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Fortune Teller and stacking?
If you have multiple units with Fortune Teller (5) in one province, what happens? Does it become a 10% chance to stop a bad event, or is it two 5% checks to stop the bad event?
I'm looking at the Fortune Teller (5) units and trying to figure out how to use them. I guess the fortune telling ability is meant to be a subtle bonus rather than a strategic feature. =$= Big J Money =$= |
Re: Fortune Teller and stacking?
excellent question
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Re: Fortune Teller and stacking?
I think it stacks.
I say this only because I never saw a bad event land in my provinces with many fortune tellers. Not very hard to test. Take LA Ulm, Turmoil 3 Misfortune 3 and just stay in your home province building fortune tellers until you have 20. |
Re: Fortune Teller and stacking?
I think it is one roll for each, but I'm not sure.
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Re: Fortune Teller and stacking?
I'm pretty sure that the roll is done for each of them, too. So with n Fortune Tellers you only get a bad event in 100*0.95^n percent of cases.
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Re: Fortune Teller and stacking?
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Re: Fortune Teller and stacking?
Nice question. I have no idea. I guess it's a matter of turn sequence.
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Re: Fortune Teller and stacking?
Does Fortune Teller work on non-commander units? (I'm currently having #nobadevents 1 recruitables in my mod and would be intrested to hear if they actually work.)
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Re: Fortune Teller and stacking?
NTJedi:
That would be strange and overpowered, but as I love TC I will maybe check it today or tomorrow. |
Re: Fortune Teller and stacking?
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LA Ulm has fortune tellers (10), I took scales dom 10, turmoil 3, misfortune 3. Once I had 10 fortune tellers, I did not get any unlucky events, only lucky ones. I ran it for 3 years after I got to 10 fortune tellers. In the 1st year well I was recruiting fortune tellers I only had 2 bad events, one was your lab burned down however... http://forum.shrapnelgames.com/images/smilies/happy.gif The upshot of this is nations with fortune tellers can have misfortune 3 and view it has free design points. If the nation in question has cheap recruitable units, you can even consider turmoil 3 misfortune 3. Something I certainly never considered before and have always thought as a suicidal combination of scales. Fortune tellers are fun. http://forum.shrapnelgames.com/image...es/biggrin.gif |
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