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-   -   MP: Pointy Sticks MA started (http://forum.shrapnelgames.com/showthread.php?t=47859)

Mightypeon October 31st, 2011 06:43 AM

Re: Pointy Sticks MA started
 
Ouch, I totally didnt see this coming, I certainly did not turn anybody to AI.

Mightypeon October 31st, 2011 06:47 AM

Re: Pointy Sticks MA started
 
Extension for 72 hours due to Real Life concerns of Brodie SWR.

In the future, it would help if requests for extensions are also send via PM, since I get PMs rerouted to my mailbox, but not forum posts.

Mightypeon October 31st, 2011 06:52 AM

Re: Pointy Sticks MA started
 
Also, I want to hold a vote over a rollback to find a possible sub for Vanheim.
If a rollback is done, Vanheim is back from being AI, and we can look for a sub. However, a Rollback can create some bugs, and I do not have a lot of experience with it.
I do beleive however that having Van go AI will be quite unbalancing.

I thus vote for rollback.

shatner October 31st, 2011 03:43 PM

Re: Pointy Sticks MA started
 
I'm not aware of any roll-back bugs, specifically, but they are generally considered bad news and to be avoided when possible because of how they warp the game. Say player 1 sends a force to go conquer some indies and on the following turn his force collides with another player's force and gets annihilated in the process. Should the turn be rolled back, it would take a lot of discipline for that player to behave as though he didn't know what was going to happen. This goes doubly with diplomacy related reveals (e.g. "on turn X, my neighbor declares war and now the turn as been rolled back... I better beef up my defenses").

All that said, I'm not happy about having Vanheim going AI and will submit to a rollback if everyone else is willing to handle it maturely. I keep a turns folder for each MP game so, in the event of a rollback, I am going to just re-submit my turn 8 .h file so nothing will be any different.

PriestyMan October 31st, 2011 03:53 PM

Re: Pointy Sticks MA started
 
Quote:

Originally Posted by shatner (Post 787478)
I'm not aware of any roll-back bugs, specifically.

There are like a million possible bugs with rollbacks. units dissapearing, gems disappearing, more units appearing, units getting new slots even, or polymorphing. literally all the weirdest stories regarding in game stuff comes from rollbacks. but this all happens generally when players fail to do it properly mainly through forgetting to delete their old .trn and .2h files before rolling back.

tratorix October 31st, 2011 03:54 PM

Re: Pointy Sticks MA started
 
So i assume I shouldn't send my turn in until we get this sorted out? I'm going to abstain on this, as while I don't like the idea of someone being AI this early on, I also don't like the idea of a rollback.

Mightypeon November 1st, 2011 01:40 PM

Re: Pointy Sticks MA started
 
The game is not going to turn anytime soon.

As an alternative, we could also start a new game.

So, vote for:

1: Rollback
2: Start new game
3: Set Vanheim to AI

shatner November 1st, 2011 01:56 PM

Re: Pointy Sticks MA started
 
My votes, in descending order of preference:

1. Rollback
2. AI Vanheim
3. Not starting a new game
4. Don't stop the game!
5. Starting a new game

Dogged57 November 1st, 2011 06:32 PM

Re: Pointy Sticks MA started
 
Considering my awful start, I don't mind starting a new game. I've also saved my turn files and will be happy to submit my previous turn for the rollback option.

I'm also happy continuing with the game as is, since I would benefit greatly from having an AI neighbor.

I'll abstain due to my conflict of interest.

Gurthang November 2nd, 2011 07:15 AM

Re: Pointy Sticks MA started
 
I shall also abstain due to the same conflict of interest as Dogged57 :angel


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