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-   -   Bug - Asteroid w/ sphere/ring world (http://forum.shrapnelgames.com/showthread.php?t=1842)

Hota February 11th, 2001 12:04 AM

Bug - Asteroid w/ sphere/ring world
 
I found a bug.... If you try to convert an asteroid into a planet in a system with a Ring or Sphere world you'll get a message saying that it's not allowed because there's no star in the system!

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Hota

raynor February 11th, 2001 01:47 AM

Re: Bug - Asteroid w/ sphere/ring world
 
Apparently the game doesn't think there is a star once you convert the star to a star with a SW/RW around it.

Hey, nice pictures of the Migs on your website. I'd visit that museum if I could drive there from Texas. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Jason2 February 11th, 2001 02:31 AM

Re: Bug - Asteroid w/ sphere/ring world
 
Which makes sense since the star's light would no longer make it past the SW/RW...

apache February 11th, 2001 02:49 AM

Re: Bug - Asteroid w/ sphere/ring world
 
Sure its obvious the star has been negated by the ring/sphere world (though a ring world should have no effect on the star since there are plenty of other directions for the light to escape through to the rest of the system), but why does it stop you from making a planet out of an asteroid field?

Hota February 11th, 2001 02:54 AM

Re: Bug - Asteroid w/ sphere/ring world
 
I still think it should let you build the planet, what does the light from the sun have to do with squishing a lot of asteroids into one big planetoid?

RAYNOR - Thanks, We didn't even know the museum was there, we were just driving through South Island and I noticed a P-51D parked on the side of the road!

Dracus February 11th, 2001 02:56 AM

Re: Bug - Asteroid w/ sphere/ring world
 
The conscept is that you are in a sense doing the gensis project when you create a planet. the factures for the gensis project is a sun to substain life and the raw elements to make that life. since your ring world goes around the star, it can no longer provide for anything outside the ringworld, therefore life can ot be created.

Hota February 11th, 2001 03:25 AM

Re: Bug - Asteroid w/ sphere/ring world
 
But then shouldn't the other planets in the system die out?

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Hota

raynor February 11th, 2001 04:49 AM

Re: Bug - Asteroid w/ sphere/ring world
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Hota:
But then shouldn't the other planets in the system die out?

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Hota
<HR></BLOCKQUOTE>

Yep!

So, the bug isn't that you can't turn asteriods into planets once you've got a SW/RW. Instead, the bug is that the other planets in the system don't die.

http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Tomgs February 11th, 2001 07:00 AM

Re: Bug - Asteroid w/ sphere/ring world
 
Actually to create the ring/sphere world you should really have to use up the planets in that system and maybe some surrounding systems to get the mass to build the world. So it wouldn't matter that no light was getting through because no other worlds would be left in the system outside the ring/sphereworld.

raynor February 11th, 2001 08:35 AM

Re: Bug - Asteroid w/ sphere/ring world
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Tomgs:
Actually to create the ring/sphere world you should really have to use up the planets in that system and maybe some surrounding systems to get the mass to build the world. So it wouldn't matter that no light was getting through because no other worlds would be left in the system outside the ring/sphereworld.<HR></BLOCKQUOTE>

Excellent observation!

Do you think it would be a good idea, then, to require that SW/RW's only be built in systems with no planets?

When I built my first ringworld, I actually *did* build it in a system with no planets. There were three stars, and I contemplated building a ringworld around each.


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