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Wings 3d x-file exporter acting funny
Has anyone else suddenly had the Wings 3d X-file exporter stop working on them? For me, it's acting like everything is fine, but when I try to view the ships with the shipset viewer, there's nothing there. I get the firing points, engine glows, etc, as if there is a ship there, but the model doesn't display. I don't think I'm doing anything different, it just isn't working anymore.
The funny thing is, I've reinstalled the exporter and its still not giving me viewable x files. |
Re: Wings 3d x-file exporter acting funny
Attach the xfile, could be something simple.
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Re: Wings 3d x-file exporter acting funny
I paid for a registered copy of Milkshape, it worked fine until today. Now my registration has expired. WTF! I have an email into them and am awaiting their response. If they don't correct the problem, I will be very angry.
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Re: Wings 3d x-file exporter acting funny
1 Attachment(s)
Here is the file, I've renamed it because the forum wont let me attach x files. I'm putting off further edits to the model until I can get a look at it in-game.
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Re: Wings 3d x-file exporter acting funny
ZIP the x file then attach it. Be sure to include any textures too.
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Re: Wings 3d x-file exporter acting funny
1 Attachment(s)
Ok, try this...
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Re: Wings 3d x-file exporter acting funny
It has 248 vertices and no faces at all. If you haven't changed your software (upgraded?) and it was working before, double check your settings because it is not exporting all the information.
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Re: Wings 3d x-file exporter acting funny
What version of wings are you using? Can I see the .wings file so I can try reproducing the error? It seems strange that your model would have vertices but no faces, and I'm sure you could tell if you opened it up in wings - it would be invisible there, too!
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Re: Wings 3d x-file exporter acting funny
1 Attachment(s)
I'm using the only version of Wings that will even recognize the exporter, 0.98.36
The model looks fine in wings3d... In fact, when I export it to 3ds to paint it in deep paint, it's fine too. The only thing that doesn't work is exporting it in x format. I haven't modified any of the exporter settings. Do I need to? I've attached the wings file. |
Re: Wings 3d x-file exporter acting funny
Just a thought... have you tried fiddling with the scale factor (and maybe the model radius) in your shipset data files? I think you have to set the scale factor pretty big or small (either something like 400 or 0.0025) for it to scale properly - Wings models are scaled to small numbers like 3 or 5 units while SE5 models are expected to be hundreds of units across, if I recall correctly... If I had a working .X viewer I'd take a look at it but the current version of the DirectX SDK only works with Windows Vista or something so I'll have to revert to an old version in order to view the model http://forum.shrapnelgames.com/image...ies/tongue.gif
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