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Crash bug
I was playing with ME Ulm, and had one of its heroes fighting with few magic items alongside my army. During my latest turn game would crash during battle replay. I looked into it with debug command-switch and found following from end of log:
1737 striking with weapon Sword of Sharpness. att27 def25 hitloc Hero strikes Hero wl2 diff-1 -> 2 hitunit 1737 1737 dmg8 spec65 ba2 damage 1737 dmg26 spec65 ba2 looseallitems: cnr 83(Barthulf) unr 1737 1737 striking with weapon Hoof. att24 def19 Enemy mage had casted Rage (makes affected unit attack anything that is closest) and apparently Barthulf had failed his resist, so he attacked himself and died. Although this is probably incorrect behavior, what made the game crash (probably) was Barthulf's horse attacking something after he had died. Units shouldn't attack themselves while enraged, or at least they should stop after they die. |
Message Screen Troubles
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Stumbled into several minor troubles with the message screen:
1) no exit button Workaround: ESC or by leaving "through" opening any message 2) only exit button (no screenshot, unreproducable) When I re-entered the message screen using "m", once the screen showed only the last entry ("battle in ..") and the exit button. After scrolling upwards, I ended up at 1). Wasn't able to reproduce this behaviour, though. 3) Message screen not centered - runs into window frame See screenshot. Running 1152x864 windowed, maximized. http://www.shrapnelcommunity.com/thr...n_troubles.png |
LA Mictlan PD : underwater = land
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In deep sea procinve, LA Mictlan gets land PD
.. to the right: PD 11 .. the standard land units, not the (LA atlantian) underwater PD the manual mentions: http://www.shrapnelcommunity.com/thr...derWaterPD.png |
LA Mictlan \"Tribal King\" wrong missile weapon
LA Mictlan "Tribal King" drawn with javelin, equipped with sling
Unit #730 sling #22 instead of javelin #21 |
Re: LA Mictlan \"Tribal King\" wrong missile weapon
The Mictlan UWPD issue has been reported and is in the shortlist. I'll add the tribal king later.
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Re: Right Mouse Button - bug?
Quote:
Go Illwinter! |
Re: Right Mouse Button - bug?
Jonathan, I've marked that as fixed in the shortlist. Thanks.
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Temperature scale/protection oversight/bug
I just noticed that my Niefel Jarl (unit 844) had his protection reduced to his base of 7 after being the victim of a destruction spell, even though he should have still been at a higher protection due to the cold-2 scale in the province. I haven't tested this with the non-commander giants (unit 845).
He had the +4 prot earth blessing at the time the destruction was cast, if that makes any difference. |
Re: Temperature scale/protection oversight/bug
Micah- Niefel giant's description say it's their body getting tougher when it's cold, so you have a point.
But it's probably working as designed since the cold protection mechanic was designed for caelum's ice armor, so the extra prot is part of the armor just like e9 bless. |
Re: Temperature scale/protection oversight/bug
Probably it's been mentioned, but along with everything else, I'd like to add that ability in Nature magic still doesn't increase regeneration-or it didn't the last time I checked.
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