![]() |
Re: \"MoD+Retreat\" defeated w/o killing caster
Given that it wasn't in the rulebook as a condition for ending a BE I don't think it was all that bad.
|
Re: \"MoD+Retreat\" defeated w/o killing caster
I for one am happy that the BF enchantment issue and the two movement bugs have been addressed. Most of the quirky things are still there.
I have not seen attempts to get things into perfect balance, but to make the game behave according to the rules it is supposed to behave. If it's violating its own ruleset, it is not a good thing. The three aforementioned bugs were the worst offenders. We shall see where it goes now. |
Re: \"MoD+Retreat\" defeated w/o killing caster
Quote:
Jazzepi |
Re: \"MoD+Retreat\" defeated w/o killing caster
Quote:
I am very tempted to follow your lead and simply be insulting and self aggrandizing. But I see no need to debase myself to make you look like a fool, when you are doing such a great job yourself. Keep up the good work. I think if you even paid the smallest bit of actual attention to the people you are surrounded by, you would not see me as some sort of ignoramus, or a "flavor of the month" kind of guy. Since you seem to want to portray me as such, it highlights how insulated you are from other people and their enjoyment, as opposed to yourself, and your own enjoyment. It's okay if you want to live in your own little world, where the argument that "all programs behave as they were told, so regardless of intent, a completed project is finished and technically works as designed, which is always more important than working as intended". But it would seem that most of the people not only trust JK and KO to design the game in a logical and well considered fashion - and to agree with THEM, when THEY say that something is absolutely not working as intended, and to not only not abuse that bug, but to try to refrain from ridiculing and insulting those who feel that abusing an acknowledged bug is wrong, even when those who have a predilection for abusing bugs feel the need to ridicule and insult those who agree with the men who have actually designed this "quirky" and addictive game. |
Re: \"MoD+Retreat\" defeated w/o killing caster
Quote:
http://ulm.illwinter.com/dom3/dom3progress.html |
Re: \"MoD+Retreat\" defeated w/o killing caster
Nice.
I'm glad they've fixed it and made a definite rule on how these things work. BE spells will still be plenty powerful, you'll just have to put more thought into how you'll protect the mage. Come to think of it, being able to control when a BE ends could lead to new tactics. |
Re: \"MoD+Retreat\" defeated w/o killing caster
Huzzah!
I hope "retreat" also covers ritual of returning, and the armor of virtue. Jazzepi |
Re: \"MoD+Retreat\" defeated w/o killing caster
Quote:
It's a pity you think I am a cheater, self absorbed, and whatever other insult you said you were not going to stoop to. I am not going to try to qualify myself to you, someone I will never meet, and someone after that last post I could care less about on any level. |
Re: \"MoD+Retreat\" defeated w/o killing caster
Do not continue with personal attacks. Anyone...
|
All times are GMT -4. The time now is 04:36 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.