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Re: STM "Final v1.7.5" Discussion
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Renegade |
Re: STM "Final v1.7.5" Discussion
Atrocities: PM
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Re: STM "Final v1.7.5" Discussion
Just noticed that when I tried to use a design name that I hadn't used yet, I got the "That design name is in use" box. Any clues? Bug perhaps? It's never happened to me before.
Using 1.3.2 Thanx |
Re: STM "Final v1.7.5" Discussion
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Enterprise A or Enterprise t1 etc The thing with design names is that some use the same names and once in a while you get conflicts. If two races are using the same design names file, then you will get a lot of conflicts. Just use varations of the name. Akira X or so. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: STM "Final v1.7.5" Discussion
Atrocities:
With regard to the STM game we're playing, I downloaded my first turn, attempted to login to my empire and got this error message: The data files currently being used do not match the data files that were used when this game was started. Please check with your host to get the correct data files. I have installed the v1.3.3 Beta Patch you sent me before I tried loading the game. What am I doing wrong? Also, what will be the turn deadline for this game? 24 hrs? Thanks. EDIT: When I created my empire file I forgot to set a password for my empire. Therefore, when asked for my password when logging in, I simply left the space blank. I don't know if that would make a difference or not, but I thought I'd mention it. Renegade [ November 19, 2003, 01:33: Message edited by: Renegade 13 ] |
Re: STM "Final v1.7.5" Discussion
Quote:
Enterprise A or Enterprise t1 etc The thing with design names is that some use the same names and once in a while you get conflicts. If two races are using the same design names file, then you will get a lot of conflicts. Just use varations of the name. Akira X or so. http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Thanks. I'd never had that problem before in all of the games I'd played. Is there a way to make a design name list race specific? It seems that there is but I didn't know they get shared occasionally. thanks again JR illegitimi non cabarundum |
Re: STM "Final v1.7.5" Discussion
Atrocities
Orginal posted by Renegede 13, With regard to the STM game we're playing, I downloaded my first turn, attempted to login to my empire and got this error message: The data files currently being used do not match the data files that were used when this game was started. Please check with your host to get the correct data files. I got to same problem when I tried to log in on the game. Tried both vesions 1.32 and beta 1.33, three times, no luck. Lighthorse |
Re: STM "Final v1.7.5" Discussion
GOOD!!! It's not just me!
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Re: STM "Final v1.7.5" Discussion
Hey guys,
Throughout the process of playing and modding sometimes files get altered. Here is a copy of the data folder from the mod Version that I used to set up the game. Simply replace your mod Data folder with this one and you should be able to play your turns with no problems. http://forum.shrapnelgames.com/images/icons/icon7.gif STM v133 beta Data Files And no not having a PW would not effect the game, simply add a PW this turn and DON'T forget to set to set the option in the Minister window at the very bottom to on so that the ministers do not make changes to your game if you happen to miss a turn. (Not likly to happen, but you never know.) Turn could be 48 hours, or whenever they are uploaded. No rush for the game as far as I am concerned. If two turns a day are played or even one every two days its ok with me. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: STM "Final v1.7.5" Discussion
Thanks Atrocities, I will down load the data file tonight when I get home.
In my present game as the Federation, turn 81, fighting on three fronts with my homeworld located dead center in the map. This mod is getting better and better. Never had fights like these. The AI count-attacked and roll me back at times. Lost a few excellent huge oxygen planets already. I attacked into new section and run into mines and satellites blocking warpholes. Got my *** kicked when I tried to nuke a planet with a fleet of ships. The planet had up to twenty planetary weapon platforms. One less fleet for the Federation. Shuttles don't work to well, all the AI ships got point defense on them. Looking forward to play testing the beta mod. Lighthorse http://forum.shrapnelgames.com/images/icons/icon6.gif [ November 19, 2003, 19:38: Message edited by: Lighthorse ] |
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