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The map that will never be
Hi,
Sometimes during the development of dom3 I started to do a map, but since we made a random generator and some Lutes maps, I never finished it. The main problem is that I tend to be pedantic and I make maps in the same way I make sprites, pixel by pixel http://forum.shrapnelgames.com/images/smilies/happy.gif Not all the time, but often enough that I get tired of mapmaking. As I'm finished with the serpent cult (hmm, I forgot to make that undead hydra my brother suggested) I felt like doing something else. The recent map discussions and the interesting semirandom (that I didn't get to work properly http://forum.shrapnelgames.com/images/smilies/happy.gif ) inspired me to start up the old map. The map is supposed to be a east-west wrap around, originally made for about 10 EA nations with fixed starting positions, but a free start version will of course also be made. http://ulm.illwinter.com/dom3/wrapmap.jpg Here is the reason it will never get ready http://forum.shrapnelgames.com/images/smilies/happy.gif http://ulm.illwinter.com/dom3/niefel.jpg And here is one of the home sites of the nations in question. http://ulm.illwinter.com/dom3/marv.jpg I hope I will finish it some day. I have worked on it for about 12 hours today, so I'm making progress http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: The map that will never be
You make this pixel by pixel http://forum.shrapnelgames.com/image...es/redface.gif
You are very talentfull... But you are totally crazy http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: The map that will never be
KO,
You are insane, but it is looking beautiful. I can't wait for you to finish it so that I can play a few dozen games on it. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: The map that will never be
> You make this pixel by pixel
I do copy stuff, like mountains and trees, but then I suddenly feel like doing a rice field for Yomi, or the Great Irminsul for Ulm, and then I'm stuck for an hour or two. Perhaps three http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: The map that will never be
Excellent work. Please dont let it rot on your machine.
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Re: The map that will never be
Yes, it looks like it will be very nice!
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Re: The map that will never be
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Re: The map that will never be
Noice. Hope the thread title is incorrect.
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Re: The map that will never be
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Re: The map that will never be
Ahhh the little storage areas in big blank areas. Ive used those. And when they start seeming stale then you slightly rework them so you can keep pasting.
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