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-   -   3.10 New Bug - Internal Alchemy (http://forum.shrapnelgames.com/showthread.php?t=36338)

void October 9th, 2007 07:14 AM

3.10 New Bug - Internal Alchemy
 
- Internal Alchemy INCREASES age by 15 instead of deduct age;


* Thousand Year Ginseng works correctly (well, not a bug but Internal Alchemy would make you curious on this)

* Huli Jing loses spy ability, hp and becomes "animal" in her animal form, but gained nothing? (Ed: I'm wrong on this, their map move is raised from 2 to 3 in animal form)

* T'c Alchemists has the Alchemy Bonus built in. Now I'm wondering when could we see a Alchemy Bonus icon..

The Huli Jing is a N3, AEWS 50%*3, AEWN25% mage, which is quite good for MA T'c. T'c also got a bunch of healers (20,30,40), nothing comparable with Arco priestress but still.

Oh, and MA TC have access to Flaming Arrow AGAIN! lol (alchemist F1A1W1E1N2,FAWE100%,FAWEN10%)

Sombre October 9th, 2007 07:43 AM

Re: 3.10 New Bug - Internal Alchemy
 
I didn't even notice the patch was out until you made this thread.

DrPraetorious October 9th, 2007 08:20 AM

Re: 3.10 New Bug - Internal Alchemy
 
You can probably fix internal alchemy with:

#selectspell "Internal Alchemy"
#damage -15
#end

But I'll check late this evening if that is true.

Dedas October 9th, 2007 08:50 AM

Re: 3.10 New Bug - Internal Alchemy
 
Is it right that not every hydra hatchling is sacred?

Jazzepi October 9th, 2007 09:03 AM

Re: 3.10 New Bug - Internal Alchemy
 
No, but every sperm is sacred.

http://www.youtube.com/watch?v=U0kJHQpvgB8

Jazzepi

Dedas October 9th, 2007 09:08 AM

Re: 3.10 New Bug - Internal Alchemy
 
Lol... http://forum.shrapnelgames.com/images/smilies/happy.gif

Sombre October 9th, 2007 10:07 AM

Re: 3.10 New Bug - Internal Alchemy
 
Okin just pointed out in IRC that hydras lose sacred forever once they lose a head.

Dedas October 9th, 2007 10:13 AM

Re: 3.10 New Bug - Internal Alchemy
 
Anyone noticed that arcoscephale now builds laboratories for half price?

Ok, this was old. I have to play Arcoscephale more. http://forum.shrapnelgames.com/images/smilies/happy.gif

Sombre October 9th, 2007 10:33 AM

Re: 3.10 New Bug - Internal Alchemy
 
We have another one pointed out in the IRC channel and now tested by myself.

Dance of the Morrigans has only worked once for me out of about 12 tries, with plenty of blood spilled. The time it worked, it turned the sky red as normal (that always works) and produced one morrigan, which attacked enemies only. If this spell isn't broken, then it needs to have a much higher chance of producing morrigans, because right now it sucks.

In the Pythium LA national description, right near the end, there's a typo - "specal" instead of "special".

I figure since this is a thread about bugs in 3.10 we should post about them here and discuss them a bit before possibly adding them to the buglist.

normalphil October 9th, 2007 10:59 AM

Re: 3.10 New Bug - Internal Alchemy
 
Not a bug, but Serpent Cult Standard Bearers have Lorcia armor, which makes them the only unit with it.


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