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Re: AI Campaign => For a Challenging AI opponent
Originally posted by PsychoTechFreak:
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[ October 26, 2003, 18:34: Message edited by: JLS ] |
Re: AI Campaign => For a Challenging AI opponent
JLS: FQM with the AIC MOD. I use a cut/paste of FQM lite and then cut out the asteroid heavy quadrants. How would I get that quadrant file to you for a peek at what I did?
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Re: AI Campaign => For a Challenging AI opponent
GREAT, Thanks Pathfinnder... http://forum.shrapnelgames.com/images/icons/icon7.gif
<a href="mailto:Sullivan_JohnL@msn.c...nL@msn.com</a> [ October 26, 2003, 18:20: Message edited by: JLS ] |
Re: AI Campaign => For a Challenging AI opponent
I suggest reconstructing the other quadrant types (cluster, spiral, grid, etc.) from the Mid-life No Ast Belt quadrants. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: AI Campaign => For a Challenging AI opponent
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Re: AI Campaign => For a Challenging AI opponent
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zippped file sent. hope it helps. I like using FQM since it has moons with atmospheres. [ October 26, 2003, 20:41: Message edited by: pathfinder ] |
Re: AI Campaign => For a Challenging AI opponent
Thanks for the QuadrantTypes file.
However, you did not send the AIC/FQM compatible StellarAbilityTypes, SystemTypes file. If they are not complete that is ok, I can get to it. |
Re: AI Campaign => For a Challenging AI opponent
The "special" quadrants like Newborn, Old, Ancient, Star Heavy, etc. are trickier to reconsruct, so I suggest just copying them from FQM and doing some find-replaces to change their "standard # AS I" systems to the "no ast belt" Versions. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: AI Campaign => For a Challenging AI opponent
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Re: AI Campaign => For a Challenging AI opponent
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http://forum.shrapnelgames.com/images/icons/blush.gif me learning as I go with regards to these files. |
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