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Comments on the Belanai Story
Yes, I started a new story. I haven't bothered to try to dig my data off the old computer yet. Just lazy, I guess. http://forum.shrapnelgames.com/images/smilies/wink.gif Anyway, you are all welcome to leave any questions, comments, or observations you may have here.
You can find the story here: (link) PS. Thanks to SJ for his editorial help so far. |
Re: Comments on the Belanai Story
new chapter is up.
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Re: Comments on the Belanai Story
This is really a question about this forum software. Why is it that I can only edit the original post in a thread, and none of my replies to that thread?
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Re: Comments on the Belanai Story
I seem to have started reading it and then lost it.
Good so far. Except...'Belanai'...'Bologna'... |
Re: Comments on the Belanai Story
Thanks for the kudos, I'm glad you like it Narf.
P.S. Bologna? This is not Space Food Empires mod. :P P.S.S. Next chapter's draft is done. just need to edit... |
Re: Comments on the Belanai Story
New chapter is up here. Thanks again to SJ for all his editorial help. Enjoy!
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Re: 2400.7.1
See, this is why confirmation is important. Any proper chain of command, it goes (IMU) something like this: "Do this. Did you get the message?" "Yep, doing this. Did you get the message?" "Yep. Please advise when complete. Did you get the message?" "Yep. Will advise when complete." "Done now. Did you get the message?" "Yep." "Echo." "Echo."
With, of course, quotage of previous messages. Lots of 'paperwork', but at least everyone not only knows what's going on, everyone knows that everyone knows what's going on. And that last is important, however trivial or useless it may appear. |
Re: Comments on the Belanai Story
I posted there on the idiocies of their 'chain of command' methods.
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Re: Comments on the Belanai Story
Quote:
I'm sure I'll get it if I sleep over it, maybe. :faint: |
Re: Comments on the Belanai Story
heh. good point there, Arralen.
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