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A few random Queries
Without any kind of addendum, here comes a few questions I have been having while playing Dominions:
1) Do the various Quickness effects (Boots of Quickness, Quickness spells, blessing) stack, or is the best bonus the only one applied? 2) Do squads risk losing morale if they are hit, even if no actual damage has been done? An example would be an archer attacking a high-protection unit. Or is the archer basically doomed in this case 3) How should I effectively use cavalry? If I only use a few of them, they do not stand a chance while attempting to strike in the rear of the enemy army. Or should I only bother with the elite cavalry, such as the Knights of Avalon and their ilk? 4) Has there been an interest for games played with a high or very high research cost? I am under the impression that normal research cost is the norm, but then, I have only seen a few MP games. Edit: I knew I had forgotten something: 5) When playing a stealthy game (hide, hit'em hard, run like the winds, repeat), how would direct strikes against the enemy forces be made? Going the stealthy way seems to mean having several smaller armies, and possibly weaker than their enemy counterparts. Or is the purpose to weaken the enemy so much that recruiting new units or even upkeep becomes a problem? In other words, how should a stealthy army finish the enemy off? Thanks in advance for your answers! |
Re: A few random Queries
As far as I know, concerning the question number 2:
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bye bye Liga |
Re: A few random Queries
Speaking from my faulty memory, so take with a pinch of salt:
1.-All these basically do the same thing: cast the quickness spell on the user, so they do not stack (the spell would be even ignored by the spell Ai for example if you were wearing the boots. One exception: I believe "heroic quickness" stacks with the others. 2.- Only damage suffered & fear auras cause morale checks I believe. The lone archers still has a chance to deal damage to a high protection critter because of 2 factors: -The open ended nature of damage rolls (if you roll a 6 you roll again for extra damage) -The fact that the target's fatigue can result in armour piercing hits. 3.- I frankly barely use them except for specialized roles, as the most expensive elites they benefit the most from spell buffs, but they also cost you the most for every casualty they take. 4.- Players will flock to the most bizarre settings NP, there are always people waiting for somebody else to start (and/or host) a game. 5.- Players might choose to go with guerrilla tactics due to the following: -They cannot face the opponent's main stack/pretender, so choose to fight elsewhere rather than lose their forces in a doomed atempt. -They are trying to prevail in the economic field: by striking at your opponent's backyard you are not only reducing his monetary & gem income, you are also gaining such income for yourself until he claims back those provinces. Some of the damage takes time to recover from even when ownership changes back (say, unrest reducing the income), and some of the damage is even permanent (population loss). If by doing so you become twice as big as your opponent, you can win by sheer force of numbers by being able to muster more troops & summons. -Related to the above: trying to push the enemy dominion back by temple-smashing: having your enemy's dominion intruding your land is usally not a good idea: causes population loss from Death themes, loss of income if weather scale is different, causes unrest, gives morale bonuses to the enemy & penalty to your troops.... -Encircling an enemy army can result in its total anihilation, thus cutting retreat paths by surprise is always a reasonable move. Even the most powerful pretender will die if he routs and has nowhere to flee to. |
Re: A few random Queries
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Thanks for your answers! |
Re: A few random Queries
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Re: A few random Queries
hmmm i thought blessing quickness and spell/boots quickness stacked, though I could be wrong.
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Re: A few random Queries
From Graeme Dice's post #258109 of 14 March 2004:
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Re: A few random Queries
What Arryn quoted tallies with my experience. There is a small benefit to stacking w9 with quickness if you cast the spell - you get 2 actions on your first round which can let you buff a fraction faster. Assuming you are already blessed of course - prophet, shroud of the battle saint or a 3rd party blesser who acts first.
OK I guess that amounts to there is no benefit ... Oh except the extra +4 defence (edited in) Pickles |
Re: A few random Queries
Rather than begin a new thread for this question, I'm sticking it in here:
Does Ceremonial Faith's +2 preaching level per priest also apply to Calling God? (Reason I ask is that I'm currently editing Liga's latest manual addenda doc and I'm at that section. http://forum.shrapnelgames.com/images/smilies/wink.gif ) |
Re: A few random Queries
hmmm that's a great question Arryn.
I would guess not, because I don't think the temple bonus applies either, but I really do not know. |
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