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Re: Adamant Mod Discussion Thread
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Re: Adamant Mod Discussion Thread
I have made, umm, four images http://forum.shrapnelgames.com/image...ies/tongue.gif
And Fyron didn't like the texture on the Last one, said it was too mossy http://forum.shrapnelgames.com/images/smilies/frown.gif http://home.fuse.net/koliset/SE4/BioElectricArcGun.png What SHOULD a bioelectric arc gun look like then? http://forum.shrapnelgames.com/image...ies/tongue.gif |
Re: Adamant Mod Discussion Thread
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Re: Adamant Mod Discussion Thread
In the Galactic Invasion game using the latest Version of the mod, the monsters don't seem to be designing ships correctly. I'm pretty sure this is because the shipsets they're using have AI files designed for monsters in a different mod (they do at least have cloaking bases and hate everyone). It's too late to help for this game unless we restart, but I think you should add a monster race minister style so working monster races aren't restricted to one specific shipset. For this game, I think we'll need a PBW admin to make a copy of the three shipsets in the Adamant mod directory and overwrite their AI files.
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Re: Adamant Mod Discussion Thread
I thought about the same. Except, it'd our task to make 3 monster AIs (just copy AI files over) and ask pbw admins to replace existing shipsets with modified ones.
Also, Monster AI in Adamant has an error in AI_designcreation file: Base Space Yard design has no Space Yard ability call. |
Re: Adamant Mod Discussion Thread
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Re: Adamant Mod Discussion Thread
Here's a modified Version of the Bioelectric Arc Gun, as well as an Electric Discharge and Lightning Ray:
http://home.fuse.net/koliset/SE4/Bio...LessGlossy.pnghttp://home.fuse.net/koliset/SE4/Ele...LessGlossy.pnghttp://home.fuse.net/koliset/SE4/Lig...LessGlossy.png Note that the Electric Discharge and Lightning Ray use the same image in stock, so any modders (i.e. not just Fyron) who want to differentiate between the two might want to use my images! http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Adamant Mod Discussion Thread
Electric charge itself needs slightly different color imo, such as light blue, maybe.
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Re: Adamant Mod Discussion Thread
Well my intent was for it to be dazzlingly intense... hmm, maybe the discharge should also illuminate the gun as if it were a light - that would be cool http://forum.shrapnelgames.com/images/smilies/laugh.gif
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