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-   -   Dom III release date (http://forum.shrapnelgames.com/showthread.php?t=26024)

Borg September 21st, 2005 02:01 PM

Dom III release date
 
I jump in here once a month to check out the status of Dom III, but everything seems to be very silent in regards to that subject.

So, is there any official word yet on a release date ?
Last I heard, "end of 2005" was the target .... well, we're almost "end of 2005".

Aeshi September 21st, 2005 02:41 PM

Re: Dom III release date
 
Thats good to hear.......

Endoperez September 21st, 2005 03:05 PM

Re: Dom III release date
 
As far as I know, it is proceeding quite well, but I quess the release date/hint wont be told before Christmas or beginning of 2006. There is still lots left to do, but as we don't know what is still to be done and not all of what has been done, we just have to wait.

PashaDawg September 21st, 2005 09:03 PM

Re: Dom III release date
 
But, I want it NOW, Daddy!

NTJedi September 21st, 2005 10:19 PM

Re: Dom III release date
 

original release estimation was end of 2005.

because of school and unforseen events estimate late spring/early summer of 2006..... unless the developers have a deadline in their contract to be done by end of 2005.

magnate September 22nd, 2005 09:52 AM

Re: Dom III release date
 
... and if they have a contractual deadline, you can be sure that Dom3 will suffer because of it.

What intrigues me is how little J & K respond to all the bazillion comments and suggestions about Dom3. I know there's only two of them and all that, and I'm not suggesting that they should waste precious time answering repetitive questions about Dom3's progress, but it surprises me that they don't want to ask us more questions.

I was a regular on the MoO3 development fora, and the guy there (Alan someone, I forget his name) was really pretty active in soliciting views and clarifying people's suggestions and so on. Ok so MoO3 was a disaster but I suspect that was in spite of the user input rather than because of it. Brad Wardell (author of GalCiv) uses c.s.i.p.g.s to the same effect.

There are hundreds of suggestions in the Wishlist thread, and although some of them are barking, some of them are excellent. Some, I would have thought, would benefit from further discussion and clarification, before the devs decided whether to implement them or not - but if they don't comment, we don't know if that's the case.

CC

Oversway September 22nd, 2005 01:26 PM

Re: Dom III release date
 

Probably because nobody posts anything too interesting... we all just have the same old blather about what is powerful and what isn't. I bet if someone posted something about ancient mythos/religions, you might get a reply...

Borg September 22nd, 2005 03:13 PM

Re: Dom III release date
 
Quote:

magnate said:I was a regular on the MoO3 development fora,

Funny you mention that.
I started a new game of MoO3 just yesterday after a loooooooooong lay-down.
I checked the forum for some more clarification on the "issues" from before but couldn't really find anything.

I stopped playing after a few hours.
The game is so "unclear" it's not funny.
A lot of stuff is just guesswork, I really don't like.
If only they had had a good manual which described how things work.
Even after all these years, development plans and how it really works is still a mystery to me.

Sorry for getting my own thread off topic http://forum.shrapnelgames.com/images/smilies/wink.gif

Zen September 22nd, 2005 04:28 PM

Re: Dom III release date
 
I just wanted to post a note, not pertaining to the other questions that were raised (like Magnate). If it does take longer than it's original deadline it can only mean that they are attempting to put as much Illwinter goodness into Dominions 3 that they can and feel satisfied in doing so that the time is worth the effort.

All I can say is I'm very excited for Dom3 and the more time the better, to me.

Endoperez September 22nd, 2005 05:37 PM

Re: Dom III release date
 
Zen said it quite well. I'm looking forward to many of the features promised and/or implemented...


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