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-   -   The Mentality (http://forum.shrapnelgames.com/showthread.php?t=26191)

inigma September 30th, 2005 08:34 PM

The Mentality
 
Ok, I have begun the process of developing a new race for the Gold/Deluxe version of SEIV

Race: The Mentality
Leader: The Mind
Traits: Psychic, Crystalline, Religious
Bonuses: Superior Cunning, God-like Mineral Mining

Fleet Doctrine: Capture ships, repair them, use them against the enemy. If capture fails, neutralize target with engine and weapon destroying weapons, until capture is successful.

Primary weapons:
Tailismans, subverters, energy dampners, ionic dispersers, shield depleters, boarding parties, null space weapons.

I created this new thread because of the name change, and the focused goals that were explored in my previous race development thread for "The Plague".

Any assistance with this race design is appreciated. I will update this post as the design evolves.

inigma September 30th, 2005 08:35 PM

Re: The Mentality
 
Ok, first question:

1. Would a religious talisman do any good on a ship with a subverter? Does it add anything to make subversion more likely?

Fyron September 30th, 2005 09:13 PM

Re: The Mentality
 
The Talisman makes the Subverter always hit, but it does not change the chance to subvert. Chance to subvert is equal to damage, with anything over 100 being overkill.

narf poit chez BOOM September 30th, 2005 09:14 PM

Re: The Mentality
 
Talisman = auto-hit, as long as it's in range. Many players consider it unbalanced.

inigma October 6th, 2005 04:58 PM

Re: The Mentality
 
Two more questions:

2. Would talisman affect bording success?

3. Would talisman affect engine destroying and the crystalline energy damnper (weapon freezing) weapons?

I'm looking for a guaranteed shot at disabling as many ships as possible in a single combat round, leaving them ripe for the pick...er boarding.

rdouglass October 6th, 2005 05:00 PM

Re: The Mentality
 
IIRC the talisman only affects direct fire weapons. So, no it doesn't affect boarding parties.

douglas October 6th, 2005 05:43 PM

Re: The Mentality
 
No effect on boarding, but Ionic Dispersers and Energy Dampeners would get the same benefit as any other direct fire weapon: 100% hit chance.

Suicide Junkie October 7th, 2005 03:13 AM

Re: The Mentality
 
Boarding already has a 100% chance of "hitting". The only question is whether you have more attack than they have defense, and if they have a self-destruct to use.

All fireable weapons have 0% chance to miss with the talisman.
What effects they have on the target when they hit are not altered in any way.

inigma October 7th, 2005 07:21 PM

Re: The Mentality
 
4. What's the best free graphics program for creating shipsets?

inigma October 11th, 2005 11:48 AM

Re: The Mentality
 
answer to 4:

DOGA
- used by Atrocities for his shipsets
- for SEIV and SEV (see SE Portal for SEV conversion)
http://www.doga.co.jp/english/

Wings3d
- recommended by narf
http://www.wings3d.com/

Blender
- usable to create sets for both SEIV, SEV directly
http://www.blender.org


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