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Death Bless and Seeking Arrow
Does a blessed unit (prophet or shroud) with a death bless cause more affliction with ritual army killing spells and assassination spells like seeking arrow?
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Re: Death Bless and Seeking Arrow
Some guy said that they did in the past.
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Re: Death Bless and Seeking Arrow
IIRC Kristoffer himself said initially was like a bug, or an unwanted feature, but then it was left in the game. So yes. :)
About Seeking Arrows I have my doubts though. Maybe the only affliction it can cause is its natural Chest Wound, maybe not. :confused: |
Re: Death Bless and Seeking Arrow
I believe so.
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Re: Death Bless and Seeking Arrow
I'm pretty sure that seeking arrows can cause any kind of affliction, in a recent game I had my units hit by seeking arrows receive disease afflictions and never-healing wounds.
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Re: Death Bless and Seeking Arrow
Yep it does!
I tested it a long time ago and you do a lot more afflictions with for example flames from the sky cast by a shrouded mage. |
Re: Death Bless and Seeking Arrow
Still not a reason to take a death bless I'd say before everyone gets to enthousiastic about it.
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Re: Death Bless and Seeking Arrow
Depends. Taking a mid level death bless with a nation that wants access to death and has combat mages who can use spells like bladewind to maximise that affliction bonus makes sense. It's just something to be factored in.
I think the death bless is a bit over-maligned. It is downright evil with Tomb Kings sacred archers. |
Re: Death Bless and Seeking Arrow
I think it is something you want for your mages, if you've strong sacred battle ones or access to shroud of battle saints. For the troops seems a bit a waste the most of the times, when a melee unit attacks another you want the enemy dead, not afflicted, Death seems a poor and unuseful synergy with everything you want for making your melee sacreds fight better (water, fire, whatever).
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Re: Death Bless and Seeking Arrow
Quote:
If you have plentiful melee sacreds, then it can be worth going for the D9 bless (especially with sacred mages to take advantage as well). Not only do you get nifty magic weapons with some AN damage, but now your sacreds can completely ruin thugs/SCs in the first couple of hits. If you can't make those guys hit for 100 damage through 30 Prot, then you can neutralize the threat with afflictions. |
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