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Re: Things we\'d like to see in the next patch
If you select the wrench (constuction queue menu) that lists all the planets - click on the heading "Construction Queue" - that will sort them by alphabetically order showing all the empty queues at the top.
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Re: Things we\'d like to see in the next patch
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[ August 31, 2002, 16:21: Message edited by: DavidG ] |
Re: Things we\'d like to see in the next patch
Just sort it by # of facility slots used.
Zip to the bottom and check on all of the planets with zero facilities built. You can also scan the list to see if any planets aren't full of facilites, and doublecheck them. |
Re: Things we\'d like to see in the next patch
I would like the AI to check its current treaty status before it proposes one, and cancel the proposal if it already has that treaty with you.
I'm tired of getting Partnership proposals from my partners every turn. |
Re: Things we\'d like to see in the next patch
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What Version are you playing?? |
Re: Things we\'d like to see in the next patch
In AI games, I almost always get the treaty proposal twice in a row. http://forum.shrapnelgames.com/images/icons/icon7.gif
That is, I decline it, and then the next turn, it is proposing it again. http://forum.shrapnelgames.com/images/icons/icon9.gif |
Re: Things we\'d like to see in the next patch
1. I really want better analysis tools so i can see what i'm doing and where i went, Basically i could print out a bunch of stats and records from a 100 turn period and then analyze them to my hearts content.
2. A built in calculator, no buttons, would just ref to the keypad but a little window that responds to 1587/15 or whatever ftr/mine/invasion math you need to do without opening windows calc each time. 3. when you use a LR scanner on an enemy i want that ship added to my list of enemy designs, and then i want to be able to click on any ship of that class that i know what it looks like and WITHOUT a LR scanner see what it is. I don't like clicking back and forth when the computer could automate this and it woudl still be super fair. B/c i can't record the designs my LR scanners get i need to write them down http://forum.shrapnelgames.com/images/icons/icon9.gif micro hell. |
Re: Things we\'d like to see in the next patch
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Re: Things we\'d like to see in the next patch
I'd like to see in the next patch : Stronger
( Population minister ),and a setting to adjust this. On certain mods,most of the time the minister drops pop but stays there when the planet has only 2 bars. even see minister take from a low pop world?. http://forum.shrapnelgames.com/images/icons/icon9.gif Skulky Wrote;A built in calculator, no buttons, would just ref to the keypad but a little window that responds to 1587/15 or whatever ftr/mine/invasion math you need to do without opening windows calc each time. Reply ;Absolutly?, using all 4 of my brains is too hard, using paper & pen is a distraction. Ferengi Rules of Acquisition #16 A deal is a deal...until a better one comes along. [ September 01, 2002, 09:54: Message edited by: HEMAN ] |
Re: Things we\'d like to see in the next patch
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