny hoburgs or huge elephants, fall asleep at 100 fatigue. So the size does not affect the efficiency of the darts.
Except it's easier to hit a large target, and few large enemies will each be hit more times than many human size soldiers. |
Re: How to deal with elephants
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I recently tried Terror/Panic in 3.14 and it didn't work very well ... luckily the Swamp Guard has pretty good defense! Plus I brought along a few indy elephants of my own as blockers. Good thing I did! In a different game, I'm Mictlan, and got invaded by Troglodytes. A few Turkeys spamming Mesmerize allowed me to wipe them out really easily. And it's available from turn one! I think a bunch of Turkeys would do well against a horde of Elephants too. |
Re: How to deal with elephants
Yes http://forum.shrapnelgames.com/images/smilies/happy.gif
Replays between versions doesn't seem to be compatible. I always wondered if that turkey shape with mesmerize attack could get in handy somehow. Nice catch! |
Re: How to deal with elephants
As Man I got elephant dinner for a full month with this tactic: About 100 longbow archers, Wind Guide + Flamming Arrows. 3 mages casting Howl (the wolfs show up at the sides of the battlemap - distracting the enemy), Swarm and Sleep. I also had a few surviving knights and a large pack of indi light infantry and some surviving man infantry. This killed a large army with lots of infantry and about 40+ elephants.
This was my final battle, close to the source of the elephants - far from my sources of knights (that had been my preferd way to take out small numbers of elephants). I was lucky and got a indy mage with fire, boosted him and managed to cast flaming arrows. My conclusion; I hate elephants and I do not like people using them! Go home Hannibal! |
Re: How to deal with elephants
He he, well done sir! http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: How to deal with elephants
Doesn't Construction have a low-level Fire item that does Bonds of Fire? Fire Bola, or something?
-Max |
Re: How to deal with elephants
It's low-level (const 2) in Conceptual Balance, but it's range: strength. That limits it's usefulness quite badly, because the commanders won't get any shots off before the elephants are close enough to trample them too, if you're unlucky. Also, it's more expensive to mass Fire Bolas than elephants.
Besides that, you also need fire income, and if you get that you can just cast Bonds with your fire mages. |
Re: How to deal with elephants
All i do is thug out something with ethereal and one of the very nice flame weapons. I try to make it a flying unit with the ability to hurt others when its hurt. course thats not really an early age stop to elephants.
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Re: How to deal with elephants
how about mind burn?
<edit> oops, i think this has been covered. a higher level astral mage may be able to kill an elephant a turn with it, though. armor negating, 12+ damage. I don't know how the "+" is handled. |
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