.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   SE5. How do alliances work? (http://forum.shrapnelgames.com/showthread.php?t=30462)

Randallw September 24th, 2006 10:50 AM

SE5. How do alliances work?
 
Clearly an alliance, as in SE4, is the partnership of two empires, but how do they come up with the alliance flag. I find 5 alliance flags in the Demo. How do 2 or more empires that decide on an alliance agree to use an alliance flag, and how is it implemented. Once multiplayer starts I forsee alliance flags that could share the emblems of the members.

Puke September 24th, 2006 01:37 PM

Re: SE5. How do alliances work?
 
i dont know, i cant get those pesky AI to agree to any treaties. Heck, i can barely get them to agree to regular treaties. i really wanted to experiment with alliances, too.

Kamog September 24th, 2006 03:30 PM

Re: SE5. How do alliances work?
 
We could experiment with alliances by having two human-controlled empires. When starting a new game, just add two new empires to have a 2-player hotseat game.

Captain Kwok September 24th, 2006 04:42 PM

Re: SE5. How do alliances work?
 
There is probably a few problems in the demo with alliances... but you can try it and see how it works. I haven't had much experience with it myself.

Puke September 24th, 2006 05:00 PM

Re: SE5. How do alliances work?
 
I have tried that, Kamog. It generally locks up during the turn processing, when i have multiple human controlled empires. I've never actually gotten a game to run long enough to get an alliance.

I even tried your trick with turning a AI race into human controlled, and I proposed an alliance to it then. The game locked up during processing on the very turn the aliance was being accepted. I think theres something bugged about hotseat in the demo.

i'll keep trying various ways, though.

edit: confirmed. it locks up during turn processing, every time an alliance is accepted. its not just a random bug with hotseat play.

Captain Kwok September 24th, 2006 05:14 PM

Re: SE5. How do alliances work?
 
Essentially an alliance is like a regular 2-empire treaty with all the various conditions but with multiple members. So in order to add/drop members or make rule changes, you need to get votes. When a proposal is made, each empire votes and if there is enough votes the proposal is enacted. And you get to pick your flag. http://forum.shrapnelgames.com/image...ies/tongue.gif

Puke September 24th, 2006 05:42 PM

Re: SE5. How do alliances work?
 
can you have both a treaty and an aliance with the same empire?

if so, do the trade bonuses stack?

MasterChiToes September 24th, 2006 10:31 PM

Re: SE5. How do alliances work?
 
Just tried a hotseat game... and there were three amon'krie (deleted err'ed comment).

Randallw September 24th, 2006 10:41 PM

Re: SE5. How do alliances work?
 
aha, but do any of the Beta testers know how the alliance flag is implemented or is the NDA still active for some reason?.

MasterChiToes September 24th, 2006 10:52 PM

Re: SE5. How do alliances work?
 
uh, when you request an alliance in the demo you have to select a flag.


All times are GMT -4. The time now is 04:17 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.