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WANTED : weapon branched for my mod !
Hi everyone,
i need suggestions for my upcoming mod, im looking for Weapon branches. I already have: Gauss Weapons Sonic Weapons Laser Weapons Plasma Weapons "normal" Missile Weapons "normal" Torpedo Weapons Energy Torpedos I need at least another 3 branches which fit the theme. thanks for your time and suggestions ! |
Re: WANTED : weapon branched for my mod !
Sonic weapons? In space?
In space, no one can hear you scream. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: WANTED : weapon branched for my mod !
Sonic Weapons? In space? http://forum.shrapnelgames.com/images/icons/icon10.gif
What is the theme? EDIT: Dang, too slow. http://forum.shrapnelgames.com/images/icons/icon12.gif [ May 13, 2004, 16:23: Message edited by: geoschmo ] |
Re: WANTED : weapon branched for my mod !
Well, you apply a rapidly pulsating tractor beam to the hull to set up sympathetic vibrations to try and shake the target apart, or at least disable the crew with the wretched noise....
Or not. |
Re: WANTED : weapon branched for my mod !
Head over to http://imagemodserver.mine.nu/other/MM/SE4/Tools and grab my tech gridder.
You only need to make one component for each weapon, and you can then pump out the whole tree in seconds. [ May 13, 2004, 19:10: Message edited by: Suicide Junkie ] |
Re: WANTED : weapon branched for my mod !
Gravity Weapons
Spatial Distortion Weapons Teleportation ("Transporter") Weapons (send them up the bomb!) Quantum Tunneler Weapons Probability Weapons [ May 13, 2004, 16:55: Message edited by: spoon ] |
Re: WANTED : weapon branched for my mod !
No Tech Gridder at Location!!!!!
Kana |
Re: WANTED : weapon branched for my mod !
What "theme"? http://forum.shrapnelgames.com/image...s/confused.gif
Oh well, I'll just come up with ideas http://forum.shrapnelgames.com/images/icons/icon12.gif Chaos Weapons Radiation Weapons Absorption Weapons Spazer Weapons (you know, like in Metroid?) Heat Weapons Singularity Weapons Multi-Focused Energy Weapons Draining Weapons Crystallization Weapons Acidic Weapons Decoherence Weapons Electrical Weapons Nether Weapons (more suitable for a magic mod http://forum.shrapnelgames.com/image...s/rolleyes.gif ) Strong-Force Weapons Weak-Force Weapons Photon Weapons Quark Weapons Quasar Weapons (yes, I DO know what a quasar is http://forum.shrapnelgames.com/image...s/rolleyes.gif ) Holographic Weapons Molecular Disruption Weapons Phazon Weapons (Metroid again...) Planetary Bombardment Weapons Ionic Weapons Tachyon Weapons Meson Weapons Gluon Weapons Micro-Singularity Weapons Nanite Weapons Viral Weapons Shard Weapons Proton Weapons Neutron Weapons Neutrino Weapons Chemical Weapons Biological Weapons Weapons of Mass Destruction OK, I think I'd better stop now http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: WANTED : weapon branched for my mod !
thanks for the suggestions. The better suited will definitly make it.
About the Sonic weapons: it works http://forum.shrapnelgames.com/images/icons/tongue.gif Sonic weapons somehow manage to create low or high frequenzy waves which have a high range and are able to destroy armor with ease http://forum.shrapnelgames.com/images/icons/tongue.gif I have to admit i was somehow inspired by X-Com (Gauss, Sonic) thanks again ! |
Re: WANTED : weapon branched for my mod !
Quote:
[ May 13, 2004, 18:35: Message edited by: spoon ] |
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