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-   -   Question re: exporting info from SPMBT (http://forum.shrapnelgames.com/showthread.php?t=24854)

Pepper July 13th, 2005 12:07 PM

Question re: exporting info from SPMBT
 
I'm trying to build a campaign, described elsewhere (mulitple maps played simultaneously).

I've constructed the invader's force. Unfortunately it contains many modified units (names, size, types, etc.). I would like to be able to export this complete force list in some way.

Obviously the game has the data, and since in a campaign you have a core force that remains constant across scenarios, it can be accessed.

However, is there someway to export the code into a reader or such, so that I could (a) e-mail it to a player (i.e. here is your total force, tell me which units you want to enter on which map when), (b) track the units (since the campaign is unique and goes across many maps I need to be able to track what units were deployed to what maps, ammo loudouts if they exit the map, morale/exp adjustments, damages, etc)?

As for (a) I could email a fake scenario including his forces so he can see/review them, but I'd really like to be able to have a list in MSWord or Excel or such that I could use to track each unit's progress.

(b) is especially troubling. Consider if on turn 1 they enter unit B0 into map A and it takes 2 casualties and uses all of its HE ammo. If on turn 2 they cross over into map B, those casualties need to be tracked, and ammo accurately reflected.

I'm afraid it would be impossible for me to do this manually given the batallion size forces I'm using ...

Thanks for your assistance.

DRG July 14th, 2005 03:12 PM

Re: Question re: exporting info from SPMBT
 
AFAIK there is currently no way to do what you want to do the way you want to do it and I have no idea if generating that kind of report in the game is a coding nightmare or not. Andy would be the best one to answer that but he's away until next week

Don

Double_Deuce July 14th, 2005 06:38 PM

Re: Question re: exporting info from SPMBT
 
Quote:

Pepper said:
I've constructed the invader's force. Unfortunately it contains many modified units (names, size, types, etc.). I would like to be able to export this complete force list in some way.

However, is there someway to export the code into a reader or such, so that I could (a) e-mail it to a player (i.e. here is your total force, tell me which units you want to enter on which map when), (b) track the units (since the campaign is unique and goes across many maps I need to be able to track what units were deployed to what maps, ammo loudouts if they exit the map, morale/exp adjustments, damages, etc)?

As for (a) I could email a fake scenario including his forces so he can see/review them, but I'd really like to be able to have a list in MSWord or Excel or such that I could use to track each unit's progress.

(b) is especially troubling. Consider if on turn 1 they enter unit B0 into map A and it takes 2 casualties and uses all of its HE ammo. If on turn 2 they cross over into map B, those casualties need to be tracked, and ammo accurately reflected.

AFAIK there is no way to do that with any of the SP games. You'll need to set up a eay to manually track these and edit them in each time you reset (It really sucks I can tell you from experience with my Combat Campaigns ) http://forum.shrapnelgames.com/images/smilies/fear.gif

You could always create a master scenario that holds ALL the units in your campaign, then use that as a template to create the other battles. Just save it to a different slot and delete out the un-involved units. Only problem is then you'll have to go back into the master scenario and adjust each unit based on results ot the newly created battle.

You could use COCAT to keep all basic unit information on the operational level> Thats what I use although its a highly customized version.

Pepper July 14th, 2005 07:46 PM

Re: Question re: exporting info from SPMBT
 
i know a bit about coding, not much mind you, but a bit, and it should be possible. the game has to transfer that info from round to round, so there is no reason it cannot capture it in the last round and then "dump" it to a file. i know its possible. but of course, it may be a nightmare for someone to go in and figure out how to code it, and given the limited # of users expressing interest in this type of thing ...

Andy?

Mobhack July 17th, 2005 07:27 PM

Re: Question re: exporting info from SPMBT
 
Quote:

DRG said:
AFAIK there is currently no way to do what you want to do the way you want to do it and I have no idea if generating that kind of report in the game is a coding nightmare or not. Andy would be the best one to answer that but he's away until next week

Don

What the OP suggested is simply not in the design of this game system. It would need a complete rewrite of the code from the ground up.

Cheers
Andy

Pepper July 17th, 2005 08:40 PM

Re: Question re: exporting info from SPMBT
 
Hmm, that strikes me as odd, but I guess its all there is. I mean, if the computer can know from round 1 to round 2 what units I have, ammo, strength, etc., how come it cannot dump that info into a file at the end of the game? Anyhow, if it cannot be done, then it cannot be done.

Mobhack July 18th, 2005 09:37 AM

Re: Question re: exporting info from SPMBT
 
Quote:

Pepper said:
Hmm, that strikes me as odd, but I guess its all there is. I mean, if the computer can know from round 1 to round 2 what units I have, ammo, strength, etc., how come it cannot dump that info into a file at the end of the game? Anyhow, if it cannot be done, then it cannot be done.

I read your original post as wanting to somehow move units in their current state between several maps "simultaneously". That is definately not in the remit of the game, which is set for one battle on one map at a time. You cannot do the "tabletop Napoleonics" thing of sending a brigade of 15mm Fusileers from your table to your team-mate playing the flanking battle on the table beside you.

As to your above request. A data dump in say CSV could be done, but it would be rather a lot of work for something probably very few people would need, to provide a facility which only end users with Access, Excel or other database or spreadsheet programmes that can import CSV could utilise.

Cheers
Andy

PDF July 28th, 2005 12:29 PM

Re: Question re: exporting info from SPMBT
 
It looks like you're asking for some features seen in the ...SPWaW Mega campaigns ! (duck for cover) http://forum.shrapnelgames.com/images/smilies/eek.gif

A little user tool for SPWaW also allows to monitor progress of core forces during campaigns by reading the saves. So it shouldn't be that difficult to have a force dump for SPMBT... http://forum.shrapnelgames.com/images/smilies/wink.gif

Riesig_Bar September 8th, 2005 01:57 PM

Re: Question re: exporting info from SPMBT
 
Is there a way to dump all OOB data into an excel file? I was curious because I wanted to sort it by dates to create a listing of the weapons and troops available for each country for different years.

Double_Deuce September 8th, 2005 02:05 PM

Re: Question re: exporting info from SPMBT
 
You can dump the OOB's to CSV files through MobHack for use in Excel. it creates 3 separate files for EACH nation(broken out into these 3 files; weaposn, units and formations).


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