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SEIV - Nessesary AI\'s question?
Which specific AI files are used to get a particular race to use a particular technology and build from it accordingly?
I.E. - What specific AI files need to be modded/used to get a given race using say...temporal techonology... to research, develop, and build designs based on that particular technology? I'm assuming the AI's for "Anger", "Speech", "Politics", and "Settings" aren't used here. |
Re: SEIV - Nessesary AI\'s question?
there are scripts that are compiled into CSF files that handle those things. the demo does not give access to the scripts or the compiler, and the CSF file is nigh impossible to edit.
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Re: SEIV - Nessesary AI\'s question?
Wrong SE, Puke.
For research you want (racename)_AI_Research.txt, for designs (racename)_AI_DesignCreation.txt |
Re: SEIV - Nessesary AI\'s question?
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Re: SEIV - Nessesary AI\'s question?
AI_General -- tells the AI to use a particular trait
AI_Research -- tells AI what to research and in what order AI_DesignCreation -- tells AI how to design ships and what designs to use when certain components become available Other useful files: AI_Construction_Facilities -- tells AI what facilities to build on what types of colonies AI_Construction_Vehicles -- tells AI what types of designs to build and how many AI_Construction_Units -- (interpreted after Construction_Vehicles) tells AI what types of units to build and how many on idle planets if there are enough resources left |
Re: SEIV - Nessesary AI\'s question?
Thanx you guys, that's <font color="green">EXACTLY</font> what I need to know! http://forum.shrapnelgames.com/images/smilies/cool.gif
I was vaguely sure of this, but I'm still a newbie to the modding aspect of SEIV. Since it looks like maybe things may be headed away from SEIV, I figure I better learn what I can while I can about it (LOL)... http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: SEIV - Nessesary AI\'s question?
I can't imagine a scenario where people would stop answering questions, except maybe if Shrapnel falls into a black hole?
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Re: SEIV - Nessesary AI\'s question?
Okay....., you read the intent of what I was saying wrong,...again.
Not once was I implying that people would ever stop answering questions. I was, actually, jokingly commenting on the fact that realistically more work will likely start being done on SEV than SEIV, so if I want to expand on any of the SEIV mods or what I like about them, then it certainly wouldn't hurt to learn how to do a little modding myself. |
Re: SEIV - Nessesary AI\'s question?
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Re: SEIV - Nessesary AI\'s question?
Sounds like an extremely good idea to me, and I certainly second the motion...
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