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SE4 Modder Question
In the SE4 Modder program by David G. (which is an awsome program) when modifying components and in particilar weapons there are (3) Tabs: 1st=Damage at Range (self explanatory), 2d=Value at Range, and 3rd=Alpha Strike at Range.
What is the purpose of the 2d and 3rd options, how do they work?? Thanks |
Re: SE4 Modder Question
How do they work?
Just hold your mouse over them and you'll get a tooltip. What is their use? To compare weapons based on their range, ROF (Rate Of Fire) and their damage. |
Re: SE4 Modder Question
ROF, Damage, and SIZE.
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Re: SE4 Modder Question
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Re: SE4 Modder Question
I saw how to use the tool tip...thanks
APB1: Damage at Range: 1=20, 2=15, 3=15 (got it.) Value at Range: 1=.66, 2=.5, 3=.5 Alha strike at Range: 1=.66, 2=.5, 3=.5 You said it was used "To compare weapons based on their range, ROF (Rate Of Fire) and their damage" Maybe I'm being dense...I still dont understand what it is showing me or what it is comparing.. |
Re: SE4 Modder Question
I don't know which is which, but one of Value and Alpha Strike is damage/size and the other is damage/(size*ROF).
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Re: SE4 Modder Question
Why don't we simply ask the guy who made the modder? Have him explain it.
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Re: SE4 Modder Question
Because DavidG doesn't seem to come around very often any more...
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Re: SE4 Modder Question
Not that I'm on that much..and speaking of not beeing around in a while ..I remember the AICampain thread used to be a quite a hot topic..it seems to have fallen by the wayside..and I didnt see many new Posts from JLS in a while..and his webpage is down...what gives?
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