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The AI Pretender design is insane!
I just took out an enemy pretender.
F9 W9 E9 S9 D9 N4! No wonder I have been fighting through some pretty bad terrain! |
Re: The AI Pretender design is insane!
That must be on impossible. All those extra design points put to use.
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Re: The AI Pretender design is insane!
I hate the way AI difficulty settings work...
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Re: The AI Pretender design is insane!
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Another bad side effect is the AI suffers more from bad scales... especially death scales and unluck scales. For better balanced multiplayer games with AI opponents I have to provide the AIs with their scales and sometimes even provide them their pretenders and dominion strength by editing the map file. |
Re: The AI Pretender design is insane!
I always hear about people putting in custom gods for the AI, but nobody ever posts that section of their map file. Come on, it can't be that long. I'm curious what people think would be a good AI opponent.
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Re: The AI Pretender design is insane!
Besides, it could be added to SemiRandom. Which can be used to randomly create an AI. Or at least choose from a list of suitable choices.
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Re: The AI Pretender design is insane!
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I don't have a good picture of what his scales are like because my dominion is pressing in but the lands I have been fighting through have had some pretty low population numbers. Something sure devastated the landscape and I strongly suspect it's bad scales despite all the points he put into his sage. When it's got gobs of points to spend it should put more into scales! |
Re: The AI Pretender design is insane!
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I have an AI as EA Argatha, which is a cold blooded nation, that took Cold2 instead of Heat0to3. http://forum.shrapnelgames.com/images/smilies/Sick.gif I might expect such silliness from Easy AI, but not Very Difficult or Impossible. |
Re: The AI Pretender design is insane!
I wish we could design the AI Pretends that we will face!
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Re: The AI Pretender design is insane!
But you can. Just set him as human and switch to AI on turn 1.
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