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Polod
1 Attachment(s)
Hello.
This is what I've been working on recently. It adds a new nation - Polod, which is based (VERY) loosly on polish legends. As of now there are two eras (EA, MA). The sprites and desriptions need a little more work, also I'd like to add a few pretenders and some more spells - just didn't have enough time. Pretenders: http://img143.imageshack.us/img143/9567/thmbpretco9.jpg Heroes: http://img504.imageshack.us/img504/7...bheroesre7.jpg Summons: http://img375.imageshack.us/img375/7...summonsqj8.jpg http://img135.imageshack.us/img135/8...monsnewpr9.jpg EA Recruits and Flag: http://img98.imageshack.us/img98/798...unitseafh5.jpg MA Recruits and Flag: http://img49.imageshack.us/img49/675...unitsmadi8.jpg /edit Fixed a bad attachment - it was a version without spell for MA /edit Fixed MA - now archers showing, not molochs http://forum.shrapnelgames.com/images/smilies/wink.gif Added 2 spells, one for EA and one for MA /edit Added 2 pretenders and summons - descriptions still need more work :/ ------------------------------------------------------ Question - what is the real cap on Names ?? In the manual it says its 159, but if I exceeded 150 the game crashed... In the end I had to sacrifice Vegetables names to make mine work... http://forum.shrapnelgames.com/images/smilies/frown.gif |
Re: Mod - Polod
Unfortunately I don't think I'll have a chance to download this at home for several days (going away), but the graphics look fantastic! Nice work!
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Re: Mod - Polod
I'd also be interested to hear about the name problem.
Are there any nametypes that are only used in some ages. Oceania should be free in LA, Pythium female in EA and MA, etc. |
Re: Mod - Polod
Yeah there is a name cap.
151 and upwards don't work. Everything below does. |
Re: Mod - Polod
Uhuh.
Another question - is there a way to set names to heroes other than creating new nametypes ? |
Re: Mod - Polod
Very cool looking mod. If I get some free time I'll try it, but that being said, I must confess to being rather ignorant of Polish (or Polish-inspired) Myth. So at first glance I can't help but wonder: Why is that guy riding a giant rooster? Why do they summon a giant rooster? What is that skinny white summon-thingy below and to the right of the giant rooster? And why doesn't their flag have a rooster on it?
I'm all for flavor text and would love to hear what exactly inspired this mod and perhaps get some answers to my horribly irreverent questions. http://forum.shrapnelgames.com/images/smilies/cool.gif Looking forward to trying this out soon! |
Re: Mod - Polod
First off - fixed a bad attachment, now MA also has new spells.
Second - That man riding a rooster is Jan Twardowski, who was a "mage"(well, to be exact, "czarnoksieznik" translates into warlock...) at the polish king's court. There are many legends about him, but most state that he gained his powers in magic by signing with a devil, who he later tricked. Some of the legends state that he is now on the moon (!!) and some of these state that he got there riding a big rooster http://forum.shrapnelgames.com/images/smilies/happy.gif, others say that the devil tried to get his soul by force, but dropped him on the moon when Twardowski started praying. Also, one of the legend's versions state that the devil made for him a whip made of sand, and so this is the weapon my hero uses http://forum.shrapnelgames.com/images/smilies/wink.gif About the rooster - polish legends state that this is the form of a basilisk, but seeing as there already is a basilisk in the game, I just twisted/invented something new http://forum.shrapnelgames.com/images/smilies/wink.gif That skinny thing is a Buka - according to polish folklore it is the devil that was tasked with overseeing witches, so that they don't do anything too evil. It is supposed to have the apearence of a big bony devil. I twisted it a little. |
Re: Mod - Polod
Well, being from Poland I can surely help with that mod later. But why name like that?
And I think Polish mythology would rather fit MA and LA, at least EA would be rather some common slavian nation. |
Re: Mod - Polod
Awesome! Thanks for the enlightenment Leonn! I thought the giant rooster might have been a basilisk, but, like I said, I don't know anything really about Polish mythology so it could have been they just really like roosters! http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Mod - Polod
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