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-   -   SEIV Modding 101: A Tutorial (http://forum.shrapnelgames.com/showthread.php?t=6598)

Suicide Junkie October 11th, 2003 04:54 PM

Re: SEIV Modding 101: A Tutorial
 
Quote:

Originally posted by Ran-Taro:
Would it be possible to add a chapter about making .emp files? Or is that beyond the scope of the document?
<font size="2" face="sans-serif, arial, verdana">To make an EMP file, start a game and then "Save Empire"

That's it.

Ran-Taro October 13th, 2003 09:00 AM

Re: SEIV Modding 101: A Tutorial
 
Quote:

Originally posted by Suicide Junkie:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Ran-Taro:
Would it be possible to add a chapter about making .emp files? Or is that beyond the scope of the document?

<font size="2" face="sans-serif, arial, verdana">To make an EMP file, start a game and then "Save Empire"

That's it.
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">ohhhhhhh.... it seems so obvious now! *thwacks own forehead*

Thank you!

Fyron October 13th, 2003 09:42 PM

Re: SEIV Modding 101: A Tutorial
 
You can save the empire both in the players screen before starting the game, and in the options menu after the game has started.

Fyron October 28th, 2003 12:56 AM

Re: SEIV Modding 101: A Tutorial
 
Minor update on the Supply Amount Used tag.

Additionally, I have updated the PDF Versions. But, they do not really have page breaks in the proper places, as I have no idea how to edit the PDF files, just generate them from the HTML... http://forum.shrapnelgames.com/images/icons/icon9.gif

[ October 27, 2003, 23:19: Message edited by: Imperator Fyron ]

SpaceBadger November 12th, 2003 04:13 AM

Re: SEIV Modding 101: A Tutorial
 
Shouldn't this be a "sticky" topic?

I think it should - BUMP!

SpaceBadger

Fyron December 15th, 2003 03:55 AM

Re: SEIV Modding 101: A Tutorial
 
The Tutorial has a new home at http://se4modding.spaceempires.net/ . This link might not yet work properly, but it should be in operation soon. The files are on the server.

Fyron February 24th, 2004 01:45 AM

Re: SEIV Modding 101: A Tutorial
 
I have updated the tutorial. There is now a table in the first chapter that lists the files and states which will cause incompatibility issues with savegames and which will not. You probably need to visit it with this link: http://www.spaceempires.net/se4modding/

Fyron February 24th, 2004 02:50 AM

Re: SEIV Modding 101: A Tutorial
 
Ok I updated it again. Chapter 17 is now entitled Advanced Tips and Tricks rather than Quasi-Newtonian Propulsion. So far, it has sections on QNP and Leaky Armor.

Fyron August 4th, 2004 02:17 AM

Re: SEIV Modding 101: A Tutorial
 
Added updated info on the Happiness abilities in the Abilities chapter.

Captain Kwok August 4th, 2004 06:28 PM

Re: SEIV Modding 101: A Tutorial
 
Did you make the other corrections that I mentioned in the thread at se.net?


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