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-   -   SEV - to buy, or not to buy? (http://forum.shrapnelgames.com/showthread.php?t=33607)

Lancefighter March 4th, 2007 12:01 PM

SEV - to buy, or not to buy?
 
Heya folks, I am making my first appearance here in the SE 4/5 area. I am new to the space empires games, but ive played Space Empires: starfury, so i know a bit about stuff.

I have recently downloaded the demo, and played out 100 turns on quick start - It was fun, but i could use some help... my main problem is that my opponents (namely the amonkri) decided to do all this spy BS... They keep stealing plans and all that. (i ended up declaring war on them and putting a carrier fleet in one of thier systems)

Anyhow, the main point - Is SEV worth buying? It seems like a nice game, and its a nice change from the Civilization games I used to play.

Also... should I be colonizing every world i can? just spamming colonies everywhere, or build up a few of my colonies, the ones that are habitable, and large?

Thanks, -Lance

Suicide Junkie March 4th, 2007 12:48 PM

Re: SEV - to buy, or not to buy?
 
I reccommend picking up the package deal where you get SE4 with it. You can't go wrong with 7 years of mods and improvements.

SE5 alone depends at the moment. It is certainly improving continuously, so if you have patience, why not.

As far as colonization, do both. The most militarily useful strategy is generally to rush forward, claiming strategically important chokepoint systems and building resupply depots where nessesary, then backfill everything else as soon as you have a chance.
More colonies, more resources, more shipyards, more everything.
Some mods do allow for more than one level of development on a planet, but generally, you can still develop and expand at the same time without any problems.

Lancefighter March 4th, 2007 04:11 PM

Re: SEV - to buy, or not to buy?
 
Lol that wouold require me to actually explore... as it is, with the demo all I do is go out 3-4 systems, then colonise all I can. then I usally end up researching fighter tech and building a carrier... As it is, in the demo i cant seem to find anything as deadly as a carrier and 40+ fighters http://forum.shrapnelgames.com/images/smilies/happy.gif They seem to eat though a fleet in seconds, i suppose this may be just that there are no larger ships yet.

Also, I note that when I research newer ships, my best, say frigate, can beat any destroyer I put together. Is this intentional?

Err... is SEIV that much differnt than SEV?

lol enough talk.. thanks SJ.
I suppose this forum is more active than starfury :>

Atrocities March 4th, 2007 05:17 PM

Re: SEV - to buy, or not to buy?
 
Buy it yes. Very good game despite some minor UI issues.

Phoenix-D March 4th, 2007 06:18 PM

Re: SEV - to buy, or not to buy?
 
Quote:

Atrocities said:
Buy it yes. Very good game despite some minor UI issues.

Right, where have you put the real Atrocities? http://forum.shrapnelgames.com/images/smilies/wink.gif

Lancefighter March 4th, 2007 06:55 PM

Re: SEV - to buy, or not to buy?
 
haha from the demo, I see no UI issues... may just be me though. Ive not played the demo long enough to actually do anything though. The farthest Ive gotten is 100 turns in. http://forum.shrapnelgames.com/images/smilies/happy.gif

Btw, will the mods work with the demo?

Uncle_Joe March 4th, 2007 07:03 PM

Re: SEV - to buy, or not to buy?
 
If you like the demo, you'll like the game. No questions there.

I cant get past the glacial turn processing times and the generally poor pacing of the early game. But if you arent having problems with that or with the UI, then I would definately recommend you to pick it up.

Fyron March 4th, 2007 09:50 PM

Re: SEV - to buy, or not to buy?
 
Lancefighter said:
"Btw, will the mods work with the demo?"


Probably not.

Lancefighter March 4th, 2007 10:14 PM

Re: SEV - to buy, or not to buy?
 
Heh i suppose the best way to test if the mods work is to start them...

Glacial turn processing times? In my game, on my core-duo dell inspiron, it ran perfectly - perhaps 10 sec between turns(all the way to 100). My desktop runs a bit slower, but still no more than a minute between turns - all the way up to turn 40 or so (not gotten farther on desktop)

Ill have to get this game though... gonna check out SEIV also, i hear its not too bad either.

Kamog March 5th, 2007 04:16 AM

Re: SEV - to buy, or not to buy?
 
10 seconds between turns is really fast! Even 1 minute between turns is fast. Could it be because of dual core? I thought SEV doesn't take advantage of dual core yet?


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