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Reload time.
I've found two abilities for the weapons and I want to know the difference between them.
- Dirupt Reload Time - Increase Reload Time |
Re: Reload time.
One of them (the one for the Energy Dampener) is not countered by the Master Computer. As the history.txt file puts it:
"Added a new damage type "Disrupt Reload Times" so that the Energy Dampner weapon would not be stopped by a Master Computer. " |
Re: Reload time.
Alrighty then! Thanks Alneyan!
I think I'll post some more questions in this thread when I have them. *Timstone goes back to his Mod* |
Re: Reload time.
How many kT of cargo can a sphereworld harbor?
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Re: Reload time.
As many as you wish. In stock:
Max Cargo Spaces := 128000 {kt} |
Re: Reload time.
Could you imagine filling a sphere up with cargo facilities? http://forum.shrapnelgames.com/images/smilies/eek.gif http://forum.shrapnelgames.com/images/smilies/eek.gif http://forum.shrapnelgames.com/images/smilies/eek.gif http://forum.shrapnelgames.com/images/smilies/eek.gif
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Now that's some parkingspace. Thanks for the answer. |
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