.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   MP: Noobs & Vets: Rise of the AI Menace. EA, BI. Game Over. Team ACGHHS wins! (http://forum.shrapnelgames.com/showthread.php?t=43928)

chrispedersen January 5th, 2010 10:30 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
32 is what we're on....

rdonj January 5th, 2010 10:52 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Yes, 32 is the correct turn.

Gandalf Parker January 5th, 2010 11:06 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
32 had to be "redone" so yes you would have gotten it twice. Be sure to use the latest one.

GrudgeBringer January 5th, 2010 11:12 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Do we reload the 'new' 32 and resend it in untouched or do we just do nothing?

rdonj January 5th, 2010 11:53 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
The new 32 should be played as any normal turn. I.E., do the turn from scratch and send it in. Make sure to use the newest turn 32 or you will screw everything up and we'll have to do another rollback :P

Just to reiterate: 32 is a new turn! Treat it as such.

Septimius Severus January 6th, 2010 03:12 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Quote:

Originally Posted by Immaculate (Post 725039)
My replacement subs have yet to respond. What should i do? I really don't want to set to AI.

Immaculate, I did want to get this rehost done and out of the way quickly so that you could at least get in one more turn before you went.

The burden of responsibility for finding replacements is generally split between the player and the Captain, with the primary responsibility resting ultimately on the Captain (since the Captain is in charge of the team). As admin I assist in this with alternates at the very beginning of the game and I also try to assist during the game as best I can without interfering too much.

Generally, setting a single player AI on a human team is to be avoided if possible. If a replacement cannot be found in the short term, other team members can receive and play your turn for you (although key violations may result) or worst case, it can be set AI, your fellow team members would then just need to cannibilize your territory as quickly as possible. We can also institute a delay if the other players are happy with it till a replacement is found. If the nation in question is small or not of much concern, your Captain may even opt for a few stales.

I've sent a few PM's out and will continue to do what I can to assist teams as much as I am able. Let's all do what we can to help out Immaculate and get another player into the game.

Septimius Severus January 6th, 2010 03:28 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Rdonj and Chris are correct on the current turn and the method for handling it. The last .trn file in your e-mail is the one that you should use. If anyone has a question about whether they are using the correct .trn file (if you've deleted it by mistake or something), please don't hesitate to contact Gandalf or myself and we will be happy to provide you another copy of the current turn for your nation.

Chris, I am aware of your reporting of an earlier possible incident. Last time you mentioned it of course, I could not confirm, and based upon my observations I didn't see the problem so I had to rely on Gandalf's opinion. This time however, I did notice an issue with server and Gandalf confirmed it. I don't want you thinking I didn't believe you or anything like that. :)

rdonj January 6th, 2010 03:39 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
I don't think AIing immaculate is really an option. If he goes AI his entire team might as well go AI with him. TNN is the strongest position on their team, and the only one with anything resembling decent research other than TC. Without TNN I don't see how they could even survive much less win this game.

If it becomes necessary to set someone on their team AI, I suggest that it be TC, as they seem to be in a somewhat dire position at the moment. If not TC, then any other nation on their team EXCEPT TNN or they are screwed. And that player can take over for immaculate.

Septimius Severus January 6th, 2010 03:45 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Quote:

Originally Posted by rdonj (Post 725099)
I don't think AIing immaculate is really an option. If he goes AI his entire team might as well go AI with him. TNN is the strongest position on their team, and the only one with anything resembling decent research other than TC. Without TNN I don't see how they could even survive much less win this game.

If it becomes necessary to set someone on their team AI, I suggest that it be TC, as they seem to be in a somewhat dire position at the moment. If not TC, then any other nation on their team EXCEPT TNN or they are screwed. And that player can take over for immaculate.

Yep, TNN is the whole team sort of. That is of course another option available to the Captain. It is the Captain's call ultimately. Algae is the boss. Hopefully we can all lend a hand and this won't be necessary.

Grudge, I'm curious as to your opinion. Which method of playing and connecting do you prefer? PBEM or direct connect.

Immaculate January 6th, 2010 04:02 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
i am so sorry for this confusion.


All times are GMT -4. The time now is 12:36 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.