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-   -   Colonization by units? (http://forum.shrapnelgames.com/showthread.php?t=25657)

Slick August 29th, 2005 04:31 PM

Colonization by units?
 
Does anyone know if a modified colonization component would work on a fighter or drone? Obviously a ship would have to follow to drop population. I'm envisioning a "colonizing carrier" which carries colonizing fighters and population. This would get away from losing the colonizing ship during the colonizing operation.

Suicide Junkie August 29th, 2005 04:35 PM

Re: Colonization by units?
 
I suspect that the game dosen't bother to check units for the colonization ability, but you can always try.

Kana August 29th, 2005 05:13 PM

Re: Colonization by units?
 
Dont you have to have population to colonize? If this is true...then you couldn't use units, because they can't carry cargo...

Kana

Will August 29th, 2005 05:22 PM

Re: Colonization by units?
 
Never forgot to load population onto a colony ship, eh?

It is possible to make a colony with no population. Not sure on the units being able to colonize, however. Try changing the stock colony components to fit on fighters, and see if it works, I guess. Could be an interesting mod, have huge "fighters" that require a colony component, and colonize that way...

Slick August 29th, 2005 05:27 PM

Re: Colonization by units?
 
You don't need population to colonize. I'ts true that units can never carry cargo of any kind. Colonists would exist on the carrier.

Will, part of the idea is to miniturize the colony modules.

Renegade 13 August 29th, 2005 06:01 PM

Re: Colonization by units?
 
Actually, you could mod it so the fighters could carry population http://forum.shrapnelgames.com/images/smilies/laugh.gif

All you'd have to do is change the stock settings.txt file, the line that says "Automatic Colonization Population := 0" If you change that to some value, the colony component itself should provide the amount of population specified in that line of the text.

geoschmo August 29th, 2005 06:02 PM

Re: Colonization by units?
 
Population is not the limiting factor here. There is a line in settings.txt that will allow you to make a mod with automatic population for new colonies. So you wouldn't even have to send a transport after with people on it. Unfortunatly it is impossible to colonize with a unit. You can give a unit the colonization ability, but you cannot give said unit the colonization order. The colonize button never lights up, and the units are ignored by the code in the planets screen when it's deciding how many colony ships you have available. So, your idea will not work.

Fyron August 29th, 2005 07:26 PM

Re: Colonization by units?
 
Quote:

Renegade 13 said:
Actually, you could mod it so the fighters could carry population http://forum.shrapnelgames.com/images/smilies/laugh.gif

Just to clarify, units can never carry cargo.

Suicide Junkie August 29th, 2005 07:37 PM

Re: Colonization by units?
 
Bah, Fyron. Did you not read what he posted past the first sentence?

Fyron August 29th, 2005 07:48 PM

Re: Colonization by units?
 
Yes I did. It needed to be stated explicitly. What is your point?


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