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-   -   Mod for Disabling "Free" Troop Events? (http://forum.shrapnelgames.com/showthread.php?t=23024)

sushiboat March 7th, 2005 06:41 PM

Mod for Disabling \"Free\" Troop Events?
 
Is there a mod for disabling the "free" troops that are supposedly good random events? If not, is such a thing moddable? Thanks in advance.

Thilock_Dominus March 7th, 2005 06:55 PM

Re: Mod for Disabling \"Free\" Troop Events?
 
Not what I know of.

quantum_mechani March 7th, 2005 08:13 PM

Re: Mod for Disabling \"Free\" Troop Events?
 
Quote:

sushiboat said:
Is there a mod for disabling the "free" troops that are supposedly good random events? If not, is such a thing moddable? Thanks in advance.

Verrsion 1.0 of Zen's scale mod makes the events worth it, unforunately it makes pythium PD extremely good, so version 1.1 does not include the feature.

Jurri March 7th, 2005 09:19 PM

Re: Mod for Disabling \"Free\" Troop Events?
 
A dirty way to accomplish this would be to give the aquatic tag to the militia. This doesn't stop Pythium's PD from working but it should kill any militia that dares volunteer. Of course this also makes militia die instantly when recruited normally but that's no big loss, right?

So:
#selectmonster 30
#aquatic
#end

The_Tauren13 March 8th, 2005 01:03 AM

Re: Mod for Disabling \"Free\" Troop Events?
 
I think a better way would be to make them a 1 gold troop so they cost almost no upkeep.

Also, if you did this, they might actually be worth recruiting. Maybe.

Saber Cherry March 9th, 2005 04:53 PM

Re: Mod for Disabling \"Free\" Troop Events?
 
My infantry rebalance mod makes them 3g each, which should help. As for aquatic, the computer would still recruit them... and then simply have no armies, rather than weak starving diseased armies http://forum.shrapnelgames.com/images/smilies/happy.gif

The_Tauren13 March 9th, 2005 05:18 PM

Re: Mod for Disabling \"Free\" Troop Events?
 
3 gold is probably pretty well balanced. One would actually consider buying them. Can Man recruit them for 2 gold in your mod then?

Scott Hebert March 9th, 2005 05:47 PM

Re: Mod for Disabling \"Free\" Troop Events?
 
I've played with Cherry's mod with high-luck people, and believe me, you don't have anywhere near the concern with those events that you used to.

(I was playing Pangaea maenad, so...)

Saber Cherry March 9th, 2005 08:07 PM

Re: Mod for Disabling \"Free\" Troop Events?
 
Quote:

The_Tauren13 said:
3 gold is probably pretty well balanced. One would actually consider buying them. Can Man recruit them for 2 gold in your mod then?

Nope. Unfortunately, Militia is Militia, Monster number 30, and the same one is recruited by Man and by Independants, with the same gold cost. However, I don't see a good reason for Man to get 2g militia anyway. Maybe Tien Chi, 2g militia with a sickle, straw hat, and very low stats. Finding gazillions of peasants and tossing them into armed conflicts unpaid is happening even now in Asia...

The_Tauren13 March 9th, 2005 09:07 PM

Re: Mod for Disabling \"Free\" Troop Events?
 
But if Im not mistaken, in the base game, Man recruits militia for 7 gold instead of 8. Or maybe I was just hallucinating.


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