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Re: Scenario reviews
Scenario #377 Defense of Artemki
Difficulty: Hard/very hard Size: Very large Time: Very long Playable from either side: Yes Easy as player 2 Enjoyability: 4.5 |
Re: Scenario reviews
Scenario #378 Unparalleled fury
Difficulty: Medium Size: Large Time: Long Playable from either side: Yes Easy as player 2 Enjoyability: 4.5 You get to play both offense and defense. Very fun |
Re: Scenario reviews
Scenario #379 Budapest
Difficulty: Medium Size: Large Time: Long Playable from either side: Yes Medium as player 2 Enjoyability: 4 Low value of v hexes makes it hard to get a DV from either side. You risk losing from either side if your losses are too high, even if you take most of the v hexes. |
Re: Scenario reviews
Scenario #380 Goodbye Motherland
Difficulty: Hard/very hard Size: Medium Time: Medium Playable from either side: Yes easy as player 2 Enjoyability: 4.5 You can get a draw but it will be rough. |
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Re: Scenario reviews
Fixed. Thanks
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Re: Scenario reviews
Scenario #381 Elvenes Attack
Difficulty: Medium Size: Medium Time: Medium Playable from either side: Yes easy/medium as player 2 Enjoyability: 4 |
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Scenario #382 Bjerkvik
Difficulty: Easy Size: Very large Time: very long Playable from either side: Yes Hard as player 2 Enjoyability: 4 Amphibious landing |
Re: Scenario reviews
Scenario #383 The defense of Etraville
Difficulty: Medium Size: Large Time: Very long Playable from either side: Yes Easy/medium as player 2 Enjoyability: 4 Not as hard as described but a lot of fun. |
Re: Scenario reviews
Scenario #384 Counterattack at Arras
Difficulty: Easy/medium Size: Medium Time: Medium Playable from either side: Yes Easy/medium as player 2 Enjoyability: 3 |
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Scenario #385 Long night at Sbeitla
Difficulty: Medium Size: Medium/large Time: Medium/long Playable from either side: Yes medium/hard as player 2 (Human) Enjoyability: 3.5 Human is player 2 |
Re: Scenario reviews
Scenario #386 Bougainville
Difficulty: Easy/medium Size: Medium Time: Medium Playable from either side: Yes medium as player 2 (Human) Enjoyability: 3 Human is player 2 |
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Scenario #387 Gifu position Guadalcanal
Difficulty: Easy/medium Size: Medium Time: Medium Playable from either side: No: AI does not use artillery correctly and makes frontal assaults on bunkers Enjoyability: 3.5 |
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Scenario #388 Enjoying it very much
Difficulty: Easy/medium Size: Small Time: Short Playable from either side: yes: Easy as player 2 Enjoyability: 3.5 |
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Scenario #389 Hedgerow slugfest
Difficulty: Medium Size: Large Time: Long Playable from either side: No: AI charges hedgerows, bunkers, and mines. Enjoyability: 4 |
Re: Scenario reviews
Scenario #390 Worthy of a legend
Difficulty: Hard Size: Large Time: Long Playable from either side: Yes: easy/medium as player 2 Enjoyability: 4 |
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Scenario #391 Taukkyan Roadblock
Difficulty: Easy/Medium Size: Large Time: Long Playable from either side: Yes: Medium as player 2 Enjoyability: 4 |
Re: Scenario reviews
Scenario #392 Duel at Duczki
Difficulty: Medium Size: Medium Time: Medium Playable from either side: No: AI ignores v hexes and heads for right board edge Enjoyability: 4 |
Re: Scenario reviews
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Something very odd must have happened at your end. I tried this with AI vs AI and with the Russians as the AI and Germans Human and in both cases, the Russians went for the V hexes https://i.imgur.com/3pUuUjS.png |
Re: Scenario reviews
The AI took the v hexes but kept moving to the right side of the map instead of holding the v hexes.
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Re: Scenario reviews
Scenario #393 The walls breached
Difficulty: Medium/hard Size: Medium/large Time: Medium/long Playable from either side: No: AI leaves cover and tries to take Japanese held v hexes too soon. Enjoyability: 4.5 |
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Re: Scenario reviews
I thought you meant they didn't go for the V hexes. As Andy says after the V hexes are taken then the AI goes looking for enemy units to increase their points
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Re: Scenario reviews
Scenario #394 Maczek at Montbard
Difficulty: Medium/hard Size: Medium/large Time: Medium/long Playable from either side: Yes: Easy as player 2 Enjoyability: 4.5 |
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That meant that if you let the AI take the clusters and waited a couple of turns before plastering them with artillery that you would have a field day killing the AI's grunts... |
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troopie |
Re: Scenario reviews
Scenario #395 Gazala Line
Difficulty: Easy/medium Size: Large/very large Time: Very long Playable from either side: Yes: Medium as player 2 Enjoyability: 4 |
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Scenario #396 Leninsky
Difficulty: Easy/medium Size: Large Time: Long Playable from either side: Yes: Medium as player 2 Enjoyability: 4 |
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Scenario #397 First tank desant
Difficulty: Easy/medium Size: Small/medium Time: Medium Playable from either side: Yes: Easy/Medium as player 2 Enjoyability: 3 |
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Scenario #398 Revenge
Difficulty: Medium Size: Small/medium Time: Medium Playable from either side: Yes: Easy/Medium as player 2 Enjoyability: 4 Note: Airborne operation |
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Scenario #399 East Prussia
Difficulty: Easy Size: Large Time: Very long Playable from either side: Yes: Medium/hard as player 2 Enjoyability: 2 |
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Scenario #400 Tarawa
Difficulty: Easy/medium Size: Very Large Time: Extremely long Playable from either side: No: AI does not use smoke and engages bunkers with rifle fire Enjoyability: 3 Amphibious landing |
Re: Scenario reviews
Bunkers can be succesfully engaged with rifle fire, it creates suppression and occasionaly a round gets through the firing ports. Same with general HE bombardment as well.
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Re: Scenario reviews
By coincidence I just replayed the next scenario, Peleliu day 1. After completing it, I saw that the designer rather cleverly made "fake" landed planes by reskinning fortifications. I never spotted most of them during playing though. I wonder if there is some kind of "visibility" stat that could be edited here, because the game obviously treats these as earthworks or bunkers that have been camoflaged. I think this would make the scenario(s) a bit more spectacular.
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Re: Scenario reviews
Scenario designers can do really odd things which produce totally weird results.
If the "fake" plnes have no crew then they are likely not to be spotted unless a unit randomly occupies the hex and flames them from staying there a turn. Abandoned wrecks dont get spotted much, IIRC. |
Re: Scenario reviews
I dont think these are actual "wrecks" though, he changed bunkers to display plane icons instead of their usual graphic. They are also edited to have no armor. I was just wondering if they somehow could be made easier to spot by editing some attribute as well.
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Re: Scenario reviews
Try editing the size to something big then?
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Re: Scenario reviews
So "size" controls that? In that case it might be worth looking into if you want to fix stuff on this.
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Re: Scenario reviews
Normally I recommend using Trucks for "fake" landed aircraft. I don't see the point in using bunkers but in this case, the ones I checked had the amour reduced to zero.
The wide variety of ways to handle an issue is what keeps this game "interesting" and yes, the size of the unit can be easily changed in-game using the Edit Unit Data screen. NORMALLY you would not want bunkers spotted from a distance unless it was a fortress. A G4M in the game is size 5 and an A6M would be 3 but it's a minor detail as they are "non-combatant" What I find interesting is this editing feature seems to be unknown to even experienced players |
Re: Scenario reviews
Scenario #401 Peleiu 1
Difficulty: Medium Size: Very Large Time: Very long Playable from either side: No: AI does not use smoke and engages bunkers with rifle fire Enjoyability: 3 Amphibious landing |
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Scenario #402 Peleiu 2
Difficulty: Easy/medium Size: Medium Time: Medium Playable from either side: Not recommended Enjoyability: 3.5 Amphibious landing Note: Be aware that all USMC units towards the top of the map have a speed of 0 and cannot be moved. |
Re: Scenario reviews
Scenario #403 Peleiu 3
Difficulty: Easy/medium Size: Small Time: Short/medium Playable from either side: Not recommended Enjoyability: 3.5 Amphibious landing |
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Scenario #404 Peleiu 4 D+1 South area
Difficulty: Easy Size: Medium Time: Medium Playable from either side: Not recommended Enjoyability: 3.5 Amphibious landing |
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Scenario #405 Peleiu 4 D+1 North area
Difficulty: Easy Size: Medium Time: Medium Playable from either side: Not recommended Enjoyability: 3.5 Amphibious landing |
Re: Scenario reviews
Scenario #406 Zujevskaya
Difficulty: Easy/medium Size: Medium Time: Medium Playable from either side: Easy as player 2 Enjoyability: 4 |
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Scenario #407 Dundynce
Difficulty: Easy/medium Size: Small/Medium Time: Short/Medium Playable from either side: Easy as player 2 Enjoyability: 4 |
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Scenario #408 La Verde
Difficulty: Easy/medium Size: Small/Medium Time: Short/Medium Playable from either side: Easy as player 2 Enjoyability: 4 |
Re: Scenario reviews
Scenario #409 Auktaw
Difficulty: Medium Size: Medium Time: Medium Playable from either side: Easy as player 2 Enjoyability: 4 No tanks |
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