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-   -   SEV "Advanced Storage Techniques" Bug? (http://forum.shrapnelgames.com/showthread.php?t=30865)

tmcc October 11th, 2006 02:16 PM

SEV \"Advanced Storage Techniques\" Bug?
 
I received SEV yesterday and created my own race. one of the traits that I selected was Advanced Storage Techniques that should give a 25% boost to the amount of things you can have on a planet (vs 20% in SEIV). So either this is not working or planets in SEV are smaller than in SEIV. With this trait selected I can only fit 5 facilities on a domed huge planet and only 25 on non-domed huge planet. This is in contrast to 6 and 30 respectively in SEIV.

Fyron October 11th, 2006 02:21 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
AST only affects cargo. It affects all cargo though, including ships and bases. This is a welcome change, since the SE4 AST trait is extremely overpowered (it translates to 20% bonus in every resource, research, intel, etc.).

tmcc October 11th, 2006 02:28 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
Thanks for the tip. Definitely not "a welcome change" for me, so I guess I'll have to figure out how mod it back in. I agree that AST is VERY powerfull for only 1,000 points.

Do facilities shrink in SEV? I assume there is a reason that facility space is listed in Kt and not in number of facilities ala SEIV?

Raapys October 11th, 2006 02:32 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
Just for modding possibilities, as far as I know.

Fyron October 11th, 2006 02:47 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
The stock game does not take advantage of variable sized facilities, sadly.

There might be an ability to modify facility space on the planet. Look in Data\Description_Abilities.txt. If not, email MM and request one (se5 at malfador dot com).

And make sure to make your changes in a mod folder (which must now be in the GameTypes folder)! Leave the stock game intact. http://forum.shrapnelgames.com/images/smilies/happy.gif

Elsemeravin October 11th, 2006 02:55 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
Quote:

Imperator Fyron said:

There might be an ability to modify facility space on the planet. Look in Data\Description_Abilities.txt. If not, email MM and request one (se5 at malfador dot com).

Not incluided in the Ability.txt I got were it was not http://forum.shrapnelgames.com/image...ies/tongue.gif

Might have to ask for it.

Captain Kwok October 11th, 2006 02:56 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
Add the ability "Storage Facility Space Percent" instead or in addition to the current Storage "Cargo Space Percent". Note though that the it is not being correctly applied (ie 20% = 120% increase etc).

Captain Kwok October 11th, 2006 02:58 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
Quote:

Imperator Fyron said:...it translates to 20% bonus in every resource, research, intel etc...

That's not exactly true because you need to spread that 20% out over the 5 or so categories you mentioned... so it's like a 4% increase for each item if spread evenly. http://forum.shrapnelgames.com/image...ies/tongue.gif

Elsemeravin October 11th, 2006 03:07 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
Quote:

Captain Kwok said:
Add the ability "Storage Facility Space Percent" instead or in addition to the current Storage "Cargo Space Percent". Note though that the it is not being correctly applied (ie 20% = 120% increase etc).

Can you find this "ability" in the ability.txt file ? http://forum.shrapnelgames.com/image...s/confused.gif

Fyron October 11th, 2006 03:07 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
Every mineral world gets 20% more mineral miners. Every research world gets 20% more research labs. If you have 100 mineral miners and 100 research labs without the trait (200 total), you can then build 120 mineral miners and 120 research labs with SE4 AST (240 total, which is a 20% increase in total facilities). How is this not a 20% bonus to mineral production and to research?


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