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-   -   Effective Communion? (http://forum.shrapnelgames.com/showthread.php?t=27491)

Folket January 31st, 2006 03:04 AM

Effective Communion?
 
How do I create an effective communion?

Zen January 31st, 2006 03:57 AM

Re: Effective Communion?
 
Depends on what you consider effective.

On the battlefield everything that has "Communion Master" either spell or item will use all availiable communion slaves.

Communion Slaves are easy to kill because they take the fatigue of the Master. When units get over 200 fatigue they start to take damage and afflictions.

My basic formula is 1 per 4. I will use less on my first few communions (if I am controlling a situation and provinces that spread my resources, I calculate the exact fatigue needed along with buffs) if I need.

I usually don't carry more than 8 Comslaves per army unless I am using desperate measures. Anything above a 1 to 4 ratio has a good chance of killing slaves if you have 5+ in research or are not ready with reinvigoration (Why Summon Earthpower is the ubar com spell).

Remember in communions you get +1 Path to your all your Master's Magic Paths (not priestly) for 2, 4, 8, 16 commslaves with them.

Folket January 31st, 2006 12:02 PM

Re: Effective Communion?
 
Do you only use communions with Pythium? I tryed to have everyone cast communion slave and communion master to empower eachother but one one of them cast spells.

And I'm pretty sure that you get + to priestly paths as well. My communion casted smite on my enemies. And he was only a Theurg with level 3 holy.

shovah January 31st, 2006 12:10 PM

Re: Effective Communion?
 
pythium is just the best at it (50 gold for an auto slave+amazing buffs from the master) any-one with cheap astral can be good at it but...

Folket January 31st, 2006 12:15 PM

Re: Effective Communion?
 
Still, noone has commented if it is effective on the battlefield. I have not manage to make it effective.

Cainehill January 31st, 2006 01:03 PM

Re: Effective Communion?
 

So try having a plan for how to use it. Think of all those battlefield spells that normally, the only way you could cast it is with your pretender (or unique summons) because it requires 5, 6, 7 levels in a path : Armies of Gold / Lead, Bone Grinding, Mists of Deceptions, Soul Drain, Master Enslave, Undead Mastery, etc. (Note that some of these are easier to cast with CB 5.2, other spells are now harder.)

Going from being unable to cast a powerful spell to being able to cast it is a pretty effective use of Communion. Likewise, being able to cast more powerful offensive magics, at a lower fatigue cost - especially handy with spells whose damage and AoE both go up with magic power.

Tom_Scudder January 31st, 2006 01:31 PM

Re: Effective Communion?
 
I think casting Bone Grinding using wimpy communion slaves is contraindicated. (Golems and Gygjas, maybe).

PDF January 31st, 2006 01:55 PM

Re: Effective Communion?
 
Quote:

Tom_Scudder said:
I think casting Bone Grinding using wimpy communion slaves is contraindicated. (Golems and Gygjas, maybe).

For that you can use undead mages with slave matrixes http://forum.shrapnelgames.com/images/smilies/wink.gif

Oversway January 31st, 2006 03:42 PM

Re: Effective Communion?
 
Remember that another effect of the high spell levesl from communion is you can get a higher penetration bonus on your spells - so spells that can be resisted by MR (soul slay, paralyze, etc.) can be more effective. Also, since you have a bigger fatigue pool, you can cast the spell multiple times.

Vicious Love January 31st, 2006 04:13 PM

Re: Effective Communion?
 
Quote:

PDF said:
Quote:

Tom_Scudder said:
I think casting Bone Grinding using wimpy communion slaves is contraindicated. (Golems and Gygjas, maybe).

For that you can use undead mages with slave matrixes http://forum.shrapnelgames.com/images/smilies/wink.gif

Bone Grinding affects undead, only ethereal troops are resistant. Unless Fog Warriors confers a similar effect, Bone Grinding is one of the few spells that simply should not be cast with communicants. Unless said communicants are uber-tough hybrid communicant/thugs, which get the added perk of being easily buffed through the communion.


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