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-   -   WinSP MBT: Das Reich (http://forum.shrapnelgames.com/showthread.php?t=48255)

Warhero February 9th, 2017 01:18 PM

Re: WinSP MBT: Das Reich
 
Thanks about patch:) Nice to see some scenarios there too...

SaS TrooP February 9th, 2017 03:24 PM

Re: WinSP MBT: Das Reich
 
You need to have an dropbox account.

Alternative link?

scorpio_rocks February 9th, 2017 03:51 PM

Re: WinSP MBT: Das Reich
 
dropbox accounts are free (and easy to setup)...

This means folks don't need to host a website, or pay for storage of huge zip files, etc.

Warhero February 10th, 2017 08:23 AM

Re: WinSP MBT: Das Reich
 
Excuse me but what are those obat42/44? Do I have to copy them into default oobs or not?

RecruitMonty February 10th, 2017 01:15 PM

Re: WinSP MBT: Das Reich
 
OOB 42 contains German "gunboats", Flak 88, Flak 110 and 128 emplacements and cavalry units.

OOB 44 is the second German OOB.

So yes, you should use these. They have been intrinsic to the basic German mod since day one.

The Russian and US Army OOBs are also needed to play a number of the scenarios.

But remember don't use your default copy of the game. Copy your entire WinMBT folder and modify the copy.

Warhero February 11th, 2017 12:30 PM

Re: WinSP MBT: Das Reich
 
Okay thanks about response RecruitMonty:) I will add them into game too...

WilliamB February 12th, 2017 01:37 PM

Re: WinSP MBT: Das Reich
 
I tried to download your mod. Got the message "404 The owner hasn't granted you access to this link".

MarkSheppard February 12th, 2017 07:19 PM

Re: WinSP MBT: Das Reich
 
I get that "The owner hasn’t granted you access to this link" too :confused:

MarkSheppard February 13th, 2017 08:37 PM

Re: WinSP MBT: Das Reich
 
The owner hasn’t granted you access to this link. again.

Have you checked the "security" features? Maybe Dropbox changed their "Default" settings for greater user security?

MarkSheppard February 15th, 2017 07:56 PM

Re: WinSP MBT: Das Reich
 
That works. Let me download them and zip them up for you on my site. Give me one...

MarkSheppard February 15th, 2017 08:45 PM

Re: WinSP MBT: Das Reich
 
This link should work

http://alternatewars.com/Games/SP/MB...eich1-1-6P.zip

106.2~ MB ZIP.

RecruitMonty February 16th, 2017 12:07 PM

Re: WinSP MBT: Das Reich
 
Quote:

Originally Posted by MarkSheppard (Post 837251)
That works. Let me download them and zip them up for you on my site. Give me one...

Halleluja!

Alright, now it is official:

UPDATE FEBRUARY 2017:

At long last version 1.1.6P of the mod is here.

LINK:
https://www.dropbox.com/sh/81im2ix1t...y-_HZDkBa?dl=0

MIRROR:
http://forum.shrapnelgames.com/showp...&postcount=417*

I would like to remind everyone that this is merely an update to the mod - if you want the full version I suggest you download 1.1P, then download the .lbm pictures in 1.1.5P and then the latest update 1.1.6P (in that order) over-writing whatever you are prompted to overwrite as you go along.

The usual warnings apply. Don't modify your regular version of SPMBT. Use a copy.

Below is a copy of this release's readme with details of what has been done.

Quote:
... The files in this update "WinSPDasReich1.1.6P" are compatible with version 10 of WinSPMBT; some files will need to be over-written, this is intentional. Some cosmetic changes have been made to the "soundmod" OOBs (addition of some new icons and .lbms to the US OOB as well as new anti-tank gun icons for the rest).

All of the OOBs (German or otherwise) are now up to date (incl. bug-fixes relating to icons, sound tweaks etc.).

Fourteen new / revised sound files (see "Das Reich Sound Guide"): 8, 11, 14, 15 - new aircraft rocket sounds; 6 - new aircraft autocannon; 33, 34, 85, 93, 95, 96, 249 - new vehicle sounds; 10, 131 & 241 - new infantry weapon sounds and a new "click" sound (radio static).

Sixty-six new (.lbm) pictures: thirty-one new USA and USMC infantry unit pictures (implemented at present only in the US Army OOB, "soundmod"), thirty-four new or revised pictures for the German OOBs (35 & 44) and one "27602", for the standard Egyptian OOB (Vickers Mk.VIc).

Thirty-seven new text files added (OOB 35). Sixty-seven revised text files.

Seven new or revised graphics' files (including the new anti-tank gun icons* - implemented in the German and "soundmod" OOBs, the new M59 APC and M113 "Zippo" icons and a new - camo - version of the Dornier VSTOL troop transporter).

Ten scenarios have been included with this release (400 to 413)

* thanks to Mario_Fr for his sterling work on these ATGs! ...
The scenarios cover a range of topics:

400 pits a Coy. of OOB 44's Paras against some FLN insurgents from OOB 22 in the Algerian hinterland.

402-404 pits the forces of OOB 35 (2R) against the Soviet Union in an infamous setting.

405 and 406 pits OOB 35 (2R) against the US Army in rural France.

409 pits a group of French troops - armed to the teeth with a combination of French and German weaponry - against Viet Minh Guerillas.

411-413 pit various German formations against the Viet Minh in the northern jungles of (still, just about) French-Indochina (ca. 1953-54).

I hope you all enjoy them (maybe someone might even post up an AAR ).

As always constructive criticism is welcomed and any tips on how to improve scenarios or get around problems that crop up with them are very much appreciated. Anyone is welcome to try their hand at devising their own and to post up screenshots etc..

Regards,

Monty

* Thanks to MarkSheppard for hosting the mod on his excellent website!

WilliamB February 17th, 2017 10:58 AM

Re: WinSP MBT: Das Reich
 
I got it. Love you mod.
Thank you.

RecruitMonty February 17th, 2017 06:41 PM

Re: WinSP MBT: Das Reich
 
:) Thanks.

Glad to hear it. I hope you enjoy playing it as much as I enjoyed making it.

scorpio_rocks March 4th, 2017 08:17 AM

Re: WinSP MBT: Das Reich
 
Let me know if you need/want any help making any changes for compatibility with the new patch of main game.

RecruitMonty March 4th, 2017 11:36 PM

Re: WinSP MBT: Das Reich
 
Quote:

Originally Posted by scorpio_rocks (Post 837569)
Let me know if you need/want any help making any changes for compatibility with the new patch of main game.

Hi Scorpio,

I've taken a look at the changes - specifically the new icons in 183, 185 and 186 - and have come to the conclusion that, at present, an upgrade of the mod to compatibility with version 11 is not on the cards.

I have a principal policy of not tampering with the regular game's icons as most of the time they crop up in many OOBs and are always useful parts of any update.

Therefore any "update" I might make to my mod that does not contain these - frankly - crucial elements wouldn't really be an update at all. It would be tantamount to a botched nose job.

60 icons - 36 "turret-less" and 24 "invisible turrets" - are affected.

A closer inspection of similar shape files (53, 58, 59, 91 and 92) has yielded a maximum of 24 possible "redundancies" (at a push).

Of those 24, only 17 are of the "turret-less" ("-1") variety. That type of vehicle is however intrinsic to the mod.

At some point, I imagine, when the developers need the space again, new files of this variety will be coded in (a complicated process).

Until then it is likely that the remaining empty spots in shape files of this type will be filled as and when new icons are required.

Therefore we have no other choice, at present, but to wait and see what happens.

In the meantime I will continue to work on newer releases compatible with version 10b. I suggest those using the mod keep a copy of the game at that level for use with the mod.

It is a shame as the newest version of MBT is a real corker. Especially the new terrain and the graphical enhancements.

C'est la Guerre! :)

scorpio_rocks March 5th, 2017 03:20 AM

Re: WinSP MBT: Das Reich
 
Thanks Monty.

I was worried that the excellent icon work done by the team would start to impinge on mods, especially large ones like your own.

I did suggest / ask that the developers "set aside" at least one .shp file of each type (turreted, non turreted, invisible turrets) HERE, but there didn't seem to be much support from the modding community. (Perhaps I did not explain the concept well enough).

It is a shame that we cannot enjoy this, other published mods and our own custom stuff with the new maps etc and take advantage of the hard work put in by both the developers and the modding community of this fine game.

Mappo May 20th, 2017 01:39 PM

Re: WinSP MBT: Das Reich
 
Hi RecruitMonty, I would like to thanks you for your Das Reich mod, very interesting and playable. I hope that many people have enjoed your mod like me.
Now I have a question: you have ever think to make a WinSPWW2 version of Das Reich? In my opinion it would be awesome. Perhaps utilising a minor country's Oob, dating it from august 1943 (after Kursk) to december 1946.

RecruitMonty May 20th, 2017 05:29 PM

Re: WinSP MBT: Das Reich
 
Quote:

Originally Posted by Mappo (Post 838496)
Hi RecruitMonty, I would like to thanks you for your Das Reich mod, very interesting and playable. I hope that many people have enjoed your mod like me.
Now I have a question: you have ever think to make a WinSPWW2 version of Das Reich? In my opinion it would be awesome. Perhaps utilising a minor country's Oob, dating it from august 1943 (after Kursk) to december 1946.

Thank you, Mappo, for your very kind words :). I must confess, I never did give that much thought. Mostly because WinSPWW2 has a pretty decent German OOB that is full to bursting.

Having said that, I was thinking about making some changes to sounds for WinSPWW2 the other day with a view to playing a few scenarios and I could have a look at my OOBs and see what would fit into the 1944-46 time period.

Can't promise anything immediate though, I am afraid. I am quite busy at the moment. I will give it some thought though. In the meantime, I hope you continue to enjoy the mod.

RecruitMonty July 28th, 2017 02:17 PM

Re: WinSP MBT: Das Reich
 
Hello everyone,

Just a little note to say that development of the mod has not ended due to the aforementioned compatibility issues with the current version.

I have in fact been busy making some small additions here and there; the most significant of which is the addition of US heavy armour (albeit in OOB 42), thanks to Oragus' creative exertions.

When I'm done travelling I will knock together an update for you all that will incorporate these and other changes.

Regards,

Monty

RecruitMonty September 10th, 2017 08:46 AM

Re: WinSP MBT: Das Reich
 
I thought I'd upload a few screenshots today.

First up, a view of the new Jagdpanzer (E-25) "Jaguar" Ausf. B:

[IMG]<a href="https://ibb.co/b2O9ya"><img src="https://preview.ibb.co/gKkdrv/Alte_Festung.png" alt="Alte_Festung" border="0"></a>[/IMG]

Next, the new Sturmhaubitze 38 D:

<a href="https://ibb.co/jojSjF"><img src="https://preview.ibb.co/bLDbda/24th_Panzer.png" alt="24th_Panzer" border="0"></a>

and finally, a company of Marinetruppen going into action in the Black River region of Indochina ca. 1953 supported by amphibious tractors:

<a href="https://ibb.co/hHJWBv"><img src="https://preview.ibb.co/hAaYPF/Marines_going_into_action.png" alt="Marines_going_into_action" border="0"></a>

The update shouldn't be too far off now.

MarkSheppard January 22nd, 2018 08:49 PM

Re: WinSP MBT: Das Reich
 
How's it going?

I recently came into a huge trove of Lockheed drawings over the decades if you want to try your hand at realistic, yet different aircraft for the various powers.

RecruitMonty February 11th, 2018 12:00 PM

Re: WinSP MBT: Das Reich
 
Hello Everyone!

I'm still beavering away at the new release.

@ MarkSheppard - sure thing, I'll take a look at them.

Here are some screenshots of some old and new units:
<a href="https://ibb.co/fJjJWS"><img src="https://preview.ibb.co/hqLsrS/Panthers1.png" alt="Panthers1" border="0"></a>
<a href="https://ibb.co/bN5QBS"><img src="https://preview.ibb.co/jqcGJ7/Panthers2.png" alt="Panthers2" border="0"></a>
<a href="https://ibb.co/ddUkBS"><img src="https://preview.ibb.co/eB4JWS/Panthers3.png" alt="Panthers3" border="0"></a>
<a href="https://ibb.co/hTuVd7"><img src="https://preview.ibb.co/napJWS/February_2018_Desert.png" alt="February_2018_Desert" border="0"></a>
<a href="https://ibb.co/iarAd7"><img src="https://preview.ibb.co/h4zJWS/February_2018_Summer.png" alt="February_2018_Summer" border="0"></a>
<a href="https://ibb.co/k5KwJ7"><img src="https://preview.ibb.co/mbBnQn/February_2018_Winter.png" alt="February_2018_Winter" border="0"></a>
<a href="https://ibb.co/g0xiy7"><img src="https://preview.ibb.co/eSMAd7/Heavies_1.png" alt="Heavies_1" border="0"></a>
<a href="https://ibb.co/gS2iy7"><img src="https://preview.ibb.co/fuRAd7/Heavies_2.png" alt="Heavies_2" border="0"></a>
<a href="https://ibb.co/kKHu5n"><img src="https://preview.ibb.co/dj25BS/Heavies_3.png" alt="Heavies_3" border="0"></a>
<a href="https://ibb.co/cjryWS"><img src="https://preview.ibb.co/h0CSQn/January_2018_Desert.png" alt="January_2018_Desert" border="0"></a>
<a href="https://ibb.co/fU9Vd7"><img src="https://preview.ibb.co/hebAd7/January_2018_Summer_2.png" alt="January_2018_Summer_2" border="0"></a>
<a href="https://ibb.co/jO6XrS"><img src="https://preview.ibb.co/mwh5BS/January_2018_Winter.png" alt="January_2018_Winter" border="0"></a>

RecruitMonty February 11th, 2018 03:04 PM

Re: WinSP MBT: Das Reich
 
Quote:

Here are some screenshots of some old and new units:
As you can see, I've been quite busy incorporating Oragus' sterling work on US heavies into the mod, while taking a stab at two Soviet monsters, myself (the IS-7 and Obyekt 279). The Panthers also got a make-over: now OOB 44 is home to the lighter variant, whereas OOB 35 is where you will find the up-armoured variants.

Finally I made a whole host of lighter German vehicles (including winter and desert versions of the LARS, which I'd previously left unfinished). I cannot for the life of me remember who made the IS-3M, T10 (B and M) icons. Whoever you are, they are quite lovely. I took the liberty of creating winter camo for them. I hope you don't mind? Let me know who you are so I can give credit where it is due in the next release.

Weasel February 11th, 2018 03:23 PM

Re: WinSP MBT: Das Reich
 
This looks interesting, I am DLing it now. Is 1.1.16 still latest?

MarkSheppard February 14th, 2018 08:13 PM

Re: WinSP MBT: Das Reich
 
3 Attachment(s)
Lockheed L-130: Lockheed 1941 study for long range bombardment aircraft. GTOW of 250,000 lbs, top speed 380 MPH, 8000~ mile range.

Lockheed L-131: 1941 study for a two seat pursuit aircraft; top speed 416 MPH at 25,000 feet.

Lockheed L-134-3: Redesign of the Lockheed XP-58 Chain lightning. Led to a quite considerably different aircraft.

RecruitMonty February 17th, 2018 09:50 AM

Re: WinSP MBT: Das Reich
 
Quote:

Originally Posted by Weasel (Post 841104)
This looks interesting, I am DLing it now. Is 1.1.16 still latest?

Hi,

I'm glad you like the screens. 1.1.6P is indeed still the latest version of the mod. Sorry it took me so long to respond. I had trouble logging in to my account.

Here is some more eye-candy:

<a href="https://ibb.co/cCkZVn"><img src="https://preview.ibb.co/jWZTqn/Artillerieleichter.png" alt="Artillerieleichter" border="0"></a>
<a href="https://ibb.co/e7jiO7"><img src="https://preview.ibb.co/geKHi7/Landungsboote.png" alt="Landungsboote" border="0"></a>

Quote:

Lockheed L-130: Lockheed 1941 study for long range bombardment aircraft. GTOW of 250,000 lbs, top speed 380 MPH, 8000~ mile range.

Lockheed L-131: 1941 study for a two seat pursuit aircraft; top speed 416 MPH at 25,000 feet.

Lockheed L-134-3: Redesign of the Lockheed XP-58 Chain lightning. Led to a quite considerably different aircraft.
11-02-18 21:23
Interesting designs. Could you provide me with some more reference material and maybe a bit of background about each prototype - like what their intended mission was etc.?

scorpio_rocks February 17th, 2018 02:17 PM

Re: WinSP MBT: Das Reich
 
New landungsboote look great ;)

RecruitMonty February 21st, 2018 01:14 PM

Re: WinSP MBT: Das Reich
 
Quote:

Originally Posted by scorpio_rocks (Post 841163)
New landungsboote look great ;)

Thanks! Could never have done it without a good solid foundation provided by yourself, of course :up:. I'll tell you it was hard finding good source material for the Bundeswehr's landing craft. In the end modelling sites came up trumps. You would have thought with all the manoeuvres during the Cold War that someone would have had the presence of mind to take a few snaps of the damn things, but what little there was, was never from the right angle.

I'm going to be play testing them to see if they work properly. I'm especially interested to see how the barges equipped with rocket launchers work out.

I've changed the main armament on the "MAL-Typ-II" and the "EL-Typ-AL-170" to a 150mm gun that was actually used by the Kriegsmarine: the 15cm Schiffskanone C/28. I think 150mm is also a more reasonable armament for a gunboat. I can't wait to use these babies either.

MarkSheppard April 1st, 2018 07:10 PM

Re: WinSP MBT: Das Reich
 
I recently handrolled a ballistics program from a 1983 Applesoft BASIC program I found in a 1983 Warships International issue; and converted it from BASIC to Python 3, and ran some quick tests after inputting the 5.56mm and 4.7mm DM11 data into the program:

In most Field Manuals, the M-16 is rated as being "Effective" against an area target at 800m.

The M-16 round has the following characteristics at 800m when fired from a height of 1.4m (average shoulder height) at a 1.2m target (average chest height):

Terminal Energy: 193.47 joules of KE. This is 2.28 times the minimum
energy (around 85 Joules) estimated as being necessary to seriously
incapacitate a human on the battlefield.

Terminal Penetration (Ballistic Gel): 16.72mm. This is 0.05x FBI req.

NOTE: The FBI standard for small arms is 304.8mm (12in) gel penetration. This represents the average human target, taking into account bones, organs, etc. This also represents law enforcement requirement to effectively incapacitate a target within moments of wounding. It's how they came up with 10mm Auto in the early 1990s -- to fulfill that requirement in a pistol.

The (in)famous 4.7x33mm Caseless (DM11) round has the following rating at 800m:

Terminal Energy: 255.73 joules of KE. This is 3.01 times the minimum
energy (around 85 Joules) estimated as being necessary to seriously
incapacitate a human on the battlefield.

Terminal Penetration (Ballistic Gel): 15.99mm. This is 0.05x FBI req.

The biggest difference is that at around 1600m; the rates change to:

5.56mm: 63.88J, 5.52mm gel penetration
4.7mm DM11: 73.38J, 4.59mm gel penetration

This matches with other statments I have found online:

Quote:

Ballistics for the 4.7mm caseless was rather close to the 5.56mm round. However, terminal ballistics was very different as the 4.7mm did not tumble or fragment upon impact (hence the 4.7mm round was considered inferior to the 5.56mm in this regard). The G11 program was based on the idea of increased probability of hitting the intended target by using the salvo principle; to wit, multiple rounds hitting the target through high rpm burst and delayed recoil.
Biggest thing I noticed was that for the same distances; the 4.7mm DM11 required slightly less barrel elevation in degrees than the 5.56; so it was inherently more accurate.

The other big difference was that the G11 had a built in optical sight from the start, while the M-16/M-4 family didn't get a flat-rail ACOG until the 2000s.

So I would rate the G11 as having the same specications as US weapon 009 M16A4 ACOG:

ACC: 6
HEK: 3
Range: 9

The biggest difference would be in the Rifle Squad. While the typical US Rifle squad has 80 HE units of ammo for M16, this would be increased in a G11 squad to around 160-170 HE units of ammo, because 510 rounds of 4.7mm weighs the same as 240 rounds of 5.56mm.

In case you are also wondering:

9x19mm M882 Ball @ 0 elevation is 389.2 J to 82.267M, and 88.11mm penetration of ballistic gel.

5.7x28mm SS190 Ball @ 0 elevation is 238 J to 143.2M, and 21.6mm penetration of ballistic gel.

Basically, Five Seven pistols extend pistol range from 1 hex to 2 hexes, and within the context of pistol power (1 HEK basically), it's all a wash; because the difference between being shot with a 389J or 238J round is not fun.

Mappo April 25th, 2018 08:28 AM

Re: WinSP MBT: Das Reich
 
Hi RecruitMonty, any news about the release of the new version of the mod?
Thanks in advance

RecruitMonty July 7th, 2018 11:03 AM

Re: WinSP MBT: Das Reich
 
Hi,

There has been a slight set-back. I don't believe any of the old downloads can be accessed through my drop box at present. That has a little something to do with a snafu my end.

Damn Microsoft Edge had been causing me grief no end. Microsoft can go to hell with their "improverments". Progressive fruitcakes.

So in a bid to speed things up again - thinking it had something to do with disk space on the C Drive. I've "only" got 78 gigs worth at present. I moved my Dropbox ... tldr its all up the wazoo.

If you want a copy of the mod you'll have to use the mirrors that Mark has kindly provided for the time being. Post 411 in this thread is the latest of them, I believe.

Here it is again for anyone who does not want to go on a Schnitzel Jagd:

http://alternatewars.com/Games/SP/MBT/



Quote:

WinMBT_DasReich1-0P.zip
WinMBT_DasReich1-1-6P.zip
WinMBT_DasReich1-1P.zip
All the important stuff is in there, I think

Never mind.

Everything my end is still there as it is just a dropbox snafu.

Which I may be able to fix after all. So watch this space. I'm doing a re-sync. right this minute and the old files magically started to re-appear.

So the next end-version you guys get from me will be another all-in-one file with everything that ever was Das Reich and more in it. Will take a while to put together though as I'm still figuring a few things out with the latest version of MBT and have been otherwise very busy.

I have something in the works for sure though. All the teasers you've seen will be in it and now, new Marder 1 APC variant icons are included as well. Old ones were always a little too short for a vehicle that in my OOB is supposed to sit ten Grenies.

It has been a busy year, I'm afraid.

Akmatov October 6th, 2018 04:10 PM

Re: WinSP MBT: Das Reich
 
"All the important stuff is in there, I think"

Before I launch into installation, which so often become 'interesting', will those three files result in an installation of Das Reich in winSPMBT?

Aquila October 20th, 2018 05:03 PM

Re: WinSP MBT: Das Reich
 
How do I install this mod?

scorpio_rocks October 20th, 2018 06:20 PM

Re: WinSP MBT: Das Reich
 
Quote:

Originally Posted by Aquila (Post 843610)
Can soebody help me, how do I install this mod?


Unzip the files and copy them into the relevant directories of a clean second copy of SP

Aquila October 20th, 2018 06:44 PM

Re: WinSP MBT: Das Reich
 
Quote:

Originally Posted by scorpio_rocks (Post 843611)


Unzip the files and copy them into the relevant directories of a clean second copy of SP

I did it but it didn´t work out well, I will have another try. Do you know what the difference is between these three 1-0P, 1-1P, and 1-6P versions?

scorpio_rocks October 21st, 2018 02:55 AM

Re: WinSP MBT: Das Reich
 
my understanding is that v1.1.6 (1-1-6P) is the latest version (approx 20 months old) and is compatible with WinSPMBT v10.


All info and installation instructions are contained in the readme files - unzip and copy the contents of each folder into the same named folder in your COPY of the 2016 version (V10) of WinSPMBT

Aquila October 21st, 2018 04:38 AM

Re: WinSP MBT: Das Reich
 
Quote:

Originally Posted by scorpio_rocks (Post 843616)
my understanding is that v1.1.6 (1-1-6P) is the latest version (approx 20 months old) and is compatible with WinSPMBT v10.


All info and installation instructions are contained in the readme files - unzip and copy the contents of each folder into the same named folder in your COPY of the 2016 version (V10) of WinSPMBT

I just bought the game and the download came as V11. Is there a way to get V10?

And from what I´ve figured this mod needs all three packages to be installed because otherwise some steps in the readme don´t make sense.

Mappo August 24th, 2019 01:15 PM

Re: WinSP MBT: Das Reich
 
I have seen that RecruitMonty has been missing from this site for over a year, so I have little hope, but it would be very nice if RecruitMonty or some of his friends could give us the last patch he was working on. Anyone have any news about it? Many thanks in advance

scorpio_rocks August 24th, 2019 02:46 PM

Re: WinSP MBT: Das Reich
 
Last I heard RecruitMonty was moving / changing job and had had computer issues. Other than him all anyone has is the last release version v1.1.6 (1-1-6P). The link to Mark's mirror still works I believe (see post #432).

We must await RecruitMonty's return as only he was working on the next release.

RecruitMonty July 5th, 2024 02:30 PM

Re: WinSP MBT: Das Reich
 
Good evening Fellow WinSPMBT Fans,

After a long hiatus, I am pleased to say that I am back.

I've moved countries, gotten married, bought a house, adopted a dog and done quite a few other things besides.

Somewhere along the way, I lost my login details. Recently, I found an old email address for Shrapnel Forums and was fortunate enough to be logged back in.

I have good news for you. There is a new version of the mod - compatible with Version 16 of Win SPMBT available.

When I have all the files together in a neat package and they are loaded up to Drop Box (link generated etc). I will post it up here along with some screenshots of what to expect in the latest version.

The installation process, I am afraid, will still be old school - read the readme and follow the drag and drop instructions. Take the good advice of the devs and create a copy of the vanilla game for the mod.

It will only work with Version 16. I am sure that there is a newer version of Win SPMBT out, but I've not had the time to update everything again and to be honest we are already maxed out as far as space is concerned for mod content.

I have a rudimentary Japanese OOB, which I am working on and I may create and Italian one at some point in the future.

The write up of all the changes and additions will take a while for me to put together but I should have something ready for you all in a month or so tops.

In the meantime, I am sorry that I've been away for so long.

Watch this space for new developments.

Best Regards,

RecruitMonty

scorpio_rocks July 5th, 2024 09:33 PM

Re: WinSP MBT: Das Reich
 
Congrats on the Lady, house and Doggo! - Good to have you back

RecruitMonty July 6th, 2024 02:59 PM

Re: WinSP MBT: Das Reich
 
It's good to be back.

As promised, I'm going to load up some screenshots.

First up, a look at the E-50, known in Das Reich as the Panther II

https://i.postimg.cc/FfKf6MXN/E-50-2024-07-06.png

Here you see the whole series from Ausführung A through to E (in the light configuration, found in OOB 44). Note the changes to the later model turrets and the inclusion of obsolescent models, which have undergone a Kampfwertsteigerung (old chassis, old turret, but new gun, optics etc).

Next we have the Löwe Ausf. B1 and B2

https://i.postimg.cc/1ggCBvBX/L-we.png

The Löwe is included in Das Reich as a lighter and cheaper alternative to the E-75. Less common, but still built in sufficient enough numbers to warrant upgrades into the late 60s. A variant will feature in one scenario, which will be made available with the mod.

Here we have the first three models of E-100 with the Henschel and Adler turrets

https://i.postimg.cc/nCx9FMQh/Kaiser-1-2024-07-06.png

Known in Das Reich as Kaisertiger, they play the part of the mainstay of the Super Heavy tank class.

Here are the rest of them into the 21st century

https://i.postimg.cc/YhkcdBTP/Kaiser-2-2024-07-06.png

https://i.postimg.cc/Yj8cDskq/Kaiser-3-2024-07-06.png

Moving onto the sea, for a moment, here are some landing craft

https://i.postimg.cc/8svJhLVH/Landungsboote.png

Some gunboats and fire support for amphibious operations

https://i.postimg.cc/QVZcCjBV/Artillerieleichter.png

Staying on the water, here is a screencap of the starting line for a force of marine infantry in an alternative Indochina scenario

https://i.postimg.cc/NLdZYCMJ/Marine...-Indochina.png

These Marines are supported by Amphibienpanzer and Amphibienschützenpanzer.

Here is an example of an Amphibienpanzer IV's stats

https://i.postimg.cc/Mc8Qs8Cv/Amphibienpanzer-IV.png

The marine landing forces of the Reich in the mod are modelled on those of the French and American armies IRL.

Finally, for today, some Jagdpanzers

https://i.postimg.cc/pyd5pyWW/Jagdpanzer-1.png

A glimpse of the Leopard StuG

https://i.postimg.cc/dhFqZS22/Jagdpanzer-2024-07-06.png

... and some E-100s

https://i.postimg.cc/BtvN4qRD/E-100-...2024-07-06.png

In the next few days, I will be posting more screencaps to show you all what has changed and what to expect from the new version of the mod.

When I have all my ducks in a row with the mod files, I will host a copy on DropBox and post the link in here.

In the meantime, enjoy the picture show.

RecruitMonty July 6th, 2024 06:10 PM

Re: WinSP MBT: Das Reich
 
Here are a few more screencaps.

From the in-game encyclopaedia (a great addition to the game, btw), a close up of the StuH Leopard

https://i.postimg.cc/0Kznj2NV/Encycl...2024-07-06.png

and one of my personal favourite units to have worked on, the StuG Leopard 1

https://i.postimg.cc/N9HLj3c1/Encycl...2024-07-06.png

Some colour for the Marines

https://i.postimg.cc/JG2tVNSw/Encycl...2024-07-06.png

scorpio_rocks July 6th, 2024 08:40 PM

Re: WinSP MBT: Das Reich
 
Looking Great!

RecruitMonty July 7th, 2024 05:34 PM

Re: WinSP MBT: Das Reich
 
Good evening, Gents.

As promised, some more screencaps.

Tonight, I want to showcase a scenario, which features a lot of armour, which will be published with the mod. As you can see there are a good mix of new German units as well as a surprise in the Soviet line up.

The scenario depicts an armoured clash between the Soviets and the Germans on the Caucasian Steppe, in the winter of 1962/63. Part of a series of Stalingrad 1962 - 1963 scenarios.

Why Stalingrad and why in the 1960s? Good questions.

I found that re-imagining existing scenarios from SPWW2 and porting them into SPMBT was the quickest way for me to deliver good and reliably playable scenarios to you guys without having to reinvent the wheel and possibly miss the mark entirely with a scenario that was broken.

The scenario here, is an exception of sorts, as it uses a pre-existing SPWW2 map, but is an example of my own scenario creation. Albeit inspired again, to some extent, from the very challenging Prokhorovka scenario.

https://i.postimg.cc/8JQ2skSS/Panzer...2024-07-06.png https://i.postimg.cc/Z0ZkSqHP/Panzer...2024-07-06.png https://i.postimg.cc/vcHp4Spc/Soviet...2024-07-06.png https://i.postimg.cc/3WZsJHfs/Soviet...2024-07-06.png

https://i.postimg.cc/QKjvk6CY/Soviet...2024-07-06.png

Finally, for tonight, here is another scenario, which you might recognise - Totenkopf Attacks. Summer of 1963.

https://i.postimg.cc/xk7DKyVL/Totenk...2024-07-06.png

Expect more screencaps soon.

Best Regards,

Recruit Monty

lukerduker123 August 10th, 2024 11:33 PM

Re: WinSP MBT: Das Reich
 
Ugh, guess this means I need to get off my butt and finish the Foxhole mod. For real though, congratulations on all the changes in your life! And thank you for coming back after all these years. I can't wait to see this bad boy finally finished.

RecruitMonty September 6th, 2024 06:23 PM

Re: WinSP MBT: Das Reich
 
Good Evening Gentlemen,

Or should I say ... Guten Abend, meine sehr verehrten Herren ;)

https://images.gutefrage.net/media/f...=1517850022000

https://youtu.be/TVmTW0brkgc?feature=shared

Das Oberkommando der Wehrmacht gibt bekannt

Version 1.1.7P of WinSPMBT 𝔇𝔞𝔰 ℜ𝔢𝔦𝔠𝔥 is finally available for Download

https://www.dropbox.com/scl/fo/c9wn9...=jwju6boq&dl=0

I Strongly advise you to create a copy of a vanilla version of WinSPMBT (Version 16) in order to install the mod correctly. It will not play on other versions.

Please read the Readme. It will tell you how to install the mod and answer many of your burning questions.

Please also report any bugs you may find in this thread.

Please let me know if the download link isn't working. It has been a while since I shared anything using Drop Box.

Happy War Gaming!

Recruit Monty

--- Update ----

It has been brought to my attention that the Game Data folder won't download in one go on Drop Box - too big, apparently.

I've found a way to get around this problem... just open the Game Data folder while in Drop Box (you get there by clicking on the link, anyway) and download the individual folders, one by one. It is laborious, but it works.

It's not perfect, but you get the files in the end.

WilliamB September 6th, 2024 07:31 PM

Re: WinSP MBT: Das Reich
 
I tried to download the game data and got the message "the folder is too large to download".

troopie September 6th, 2024 09:20 PM

Re: WinSP MBT: Das Reich
 
Quote:

Originally Posted by WilliamB (Post 856800)
I tried to download the game data and got the message "the folder is too large to download".

So did I.


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