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-   -   MP: MA Newbie game - Faltering_Steps - Running (http://forum.shrapnelgames.com/showthread.php?t=41198)

Pelthin July 28th, 2009 08:47 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Alright. I have spent the last few days reading strat for ARCHO!

So no more Mr. Punching bag from me! Well for a few more turns maybe.

I shall be getting some of my Prov back!

Also, 96 hours is fine. :)

Lingchih July 29th, 2009 09:40 PM

Re: MA Newbie game - Faltering_Steps - Running
 
You gonna do your turn, Psi? Just a few hours left.

Pelthin July 29th, 2009 10:21 PM

Re: MA Newbie game - Faltering_Steps - Running
 
I scared him!

Nah Nah!!


Well maybe we should extend the turn deadline. I don't mid if you don't. ;)

Lingchih July 31st, 2009 12:01 AM

Re: MA Newbie game - Faltering_Steps - Running
 
A rather uneventful turn for me. Was a shame that all those seekers did not take out the Dark Knight though.

PsiSoldier August 1st, 2009 09:15 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Arrrghhhh.. I went and did almost my entire turn and then at about the end I go and accidentally equip the Forbidden light on some stupid random commander so I have to go back and do the whole stupid turn over again... Grrrr.

Micah August 1st, 2009 02:32 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Save early, save often. =)

Calahan August 1st, 2009 03:01 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Quote:

Originally Posted by Micah (Post 703962)
Save early, save often. =)

I can't even begin to say 'yes' enough times to that bit of advice. I've certainly got into the habit of clicking on 'End Turn' every 5 minutes.

One of the main reason I don't like server games actually, as the 'Save game and quit' button is just too damn close to the "Quit without saving' button for my liking :(

Lingchih August 1st, 2009 09:10 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Quote:

Originally Posted by PsiSoldier (Post 703936)
Arrrghhhh.. I went and did almost my entire turn and then at about the end I go and accidentally equip the Forbidden light on some stupid random commander so I have to go back and do the whole stupid turn over again... Grrrr.

Heh. Well, it's always faster the second time.

PsiSoldier August 1st, 2009 10:07 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Heh well some of it is faster... A lot of other stuff took just as long as the first time moving items around, recruiting commanders and such..

Yeah I do save fairly often usually when I start mucking around with items for just that reason but I happened to forget this particular time.. Not fun.

I actually had saved once before i goofed up but still the vast majority of it was done after the save heh.

Lingchih August 1st, 2009 10:49 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Are you chasing my Heli, Psi? Heh, I don't think you can catch him. He's very sneaky.

Finally got Fire Storm cast correctly. I wasn't giving them enough gems, apparently. Not even a dent in your army graphs, of course, but at least I won that one.

PsiSoldier August 2nd, 2009 12:42 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Hmmmmm I might be chasing him... heh.

Yeah Fire storm won you that battle. Of course if all goes according to plan the firestorm wont last too long next time since your Arch Devil should be dead before or shortly after casting it. :D Assumming he doesnt die before the battle ever starts.

Lingchih August 2nd, 2009 12:48 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Heh, you really think you can take him out? Well, maybe you can. He has replacements though, you know. A couple of them are coming up from the South now.

PsiSoldier August 2nd, 2009 10:26 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Haha.. Wow.. That turn had the biggest battle yet. In fact maybe close to the largest battle ive ever seen. I'm going to have to record it and post it or something..

Arco attacked me with almost 800 Troops and 72 Commanders Where as I had about 3 or 4 times the number of troops and half the commanders. Arco lost 44 commanders in that battle to my 14 and more or less all his troops where I lost about half.

Looks like it should be a fun battle to watch though if it doesnt take an hour and a half to watch the whole thing haha.

I might note the sharp drop in Arco's Army size on the graph where mine stayed the same too..

I actually havent watched the entire battle yet, I'm sure its probably a really long one.

PsiSoldier August 2nd, 2009 11:38 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Heh looks like the O'l Dark Knight got in a little *** kicking too this turn and made it into the hall of fame despite his 50 turn route Got the Iron Will heroic ability which is really nice since he would make a good target for control dead or something but with a super high MR that should be out of the question now.

The only dissapointment this turn was the loss of the battle in Lower Timark but then considering my troops are more expendable than the Skinshifters I'd say I came out ahead there too.

That Battle with Arco was really long.. took over 50 mins to watch the whole thing.. pretty crazy. I think Arco may have ended up actually loosing all 70 something of his commanders... I'm not sure. If they were all inside the fort I'm sieging and they broke siege can they retreat back into the fort when they loose? Otherwise I cut off their only escape route overland. I'm really not entirely sure how that works.

PsiSoldier August 3rd, 2009 12:00 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Ooo.. I forgot I stormed the fort in question here this turn too.. appearantly they were not able to retreat back into the fort seeing as how there was nothing but a few telastic animations there defending what was left. 72 dead commanders for Arco it looks like this turn.

Lingchih August 3rd, 2009 12:01 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Hmm. I see you did not manage to kill my Fire Storm casters. Such a shame. They will come back to haunt you. And I have so many :)

Seriously, Psi. Bring some stuff. Quit picking on the newbie. 1600 unit armies on me? Pah. I can kill them in my sleep.

PsiSoldier August 3rd, 2009 12:26 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Careful what you wish for... I have been sending a bit more against Arco than I have you but that may change soon. Seeing as how my forces have taken full control of my peninsula that I used to share with Arco they are now poised to attack you from your west flank if you haven't noticed.. I can maintain the status quo with Arco just using the troops reanimated from two forts. Although he has had some success in concentrating on attacking me in the sea, but I think I'm ready to turn that around too.

I cant help but wonder how this whole thing might have gone had I done the lame thing and kept the peace with arco and sent thousands and thousands of troops against you alone every turn and let Arco join in the attack against you as well hahaha... That wouldnt have been nearly as much fun though :D

And I suppose if you insist on using arrowfend and all that good stuff I'll have to switch to Banefire Xbows and let the AOE cripple your troops with old age.. Which actually might be a better idea overall seeing as how your skinshifters still have a knack for surviving battles thanks to their regen..

Of course you know it's only a short matter of time before I send someone with a good sized army against you casting Army of Gold and Warriors of Muspelheim or Gia's Blessing (which would be better seeing as how you have troops capable of casting Wrathful skies.. which of course means Army of Gold may not be the best idea.

Of course the army will be so large that only a fraction of the entire army gets buffed by the spells, but it should be enough to end your fun with Fire Storm..

Lingchih August 3rd, 2009 12:58 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Heh. My reply to that long-winded post is, "Nuts".

You cannot beat me Psi. You can only hope to contain me.

This is the best type of game. End game, and three players duking it out. This is what Dom is all about in the end.

Pelthin August 3rd, 2009 07:12 AM

Re: MA Newbie game - Faltering_Steps - Running
 
UGH I hate this game sometimes. I had gatewayed in troops to back up those attacking, but somehow they didn't make it.

Oh well. Live and learn.

Micah August 3rd, 2009 02:34 PM

Re: MA Newbie game - Faltering_Steps - Running
 
You can't gateway an attack...

Lingchih August 3rd, 2009 11:30 PM

Re: MA Newbie game - Faltering_Steps - Running
 
You need to cast Astral Travel to move an army in for an attack, Pelthin. Gateway just pops them into a lab. Or, Stygian Paths, or Faery Trod, though both those are tricky. You are best to stick with Astral Travel.

Lingchih August 4th, 2009 01:08 AM

Re: MA Newbie game - Faltering_Steps - Running
 
With some thinking on the game, yeah, you probably have me beat, Psi. You can flank in the west, and the center is barely holding. Many players would probably give it up at this point.

Heh. Not me though.

I do still rule about 2/3 of the world.

PsiSoldier August 4th, 2009 01:09 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Quote:

Originally Posted by Lingchih (Post 704255)
With some thinking on the game, yeah, you probably have me beat, Psi. You can flank in the west, and the center is barely holding. Many players would probably give it up at this point.

Heh. Not me though.


Heh glad to hear it :D

I guess Maybe that's why I havent cast Utterdark since that would more or less be an "I WIN" spell for me right now I'm having too much fun as things are. Although if I thought you would hang in there either way I might be tempted to cast it lol.

Lingchih August 4th, 2009 11:23 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Quote:

Originally Posted by PsiSoldier (Post 704256)
Quote:

Originally Posted by Lingchih (Post 704255)
With some thinking on the game, yeah, you probably have me beat, Psi. You can flank in the west, and the center is barely holding. Many players would probably give it up at this point.

Heh. Not me though.


Heh glad to hear it :D

I guess Maybe that's why I havent cast Utterdark since that would more or less be an "I WIN" spell for me right now I'm having too much fun as things are. Although if I thought you would hang in there either way I might be tempted to cast it lol.

Yeah, Utterdark is a wimp-out spell, and you've got all the other good globals anyway. I'm having fun too, so I wouldn't cast it unless by some strange fate I start over-running you.

Lingchih August 6th, 2009 12:42 AM

Re: MA Newbie game - Faltering_Steps - Running
 
You might need to click the resend turn file on the llamaserver page for this game. I had to do so to get my turn.

PsiSoldier August 6th, 2009 07:45 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Didnt have to do it this time but I have to do that a whole lot for some reason.

Lingchih August 8th, 2009 02:28 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Vengeance of the Dead eh? Yeah, that's the spell to cast. My guy was able to resist it though. Funny... I didn't even equip him to resist it. Good luck for me I guess... but I will rectify that in the future.

PsiSoldier August 8th, 2009 10:15 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Hmmm Well eventually it will get through seeing as how I'm using a lot of penetration gear and I can continue to add more casters every turn. It will take a little while to build up since Ive gotta forge immunity gear for your domes blasting them.

All I need is a few good rolls while you get a few bad ones. And with enough caster's its only a matter of time.

In hind site maybe I should have waited until I had about 8 or 10 mage's ready to cast it and then hit you with it so you wouldnt have time to bump up his MR.

Lingchih August 9th, 2009 09:00 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Lord, what a horrible turn for me. And I actually spent some time on that one... heh, I think I do better on the ones I just whip up quickly.

You VoTD'd the wrong Arch Devil, btw, Psi. I pulled a switcheroo on you. Still, I need them all, so well done. Wow, I lost so much that turn, so many good commanders and artifacts. I'm not sure I can recover from it.

I'll give it a shot though ;) Hell, I don't think I could do any worse than that turn.

PsiSoldier August 9th, 2009 10:07 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Yeah that was a pretty good turn for me. I still havent finished going over everything but I see I wiped out your army in Lower Timark which is a major victory as far as I'm concerned on top of the 3 commanders I killed with VOD.

PsiSoldier August 9th, 2009 10:56 PM

Re: MA Newbie game - Faltering_Steps - Running
 
I guess I'll summon the King of Elemental Earth now.. Although to be perfectly honest I really dont see the value of him. I mean I have Tartarain spirits that are a lot better. Most of them have almost the same ammount of Earth magic and a lot more Hp's and more regen and the same item slots. It would seem about the only thing the Earth king has going for him is the fact that he's not insane and can summon allies. But as far as combat goes Ive got a lot better commanders as Arco is about to see. Try Tartarain spirits with 75 hp regen per turn on for size for one thing. makes the 13 hp regen of the earth king look pretty pathetic.

I'm pretty confused though... with all my Bane's equipped with Visions foe they are supposed to be targeting large enemy monsters but yet they all seem to be shooting and the stupid skinshifters and ignoring your tartarains and earth kings and such.. I just dont get that... Your Big units should have died quickly in the battle in Lower Timark but yet my Banes just dont seem to want to shoot at them..

It kinda didnt make sense that my Tarrasque's kept wanting to fire at your poison immune earth king instead of some of the more susceptible units too which was annoying

Lingchih August 10th, 2009 01:23 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Yeah, the Earth King is not a bad bet. I'll summon him too, and we'll see who gets him. He's been a good commmander for me, I just sent him into the jaws of death.

And oh, I think skinshifters qualify as large enemy monsters. That might be your problem.

PsiSoldier August 12th, 2009 09:14 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Muhahaha and so the undead horde continues on its unstoppable march with total and utter doom for all who oppose them.

Or something like that...

Another pretty good turn at least. I'm now back up to the highest province count that I have had in this game at least and that doesn't appear likely to change in the near future.

It might be a good idea for the god of Vanhiem to go into hiding for a while too haha.

Lingchih August 12th, 2009 10:11 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Well, I knew I had hung Odus out there pretty vulnerable, but 12 VoTDs? Didn't see that coming. Got lucky though... he had not fought very much after all, and only had a few kills. Well, with 18 mr, he resisted 10 of the 12 spells. We'll see what 29 mr does now that he is in a lab.

Other than that, I felt like I had a pretty good turn too. Lost a castle, but there was no way to save it.

Oh, and we have a new member of the hall of fame, the One True God, Odus.

PsiSoldier August 12th, 2009 11:40 PM

Re: MA Newbie game - Faltering_Steps - Running
 
I'd bet even with 29 MR I could still stick a VOTD or at least have a decent chance of it. Since almost all 12 of them are fully kitted with all the penetration gear. If only you could dual wield rune smashers eh? hehe.

How does it work.. my base roll of 10 + 5 penetration, then I'd need a random roll of 6 with a second 6 to get 27 and then my 3rd roll would have to beat whatever your random was +2.. Or at least its something like that... perhaps a bit of a long shot but still in the realm of possibility.

Either way though I'd have forced you to give up either +1 Air, Invulnerability, Luck, regen or your fire shield to bump up the MR. And without those he'd be less likely to survive the odd VOTD that did happen to stick.

Lingchih August 13th, 2009 01:58 AM

Re: MA Newbie game - Faltering_Steps - Running
 
My pretender is a bit player. He's useful, yes, but I did not make him. The original player did. If he dies, meh. Basically just using him to push dom now. He's quite easy enough to summon back, if necessary.

This is probably the most amicable late game I have ever been in. We're basically fighting it out without resorting to the late game killer spells. I know we could, but it is fun to just fight it out as is. Good luck Psi. I do have some counters coming up.

Oh, and I guess you got the Tartarian chains, but I got Barathus. Not sure I like that trade, but so be it.

PsiSoldier August 13th, 2009 04:43 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Don't worry, I'll just use the chains to enslave Barathus :D

Haha.. maybe not.. It's not like I'm gonna waste my time chasing him or anything, but who knows...

Lingchih August 15th, 2009 12:54 AM

Re: MA Newbie game - Faltering_Steps - Running
 
OK, my turn is in. Let's get this thing going, there are only three of us. I should know within the next three to four turns whether I am still viable, or if I just give the game to Psi.

Lingchih August 15th, 2009 09:46 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Dammit, if I had only scripted magic duel twice, the Dark Knight would be dead. As it is, now I am down a damn good S mage. My history of screw-ups has been added to.

Other than that, not too bad. Lost another castle, but I knew it was lost and got my guys out. The battle in Hemwood was very cool, just the thing I like about this game. Big, magic filled battles. And I won that one, which is a bonus, since you threw all those VotD at Rhuax, and he survived it. He was a bit player in the ensuing battle, but he was there at least.

Nice turn Psi. But not enough to make me give you the game.

PsiSoldier August 16th, 2009 12:05 AM

Re: MA Newbie game - Faltering_Steps - Running
 
He was still inside friendly dominion so he wouldnt be "dead" That and he actually wouldnt have been dead even if you had scripted it twice. There is always a chance you could have lost that second time as well, although it was in your favor.

Really the best you could have hoped for would have been to make me loose the swords he's got woundflame and the Sickle. Which honestly they havent been helping me out too much to tell the truth, and they'd help you even less, at least against me. Wouldnt do much good to disease undead and the sickle cant get death gems from undead. It was kind of a bad idea for me to go and script wailing winds with Dark Knight seeing as how it makes everyone run before he can kill them to get more gems haha.

My Tart in Hemwood was supposed to cast Army of gold to shield the army from rain of stones but he didnt.. maybe I forgot to give him earth gems or something.

I'm actually preparing a new type of army you havent seen yet and actually Ive never tried in any game. I think it will be pretty cool but it will still be several turns before its ready since I have items to forge and body guards to summon so you cant pick them apart with Earth attack and such.

Lingchih August 16th, 2009 07:42 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Yeah, I think my hatred of that wraithlord has made me a bit irrational towards him. That was a waste of a good S mage.

I'm interested in seeing your new type of army. Actually, I think your old type of armies are doing just fine.

PsiSoldier August 16th, 2009 08:33 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Hehe.. 2 new types actually. But both will be variations on the same theme.

If you hate the Dark Knight that much I guess its a good thing your not in Carcrash because ive got about 4 of them just like him in that game with 2 more in the works. hehe.. Of course our buddy Arco (Pelthin) started subbing in Carcrash and went and cast Astral Corruption so now he might be meeting them first hand if I dont dispel his AC. I actually dont think he has ever seen the Dark Knight in this game so Carcrash might be his first glimps of him (or one of his many clones anyways). Of course that's assumming I can push my dominion into his lands, but Ive got a few juggernauts for things like that. The O'l boys may not be much of an offensive weapon but they sure make pretty terrifyingly powerful defenders, I'm not even sure how many of the elemental royalty Ive killed with them.

Pelthin August 17th, 2009 07:14 PM

Re: MA Newbie game - Faltering_Steps - Running
 
You guys are teaching me way too much in how to get my butt kicked.

If I never play Arco again it will be too soon. Jsut not a nation I seem to understand well. :)

Lingchih August 19th, 2009 11:02 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Hmm. You seem to be taking my castles at an alarming clip Psi. So much for Solar Brilliance... that spell sucks. Though you do have a bunch of blind undead now, and a nice Tart that I think is dead now. Don't really know what happened to her after I mind controlled her, but she did lose a few minor artis. My computer is too slow to watch the whole battle.

I'll tell you what Psi. If you can take my cap, I will concede the game. It seems to be what you are after anyway. Until then, I will fight.

Pelthin August 20th, 2009 02:39 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Yeah! Same here. hehehe..

I have a second line of defense and have bulked up some troops, but man these undead are impossible to beat when they get rolling.

PsiSoldier August 20th, 2009 05:55 PM

Re: MA Newbie game - Faltering_Steps - Running
 
To tell the truth, I dont even know where your Capital is, Either of your capitals. But I take it from your comment that I'm getting closer.

It seems from the name of my capital that the Home province's in this game dont have names that even reflect their nation I know my home capital has some name that doesnt indicate it is my capital and I'd assume yours does as well. Although to be honest I havent even looked and just assume that your capital's name is like mine.

Pelthin August 20th, 2009 07:27 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Actually, my cap is way far away. You will never take it...

Well..

PsiSoldier August 20th, 2009 09:50 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Ya know, I'd actually kinda like to try an All age game where it is nothing but Death specialization nations like Ermor, Ctis, maybe LA Ulm, Atlantis or Agartha.

That might would be pretty cool. Find out which is really the best undead nation hehe. Personaly I might would be inclined to put money on MA Ermor over LA Ermor.. But then I havent really played LA Ermor either..

Lingchih August 20th, 2009 10:45 PM

Re: MA Newbie game - Faltering_Steps - Running
 
I've played two all ages games, the two Megagames with all nations, Kingmaker was the last one, can't remember the name of the first one. LA Ermor seems to do the best.

And yeah, on this map, my cap has an inconspicuous name. And I have no idea where yours is either, though I am sure looking around ;) Hell, I've probably already been in there, and didn't even realize it was your cap.

PsiSoldier August 23rd, 2009 10:18 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Amusingly enough, it kinda looks like I might have to start disbanding some of my undead in a province or two. I'm reanimating them faster than I can get bane's to lead them to attack and so I cant access some of the other troops like Fall bears and stuff that my commanders have summoned because they are not even visible on the row of garrisoned troops that I can see until I get rid of more of the undead there.

I was getting them off the garrison row by putting them under the command of the Thaumaturgs doing the reanimating but now Ive filled up all of their army slots as well and have nowhere else to put them haha.


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