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Assassination n00b.
So, I'm very unfamiliar with assassination and all its variations.
I hear that an assassin cannot attack a target in a castle if friendly troops have control of the province. But you can attack in the castle if they haven't taken control? I've used assassins against independents so far. Do any of the spells or units allow you to target specific commanders, or is it a luck of the draw sort of thing? What happens if you have an assassin who's leading a few units. Can you assassinate then? Do they join in? Etc. Etc. Do you have general assassination advice, questions of your own, any directions you want to hijack the thread. Later I'll link in a couple assassin-y tee-shirts. |
Re: Assassination n00b.
Assassins attack a random enemy commander in a province. I have never attacked
a hidden unit, although that does not mean it's impossible. If the commander has bodyguards, your assassin spells may end up targeted at the bodyguards. If the assassin has bodyguards, they do not help him in an assassination attempt. If he has units that are automagically summoned, like for example the air elemental from the Bag of Wind, they will fight in the assassination attempt. As a rule, a well equipped assassin will take out 99% of the targets. As a rule, a well equipped assassin is a waste of equipment, because they usually die when a patrol catches them. An effective very early game assassin is anyone with a skull earing (5 death gems, summons a skeleton for 5 fatigue) An effective early game assassin has boots of flight, and a nasty weapon. Everything else is too much investment. My ex used late game assassins in Dominions II. I think I have a snapshot of her "creative" assassins somewhere. I considered them a hell of a waste of gems. For fewer gems you could get a thug that just takes out the damn province. As a matter of fact, her assassins did, when the patrols rooted them out. |
Re: Assassination n00b.
No spells or anything will change the random of who you attack.
No, the troops that you lead cannot help. But they do help save your assasin if he gets spotted and has to fight all of the defenders of that province. Troops that you summon CAN help you during an assassination. Some units will summmon automatically in combat, and as assissins they will get help. You can also give them equipment which provides a unit in combat and those will help you. Some equipment will also give you more attacks. Either because they attack on their own like the spirit helmet, or because they boost your number of attacks. |
Re: Assassination n00b.
I've always thought lifelong protection was one of the most awesome assassin items ever.
Jazzepi |
Re: Assassination n00b.
Blood magic. Never used it, never will. *shiver*
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Re: Assassination n00b.
What? You don't enjoy skinning 10 virgins for a pair of boots? Blood magic is the most awesome part of Dominons http://forum.shrapnelgames.com/images/smilies/laugh.gif
Jazzepi |
Re: Assassination n00b.
My favorite assassin combos typically involve bows and maybe eyes. Bow of war+eye of aiming has the potential to do over 100 points of damage in one round. Bow of botulf makes them no good as a commander, but you can lose your assassin, and ethereal crossbow can also be pretty useful.
Overall, bow of war+eye of aiming seems to yield the best results, as you can use the assassin in battles to fling some more arrows at the enemy. |
Re: Assassination n00b.
Not the crossbow that does 999 damage?
My favorite assassin is Lord of Night. He comes with so many benefits that its hard to think of a better choice. Its even hard to think of equipment to give him |
Re: Assassination n00b.
I believe that crossbow is etheral crossbow.
Jazzepi |
Re: Assassination n00b.
So, if I'm tired of those Astral assassinations R'lyeh keeps throwing at me, the answer might be more Earth Readers/Attendants to the Ancients/Indie commanders to up the count?
I've already got lead shields on my best casters, but that's quite expensive. |
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