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-   -   MP: Nooblies - EA [9/8] players [Runing] (http://forum.shrapnelgames.com/showthread.php?t=47415)

Soviet_Storm May 27th, 2011 04:19 PM

Re: Nooblies - EA [9/8] players [Runing]
 
Dragos, check your messages amigo, the Warlocks only have so many couriers.

AfroSquirrel May 27th, 2011 06:34 PM

Re: Nooblies - EA [9/8] players [Runing]
 
I think my computer is having a spat with Llamaserver. Now both of the games I'm a part of say "14:18 GMT on Saturday May 28th ". Exact same time; I'm not sure which one changed to match the other, though.

Ghill May 28th, 2011 07:49 PM

Turn 10, plenty of "Agression"
 
So, uh, Laddwr disable PM's. Watch out for a little "scuffle" in 215. I think my in game message should be pretty clear though.

AfroSquirrel, I already have 40 minutes of video...I guess that is a testament to my verbosity.

Currently (in my esteemed opinion) the three most powerful and dangerous nations are-

1) Hinnom (AfroSquirrel)
2) Mictlan (MagicDinosaur765)
3) Sauromantia (Evilkritter)

based on provinces, income, and army size.

I suggest that if you neighbor two of these nation that you make a secret alliance with one against the other, or if you neighbor one of these nations you should secret ally with one you don't and double team the sucker!

I don't just say this because all of my neighbors border on Hinnom, Though it may have been a factor :D

Soviet_Storm May 28th, 2011 08:52 PM

Re: Nooblies - EA [9/8] players [Runing]
 
Army size literally means nothing though. Half of that could be Militia for all we know. But yeah, Hinnom is going to be a problem. Because Hinnom is always a problem, every time.

Dem cannibal giants, man.

AfroSquirrel May 28th, 2011 08:59 PM

Re: Nooblies - EA [9/8] players [Runing]
 
Well, my first game is as Tir na n'Og, which is generally considered underpowered, so I wanted to try one of the 'upper-tier' nations. I was actually thinking of doing Sauromantia, but once I noticed a theme developing I chose Hinnom instead.

I'd really like to know where Mictlan is (or over half the players, for that matter). I've yet to find a single indie province with Scouts, and I do not like this feeling of blindness...

Laddwr May 29th, 2011 03:20 AM

Re: Nooblies - EA [9/8] players [Runing]
 
Well crap, I keep missing turns. Friends, school, that sort of stuff. I refuse to hold you guys back, so I will get my sticks together and hammer this out.


Also, who ever is Sauromantia needs to learn when to step off.

MagicDinosaur765 May 29th, 2011 08:27 AM

Re: Nooblies - EA [9/8] players [Runing]
 
Remember to "enable private messages", PM's are great for diplomacy, since messengers in the game are too slow and turn-dependent.

I feel the same, I don't like this blindness feeling.

AfroSquirrel May 29th, 2011 12:53 PM

Re: Nooblies - EA [9/8] players [Runing]
 
Quote:

Originally Posted by Laddwr (Post 777980)
Also, who ever is Sauromantia needs to learn when to step off.

*looks at score graph*

Well, if I came across someone who was staling, I'd not hesitate to take advantage of the fact (unless there was some major excuse, such as a family emergency).

Laddwr May 29th, 2011 03:26 PM

Re: Nooblies - EA [9/8] players [Runing]
 
That was kind of my excuse the first time, lazyness the second. And for what ever reason my 2h file from the last turn didn't go through.

To put that in perspective for Sauro, I had bought over 40 PD for the tile across the river. I feel a bit irked.

Ghill May 30th, 2011 12:21 AM

Turn 11: Oooh, bad luck.
 
Man, what kind of douche must Sauromantia be? Oh wait, the me kind of douche...

Laddwr, make sure to check for confirmation e-mails or just check the llamaserver occasionally. That should help you catch those nasty surprises. Also, I tried to cut a deal, but your PM was off so I couldn't contact you. :( I am going to be super aggressive because I can't afford to give up any more land, though I might be willing to make a deal to ensure peace. :D


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