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-   -   MP: Asia Twist - Wraithlord Wins! (http://forum.shrapnelgames.com/showthread.php?t=41283)

PashaDawg June 25th, 2009 06:46 PM

Re: Asia Twist - PBEM
 
rdonj as asked that I share some back turns with him so he can see how the turns played out. I have each turn archived in backups. Any objection? As long as he does not share the info with the folks who are still in the game, I see no reason against sharing the turns with him.

Pasha

archaeolept June 25th, 2009 07:18 PM

Re: Asia Twist - PBEM
 
I object, while the game is still ongoing. As a general rule, how is one to prevent information from leaking out? While in this case rdonj may be a fully faithful agent, that cannot always be guaranteed.

Unless he is subbing and wishes to see his own nation's back turns???

Aethyr June 25th, 2009 07:22 PM

Re: Asia Twist - PBEM
 
I concur with Arch.

DonCorazon June 25th, 2009 08:45 PM

Re: Asia Twist - PBEM
 
Clearly a Jotunheim ploy to steal secret Pangean war plans :)

rdonj June 25th, 2009 09:05 PM

Re: Asia Twist - PBEM
 
Hey. No, I'm not subbing. I just requested access to meglobob's turn files, wanting to see how an expert player would use them to their best advantage, particularly when by all accounts he did an outstanding job in this game. However it seems that the turn files are all bundled together and I would end up getting all the files for whatever turns I received.

In any case I fully understand your reticence and will respect your wishes.

archaeolept June 26th, 2009 11:57 AM

Re: Asia Twist - PBEM
 
well, they shouldn't need to be bundled - a starting .trn file, and the list of ashdod .2h files wouldn't cause me any issues. Really, all you could see would be "public" interactions between ashdod and those fighting him. As long as .2h files from active nations aren't given out, I would be fine with it. The OP was unclear about what was being proposed.

however, the .2h files would need to be "de-bundled"

PashaDawg June 27th, 2009 12:42 PM

Re: Asia Twist - PBEM
 
The backups are zips of the game folder for each turn. While I could do it, it would be a pain to take the time to delete lots of files, etc. I suppose I will send him a few now, and if he wants more after the game is done, then I could send more.

Pasha

WraithLord June 27th, 2009 04:54 PM

Re: Asia Twist - PBEM
 
I see no urgency here so I vote for waiting until the game ends.

Aethyr June 28th, 2009 07:11 PM

Re: Asia Twist - PBEM
 
I concur.

PashaDawg June 28th, 2009 09:15 PM

Re: Asia Twist - PBEM
 
Turn 65 is out.

Deadline is Wednesday.

PashaDawg June 28th, 2009 09:15 PM

Re: Asia Twist - PBEM
 
Quote:

Originally Posted by WraithLord (Post 698288)
I see no urgency here so I vote for waiting until the game ends.

Okay with me. I will wait to share the turns until after the game is done.

Pasha

Aethyr June 29th, 2009 04:03 AM

Re: Asia Twist - PBEM
 
To the Lord of Vanheim:

We appreciated your message, but we must respectfully disagree. We post our notification here so that you and all others may know. This is the last turn of our peace. Prepare thyself.

The Celestial Empire

archaeolept June 29th, 2009 09:58 AM

Re: Asia Twist - PBEM
 
Hi Aethyr. we had a 3 turn nap. Last game turn, turn 63, I received a notification of NAP ending through the ingame message system. As such, last turn counts as the first of the 3 turns; this turn as the second, and next turn will be the third of the 3 turns notification. I'm not sure how you can squeeze 3 turns of NAP into 2 turns of notice.

as it is, you are saying that a notice given on turn 63 means attacks can land on turn 65. 65-63=2.

archaeolept June 29th, 2009 09:27 PM

Re: Asia Twist - PBEM
 
ah sorry, I was confused by the turn numberings from pasha's emails. notice of end of NAP was received turn 64. it is now turn 65. So there should be one more turn of peace, as I maintained. I believe Aethyr thought he had sent the notice a turn earlier. Thanks Pasha for checking that out.

Aethyr June 29th, 2009 10:18 PM

Re: Asia Twist - PBEM
 
Arch, I sent you an e-mail as well. I was wrong; you are absolutely correct. Thanks Pasha for setting me straight.

PashaDawg July 5th, 2009 08:43 PM

Re: Asia Twist - PBEM
 
Hello:

Turn 66 is out.

Turns are due by Wednesday.

Pasha

Aristander July 9th, 2009 08:14 PM

Re: Asia Twist - PBEM
 
Wow! the whole Starspawn teleport thing can be really devastating.

PashaDawg July 12th, 2009 10:01 PM

Re: Asia Twist - PBEM
 
Hello:

Turn 68 is out.

Deadline is Wednesday.

Thanks.

Pasha

WraithLord July 13th, 2009 05:00 PM

Re: Asia Twist - PBEM
 
Wow, both heims are under siege. That's plain discrimination against the nordic peoples. Shame on all who makes war on us.
Go go go xxxheim!

archaeolept July 13th, 2009 05:09 PM

Re: Asia Twist - PBEM
 
confirming that we are devastated.

also, will purchase remote rituals... EA, GR, horrors... reasonable reimbursement.

:)

archaeolept July 13th, 2009 05:21 PM

Re: Asia Twist - PBEM
 
It is the fate of the Van to be beset by foes.

Originally, a small group of Van engineers was surveying a local swamp in order to consider possible drainage due its the well-known propensity for causing disease. Unhappily, the surverors were set upon by some of our idiot cousins (due to a distant shameful episode with some forest dryads) who had no doubt been overly-indulging in nettle-beer and huffing swamp gas. Our purely humanitarian mission was massacred. This led to the necessity of certain measures for the maintenance of public order and good governance, and to the disarming of bands of inchoate rabble that were to be found roaming in the area.

While our peace-keepers were occupied, unbeknownst to us, it would seem that some renegade pythian criminals had been spreading hateful propaganda and astral degeneracy to the weak-willed practitioners of T'ien Ch'i. It is clear to us that the mind-destroying scourge of astral magic is to blame; who can doubt that only specially trained academics should be allowed to learn even a modicum of such foul arts? In lockstep with the Easterners, the vile void worshippers of the deeps also joined in a pact to make the doom of the Van.

But it is not our lot to walk meekly with heads bent into the eternal sun of the North. We shall continue to resist the astral scourge as long as there is one Van left breathing; or even not breathing.

Aethyr July 13th, 2009 10:52 PM

Re: Asia Twist - PBEM
 
Not breathing indeed. Many celestial maidens lost thier lives to spy out the secret locations of Van's foul magics. The barbarians have opened gates closed long ago...gates through which insane elder once-gods have stepped.

The ancient scrolls foretell of such an occurance. While the outcome of the struggle has been lost to the mists of time, one clear message is conveyed: The Celestial Empire must resist the Van even though it may mean the utter destruction of our nation.

To the nations of the land: our trading houses are open and the fires of our forges are hot. Though your own wars may prevent you from assisting directly, your patronage can help us resist this predator of blood and death. Send your requests privately via your swiftest courier.

May the celestial lights guide your decesions,

Aethyr,
Grand Minister to the Celestial Court

PashaDawg July 16th, 2009 11:04 PM

Re: Asia Twist - PBEM
 
Hello:

Turn 69 is out.

Deadline is Sunday.

Wraithlord has expressed a desire to slow the pace of the game to perhaps one turn every five days (maybe a Thursday-Tuesday-Sunday schedule). What do other players think? I am happy with a slower pace, but I am not a player.

Thanks.

Pasha

WraithLord July 18th, 2009 04:55 PM

Re: Asia Twist - PBEM
 
Thank you Pasha for posting this.

Fellow players - I hope you won't mind the slower pace. I can tell you my turns take about 6 hours. In-fact they were getting so long that I had to divide them into distinct phases just so I can keep track. Since finding those 6 hours during work week is hard enough and given that we have three days (3.5 on avg) between turns - well I hope you can understand why I'm requesting a slower pace.

I warn you, I'll take no responses for an agreement :)

Thank you for your understanding!

archaeolept July 18th, 2009 06:55 PM

Re: Asia Twist - PBEM
 
5 seems a bit much to me... that's the sort of pace I expect for a huge late-game empire, like turn 90-100. I'm generally fine w/ this pace, though I could live w/ slower hosting I guess. How about a solid 4 days per turn, as Pasha is quite amenable to delaying a turn a day if necessary, that should help you out whenever you have a difficult turn?

But I'm fine with whatever consensus is reached.

I figure my empire is as complicated, and I know that at least one of your adversaries tends to lose interest in a game if the turns become too stretched out :(

archaeolept July 19th, 2009 12:36 AM

Re: Asia Twist - PBEM
 
ehhh, i'm on the downswing anyways... as no one else has expressed any care one way or the other, go ahead then.

Aethyr July 19th, 2009 02:02 AM

Re: Asia Twist - PBEM
 
I'll defer to the group.

WraithLord July 19th, 2009 04:56 AM

Re: Asia Twist - PBEM
 
My empire now takes more time to manage than the one I had in artifacts game on turn 104+. I was 2nd place in most graphs then and had a pretty sizable empire.

How about a compromise?- Let's slow down to 4 days until turn 80 and then move to 5 days. Would that work for you?

Revolution July 19th, 2009 09:42 AM

Re: Asia Twist - PBEM
 
Quote:

Originally Posted by WraithLord (Post 702123)
My empire now takes more time to manage than the one I had in artifacts game on turn 104+. I was 2nd place in most graphs then and had a pretty sizable empire.

How about a compromise?- Let's slow down to 4 days until turn 80 and then move to 5 days. Would that work for you?

sounds fine to me...I don't need the longer time, but I'm ok with the change.

Aristander July 21st, 2009 08:57 PM

Re: Asia Twist - PBEM
 
I would like a longer time. I feel rushed to get my weekend turn in because I to to a place without internet Friday, Sat, Sun for the next month.

Aristander

PashaDawg July 21st, 2009 09:16 PM

Re: Asia Twist - PBEM
 
Okay. Let's go for a turn every 4 days until turn 80, and then one every 5 days.

PashaDawg July 21st, 2009 09:22 PM

Re: Asia Twist - PBEM
 
Turn 70 is out.

Deadline is SATURDAY.

Pasha

PashaDawg July 26th, 2009 12:51 PM

Re: Asia Twist - PBEM
 
Hello:

Turn 71 is out.

Deadline is Thursday night at 9:00 pm Boston Time.

Thanks.

Pasha

PashaDawg July 30th, 2009 09:59 PM

Re: Asia Twist - PBEM
 
Hello:

Turn 72 is out.

Deadline is MONDAY.

Thanks.

Pasha

archaeolept August 2nd, 2009 09:50 AM

Re: Asia Twist - PBEM
 
nice siege-breaker from Eriu. Definitely a victory for him, even if pyrrhic. It was a good case study in the importance of the quality of chaff - my corpse constructs vs. his sea trolls and mechanical men. I knew my chaff were sub-standard, but fighting a multi-front war necessarily leads to certain corners being cut.

good fight :)

PashaDawg August 4th, 2009 07:34 AM

Re: Asia Twist - PBEM
 
Hello:

Turn 73 is out.

Deadline is Saturday.

Thanks.

Pasha

archaeolept August 8th, 2009 06:51 PM

Re: Asia Twist - PBEM
 
requested a one day extension until sunday.

PashaDawg August 9th, 2009 10:27 PM

Re: Asia Twist - PBEM
 
Hello:

Turn 74 is out.

Deadline is Thursday.

Thanks.

Pasha

PashaDawg August 14th, 2009 07:56 PM

Re: Asia Twist - PBEM
 
Hello:

Turn 75 is out.

Deadline is Tuesday.

Thanks.

Pasha

archaeolept August 15th, 2009 11:43 AM

Re: Asia Twist - PBEM
 
A good fight by Slobby - ended somewhat unexpectedly, due to jotunheim teleporting in on his last remaining provinces. Almost sorry I didn't get to fight his super speed hero - something like 250 movement after he casts quickness. Higher than I've ever seen :)

I would say that jumping in and taking neutral/eriu territories right in the middle of the fight, provinces that had previously been held by me even, is a very borderline interpretation of a NAP. Anonymous remote spells are perhaps a legitimate grey area, but contested lands in the middle of a military campaign? I take it that if barbarians or caelum grabs one of Jot's territories it is thus equally non-aggressive for me to help myself to them. :)

archaeolept August 15th, 2009 12:26 PM

Re: Asia Twist - PBEM
 
Aethyr - routing an SC is a classic cheap way to deal with them. I strongly advise against using something like that as support to a bunch of otherwise fairly unimportant scrub troops. He escaped that same fate previously when you threw up that insta-castle; now his luck has run out.

Wraithlord: having not paid any attention to victory conditions, I was a bit shocked to see (two turns back) that this game only has a 7 vp victory condition. I had completely forgotten about this, although I must have known at one time. Ok, so I'm stupid :)

It seems a bit sad for such an epic game to rest upon teleporting on someone's poorly defended vp, but I don't really see a good way to modify the conditions. Perhaps that one has to have the walls on an 8th breached before trying for the 7th?

Slobby August 15th, 2009 08:45 PM

Re: Asia Twist - PBEM
 
gg all was fun :)

Aethyr August 15th, 2009 11:35 PM

Re: Asia Twist - PBEM
 
Bye Slobby..

@ Arch, yeah pretty dumb move on my part to leave myself vunerable that way, the rit. of returing made me less cautious than I should have been.

archaeolept August 16th, 2009 01:04 AM

Re: Asia Twist - PBEM
 
yeah, I figured that's why you felt secure.

Aethyr August 16th, 2009 01:09 AM

Re: Asia Twist - PBEM
 
live and learn...or in my case, die & learn would be more appropriate I guess. :D

WraithLord August 16th, 2009 04:08 AM

Re: Asia Twist - PBEM
 
Quote:

Originally Posted by archaeolept (Post 705719)
A good fight by Slobby - ended somewhat unexpectedly, due to jotunheim teleporting in on his last remaining provinces. Almost sorry I didn't get to fight his super speed hero - something like 250 movement after he casts quickness. Higher than I've ever seen :)

I would say that jumping in and taking neutral/eriu territories right in the middle of the fight, provinces that had previously been held by me even, is a very borderline interpretation of a NAP. Anonymous remote spells are perhaps a legitimate grey area, but contested lands in the middle of a military campaign? I take it that if barbarians or caelum grabs one of Jot's territories it is thus equally non-aggressive for me to help myself to them. :)

Technically, this is not in violation of NAP. However I do agree that this is in the gray area and is not something I'd normally do. The reason I made an exception is that you are very close to winning the game. You have remaining two VPs under siege and will likely take them soon. I need a leverage on Eriu's VP in order to stand a chance. I have waited at least on turn to see if you'll take these provinces back. When I saw you are not doing so I made my move.

You want to do the same on Caelum/Neutral provinces?- Sure, Just wait a turn to see if I take them back like I did before taking said provinces.

WraithLord August 16th, 2009 04:19 AM

Re: Asia Twist - PBEM
 
Quote:

Originally Posted by archaeolept (Post 705729)
...
Wraithlord: having not paid any attention to victory conditions, I was a bit shocked to see (two turns back) that this game only has a 7 vp victory condition. I had completely forgotten about this, although I must have known at one time. Ok, so I'm stupid :)

It seems a bit sad for such an epic game to rest upon teleporting on someone's poorly defended vp, but I don't really see a good way to modify the conditions. Perhaps that one has to have the walls on an 8th breached before trying for the 7th?

Heh, there I was thinking you had it all planned ahead :D

Yes, I agree 7 VP is low for this game, or in large scale game for that matter IMHO. I think 9 is a more appropriate number.
We are both two VPs short of victory and both very close to get them. I'd say it's quite likely we either take the last VP at exactly the same turn or one of us is a turn short.
Pretty lame considering the awesomeness of the game so far.
Perhaps we can just call it a draw and end it there b/c there's no way to technically change the victory conditions now?

PashaDawg August 16th, 2009 09:39 PM

Re: Asia Twist - PBEM
 
Hello:

A player has requested an extension until Thursday, which I granted.

Thanks.

Pasha

PashaDawg August 16th, 2009 09:42 PM

Re: Asia Twist - PBEM
 
Thanks for playing Slobby! You lasted a lot longer than me! :D

archaeolept August 19th, 2009 04:18 PM

Re: Asia Twist - PBEM
 
Quote:

Originally Posted by WraithLord (Post 705806)
Technically, this is not in violation of NAP. However I do agree that this is in the gray area and is not something I'd normally do. The reason I made an exception is that you are very close to winning the game. You have remaining two VPs under siege and will likely take them soon. I need a leverage on Eriu's VP in order to stand a chance.

this is quite understandable, and I don't even disagree with the appeal to force majeure. Yet if you can decide to interpret NAPs as you wish due to the situation (as well you should), how can I maintain any confidence that you might not decide upon similar, further, interpretations as these turns progress? If my having one fewer VP than you, but having broken walls on another (and having a tart besieging 300 TC troops in another cap, as you had one unit besieging another VP) serves as justification for getting "needed leverage", how much stronger will be the justifications for other acts forthcoming?

I do not wish for the other game players to point and whisper as I pass, a poor cuckold and chump, good only for the derision of the multitude. ;)


perhaps i should probe those territories w/ some scouts, merely in order to determine whether you have decided you were in error and vacated the disputed lands. or should we just dispense w/ the niceties next turn, and set to brawl?


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