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 Pretender Death 
		
		
		I had a question about pretenders dying. 
	If I have a basic wyrm pretender, with no paths in magic, then is there any disadvantage to him dying? It seems like the only thing he would lose would be his afflictions. Jazzepi  | 
		
 Re: Pretender Death 
		
		
		Well, you lose the time it takes to call him back, and he doesn't spread dominion until you do call him back.  Other than that, though, I think you're right. 
	He might gain more afflictions in the process of dying than he loses by coming back, though.  | 
		
 Re: Pretender Death 
		
		
		This is probably the best thing about a pathless pretender; Wyrms are especially great since their high regeneration gives them a much lower chance for battle wounds. 
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 Re: Pretender Death 
		
		
		Another reason why the kraken is so great. Especially since it has the affliction heal ability. 
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 Re: Pretender Death 
		
		
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 Re: Pretender Death 
		
		
		Is it? What is the precise effect of regeneration on acquiring afflictions, does anyone know? 
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 Re: Pretender Death 
		
		
		I'd suspected that. It seems to be something like 50% chance of afflictions (maybe as low as 25%) instead of 10%. Can anyone confirm with a quote and/or experimental data? 
	-Max  | 
		
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		Creatures with regen are %80 less likely to get afflictions. 
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 Re: Pretender Death 
		
		
		Varies with regeneration %. A lamia queen with a ring of regen and a monolith armor (regen 50+10+10=70%) is a lot less afflicted then a N4 blessed unit (regen 5% IIRC). 
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 Re: Pretender Death 
		
		
		Aha! I suspected the 80% figure was wrong. For instance, Bogus the troll (10% regeneration?) picked up 4 afflictions before dying in a fight with my D9-blessed Blindfighters. Things like that happen commonly, which led me to suspect that the regen benefit is a lot less powerful than a D9 bless, ergo 80% is way too high. 
	-Max  | 
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