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-   -   Are you tough enough to be the "King of the Hill"? (http://forum.shrapnelgames.com/showthread.php?t=7944)

Geckomlis May 10th, 2003 03:48 PM

Re: Are you tough enough to be the "King of the Hill"?
 
K.O.T.H. Gecko vs Mark

Game has not started. I have tried to contact Mark via email but have not had any response for a couple of days.

Asmala, can we put a time limit on how long I have to wait? If Mark does not respond, can I have a game with the next open player? http://forum.shrapnelgames.com/images/icons/icon10.gif

tesco samoa May 10th, 2003 04:40 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Thats why i put the one ship in there with the sat's. As I figured you kept the default targeting priorities... That way the Sat's got 2 shots before your weapons would target them....

tesco samoa May 10th, 2003 05:30 PM

Re: Are you tough enough to be the "King of the Hill"?
 
I have created a map pack called KOTHMAPS1 over on PBW. There are 25 KOTH Sized Maps for us to use. Each map has 4 random starting positions.

I would like to start to use these maps as they will make sure that us players have at least 2 systems between homeworlds.

These maps are seiv stock. and can be played with up to 4 players.

Or get it here

1052580575.zip

Slynky May 10th, 2003 05:47 PM

Re: Are you tough enough to be the "King of the Hill"?
 
While I think your efforts are admiral:

(1) The maps are editable so anyone one playing on one can see everything.

(2) Starting next to someone is part of the chances. Keeps people on edge.

('course, that's just a newbie's opinion... http://forum.shrapnelgames.com/images/icons/icon10.gif )

Slynky May 10th, 2003 05:50 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Added:

Of course, I don't think that would prevent two players in a match-up to agree to using one of them.

geoschmo May 10th, 2003 06:17 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by Slynky:
(1) The maps are editable so anyone one playing on one can see everything.

<font size="2" face="Verdana, Helvetica, sans-serif">It would be very difficult to know for sure which map you are on from your starting position. And even if you could figure it out it would be impossible to know for sure where the enemy is. They could be in any one of three places. doesn't give you much of an advantage really if at all.

Geoschmo

Slynky May 10th, 2003 07:00 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by geoschmo:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Slynky:
(1) The maps are editable so anyone one playing on one can see everything.

<font size="2" face="Verdana, Helvetica, sans-serif">It would be very difficult to know for sure which map you are on from your starting position. And even if you could figure it out it would be impossible to know for sure where the enemy is. They could be in any one of three places. doesn't give you much of an advantage really if at all.

Geoschmo
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">I disagree. (what's new, right http://forum.shrapnelgames.com/images/icons/icon12.gif )

Set up a sample game (I'll just throw a neutral empire together) and you pick one of the 25 maps and I'll tell you which it is. Having done that, which I'm pretty confident about, I'll know where all the good planets are near me and be able to judge with fair ability how far I can go before I need to get worried. No need to play it...just want to show you what I mean.

tesco samoa May 10th, 2003 07:14 PM

Re: Are you tough enough to be the "King of the Hill"?
 
see that would require you to memorize all 25 maps... Plus start position is on empty space so the home system will be different each time. by one planet. Also this is the first pack. I plan on having 100 maps done down the road. I do not think someone will take the time to memorize all the maps. And they are just a variation of KOTH. And the maps are designed so they can be used by the ladder later. To know a map is one thing. But I do not think it will help. as you have to beat the player. This just helps on equal footing.

geoschmo May 10th, 2003 07:22 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Slynky, I think you are overrating the value of knowledge of the map. I agree with Tesco, that's not nearly as important as knowledge of the enemy positions. And it would be a simple matter really to make more maps. At some point (100, 200?) you will have enough that figuring out exactly which map you are on is really not worth the effort it takes to do it.

Geoschmo

Slynky May 10th, 2003 07:43 PM

Re: Are you tough enough to be the "King of the Hill"?
 
I'm overrating the value of knowing the map? Then why do people use the Ancient trait? Both your team and ours did it in the challenge map.

Also, it doesn't require memory. I can run through the 25 maps easily in the editor looking for the name of my home system. Then compare the planets in the home system with the map editor to see if it matches. Bingo. I know where all the good planets are. All the links that go nowhere, etc.

So, I respectfully disagree. Even if there were 100 maps (a LOT of work on Tesco's part!), it wouldn't take much more than 30 minutes to open each one, click on the 4 orange systems to look for one's name till a match was found.

NOW, having said that, I may not play much more than above average. But I do recognize when I'm standing in the way of a storm. So, since it seems like I'm the only dissenting voice, I will move to the next question:

What will be the rule if one player wants one of Tesco's maps and the other doesn't? Be it Ladder or KOTH.


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