.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Things we'd like to see in the next patch (http://forum.shrapnelgames.com/showthread.php?t=7099)

Captain Kwok August 31st, 2002 05:52 AM

Re: Things we\'d like to see in the next patch
 
If you select the wrench (constuction queue menu) that lists all the planets - click on the heading "Construction Queue" - that will sort them by alphabetically order showing all the empty queues at the top.

DavidG August 31st, 2002 05:20 PM

Re: Things we\'d like to see in the next patch
 
Quote:

Originally posted by Captain Kwok:
If you select the wrench (constuction queue menu) that lists all the planets - click on the heading "Construction Queue" - that will sort them by alphabetically order showing all the empty queues at the top.
<font size="2" face="Verdana, Helvetica, sans-serif">True that helps but still the ability to filter it and only show those planets with space available would be very nice.

[ August 31, 2002, 16:21: Message edited by: DavidG ]

Suicide Junkie August 31st, 2002 06:40 PM

Re: Things we\'d like to see in the next patch
 
Just sort it by # of facility slots used.
Zip to the bottom and check on all of the planets with zero facilities built.

You can also scan the list to see if any planets aren't full of facilites, and doublecheck them.

capnq August 31st, 2002 06:53 PM

Re: Things we\'d like to see in the next patch
 
I would like the AI to check its current treaty status before it proposes one, and cancel the proposal if it already has that treaty with you.

I'm tired of getting Partnership proposals from my partners every turn.

Q August 31st, 2002 06:55 PM

Re: Things we\'d like to see in the next patch
 
Quote:

Originally posted by capnq:
I would like the AI to check its current treaty status before it proposes one, and cancel the proposal if it already has that treaty with you.

I'm tired of getting Partnership proposals from my partners every turn.

<font size="2" face="Verdana, Helvetica, sans-serif">Well that is very strange: I never saw this!!
What Version are you playing??

tbontob August 31st, 2002 08:33 PM

Re: Things we\'d like to see in the next patch
 
In AI games, I almost always get the treaty proposal twice in a row. http://forum.shrapnelgames.com/images/icons/icon7.gif

That is, I decline it, and then the next turn, it is proposing it again. http://forum.shrapnelgames.com/images/icons/icon9.gif

Skulky August 31st, 2002 10:27 PM

Re: Things we\'d like to see in the next patch
 
1. I really want better analysis tools so i can see what i'm doing and where i went, Basically i could print out a bunch of stats and records from a 100 turn period and then analyze them to my hearts content.

2. A built in calculator, no buttons, would just ref to the keypad but a little window that responds to 1587/15 or whatever ftr/mine/invasion math you need to do without opening windows calc each time.

3. when you use a LR scanner on an enemy i want that ship added to my list of enemy designs, and then i want to be able to click on any ship of that class that i know what it looks like and WITHOUT a LR scanner see what it is. I don't like clicking back and forth when the computer could automate this and it woudl still be super fair. B/c i can't record the designs my LR scanners get i need to write them down http://forum.shrapnelgames.com/images/icons/icon9.gif micro hell.

tbontob September 1st, 2002 01:36 AM

Re: Things we\'d like to see in the next patch
 
Quote:

Originally posted by HEMAN:
What i would like to see in the next patch is: (Print out) feature, when i finished setting up a game i would like to see everything on(setup) related to this. this way after playing 500 turns in a certain game, my memory is kinda Blank.

<font size="2" face="Verdana, Helvetica, sans-serif">A print out would be a nice feature. Would also allow a person to more objectively compare the games he played.

HEMAN September 1st, 2002 10:43 AM

Re: Things we\'d like to see in the next patch
 
I'd like to see in the next patch : Stronger
( Population minister ),and a setting to adjust this. On certain mods,most of the time the minister drops pop but stays there when the planet has only 2 bars. even see minister take from a low pop world?. http://forum.shrapnelgames.com/images/icons/icon9.gif

Skulky Wrote;A built in calculator, no buttons, would just ref to the keypad but a little window that responds to 1587/15 or whatever ftr/mine/invasion math you need to do without opening windows calc each time.

Reply ;Absolutly?, using all 4 of my brains is too hard, using paper & pen is a distraction.

Ferengi Rules of Acquisition #16 A deal is a deal...until a better one comes along.

[ September 01, 2002, 09:54: Message edited by: HEMAN ]

Elowan September 1st, 2002 04:39 PM

Re: Things we\'d like to see in the next patch
 
Quote:

Originally posted by Captain Kwok:
If you select the wrench (constuction queue menu) that lists all the planets - click on the heading "Construction Queue" - that will sort them by alphabetically order showing all the empty queues at the top.
<font size="2" face="Verdana, Helvetica, sans-serif">But I mean queues that are unfilled or with slots open. Currently your method only shows which planets are building and which are not. It says nothing about unfilled slots.


All times are GMT -4. The time now is 08:10 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.