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rendered with LW 7.0
Please give me your opinions. I have been trying a different mode of thinking with this one render. If all goes well I will be redoing the Gron set using this concept.
http://www.meicosoft.com/ship.gif I had gotten through half the redesign when I realized it was not going to work out well. |
Re: rendered with LW 7.0
Ooh, cool... next time try an antialiased render though, the jagged "windows" on the front really ruin the "smooth organic" effect http://forum.shrapnelgames.com/images/icons/icon9.gif
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Re: rendered with LW 7.0
Still working on the lighting and all that. The windows were too quickly done.
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Re: rendered with LW 7.0
Does anyone know where to find the antialias in LW?
[edited] Nevermind. Do you realize how long I looked to find out how? [/edited] [ August 31, 2003, 23:14: Message edited by: Tigbit ] |
Re: rendered with LW 7.0
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Re: rendered with LW 7.0
http://www.meicosoft.com/meic/ship.gif
http://forum.shrapnelgames.com/images/icons/icon10.gif [ September 01, 2003, 01:09: Message edited by: Tigbit ] |
Re: rendered with LW 7.0
Very nice. What do you think of Light Wave?
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Re: rendered with LW 7.0
I am very pleased with it. The prog I used on my other sets (Truespace) would have caused me to give up real quick on this one. We're talking ulcers and all that noise. Lightwave, though it has a non-intuitive interface (what 3D prog doesn't) is real easy to grasp. What isn't easy can be found in the form of tutorials on the net.
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Re: rendered with LW 7.0
have you tried rhinoceros 3.0 ?
i've been trying to play with it as a first attempt at doing my own shipset... its kinda cool i was wondering if you could give info comparitively. i know (or at least i hear) that 3d studio max is best... but of course price prohibitive comments? |
Re: rendered with LW 7.0
I have only used Truespace and Lightwave so I cannot make any comments about anything else. Lightwave is use professionally.
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