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-   -   Quick question about Intel (http://forum.shrapnelgames.com/showthread.php?t=11008)

Renegade 13 December 30th, 2003 05:44 PM

Quick question about Intel
 
Ok, here it is. If I complete an Intel project like Counter-Intelligence 2, it says we have completed the project and defended against attacks from Empire X. So do those points continue to be used for defense, or are they gone forever? Thanks.

Renegade 13

Phoenix-D December 30th, 2003 06:00 PM

Re: Quick question about Intel
 
All remaining points go poof. Don't allow counter-intel to finish, its a waste.

Grandpa Kim December 31st, 2003 05:38 AM

Re: Quick question about Intel
 
Quite right, PD, counter-intel is counter intuitive. http://forum.shrapnelgames.com/images/icons/icon12.gif

Renegade 13 December 31st, 2003 07:09 AM

Re: Quick question about Intel
 
Doesn't make a lot of sense. That's always how I thought it worked, but still... Anyways, thanks for the help.

Renegade 13

Kamog December 31st, 2003 07:34 AM

Re: Quick question about Intel
 
Yeah, I agree. Every turn, I have to remember to check if my counter-intel projects are close to completion, and if so, to move it to the end of the queue. Often I forget to do that, and next turn I get the message that the project completed - there goes all those accumulated points, gone! http://forum.shrapnelgames.com/images/icons/icon9.gif

Fyron December 31st, 2003 11:24 AM

Re: Quick question about Intel
 
What the game should do is just max out the CI and leave the points in it.

[ December 31, 2003, 09:33: Message edited by: Imperator Fyron ]

se5a December 31st, 2003 11:55 AM

Re: Quick question about Intel
 
wait, so if when my CI project is nearly full, remove all my intelegence buildings I still have good CI?

primitive December 31st, 2003 12:14 PM

Re: Quick question about Intel
 
Quote:

Originally posted by se5a:
wait, so if when my CI project is nearly full, remove all my intelegence buildings I still have good CI?
<font size="2" face="sans-serif, arial, verdana">Well that would certainly work, but the normal solution is to just move it to the end of the queue.
Remember to turn the "divide points equally" off.

Karibu December 31st, 2003 01:00 PM

Re: Quick question about Intel
 
Heh, ironically, you would have problems (all CI projects would be full and you would have to check them constantly not to lose points in them) if nobody would try to penetrate your CI http://forum.shrapnelgames.com/images/icons/tongue.gif

[ December 31, 2003, 11:01: Message edited by: Karibu ]

Renegade 13 December 31st, 2003 05:50 PM

Re: Quick question about Intel
 
Quote:

Originally posted by Imperator Fyron:
What the game should do is just max out the CI and leave the points in it.
<font size="2" face="sans-serif, arial, verdana">Another request for SEV I guess.


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