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Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age
The theme of this game will be Blood Nations. Being a blood nation doesn't necessarily mean you have to be a blood superpower like Mictlan or Lanka to play (though they certainly qualify). The only rules to nation selection are that your nation has to have at least one nationally recruitable mage with at least Blood 1 (not just randoms that include Blood). This mage may be Capital Only if he's all you have.
Betelgeuse Game Status page on Llamaserver: http://www.llamaserver.net/gameinfo.cgi?game=Betelgeuse =====Statistics===== Settings - Magic Sites at 50. Magic Research at difficult. Gold Income at 125%. Renaming on. All others at default for now, but additional settings may be suggested. Mods - chrispederson's Conceptual Balance Mod 1.44 http://forum.shrapnelgames.com/attac...3&d=1233461962 Streamers & Standards http://forum.shrapnelgames.com/showthread.php?t=39989 Single Age Complete http://forum.shrapnelgames.com/attac...9&d=1212179279 Edit: Link has been fixed for Single Age Complete Map - Map is Asia Twist which can be found here: http://forum.shrapnelgames.com/showpost.php?p=649938 Hosting - Hosting will be every 27 hours with Quickhost on to start with. After 20 turns we'll change to 48 hours. Size - We now have 14 players. We're willing to accept one or two more players Diplomacy - As in my other game, Sol, Diplomacy is really up to the players. Just note that treachery certainly won't win you any new friends, and if your victim has friends of his own to back him up, you might find yourself in over your head. Victory Conditions - Victory Points. You must hold 6 Capitals for 3 consecutive turns. If you are in a siege, the defending nation counts as holding the province. =====Players===== Nations signed up: - EA Lanka: Starshine_Monarch - EA Sauromatia: JimMorrison - EA Mictlan: chrispederson - EA Hinnom: P3D - EA Abysia: DryaUnda - MA Pangaea: rtyffg - MA Vanheim: Alpine Joe - MA Jotunheim: klagrok - LA Abysia: Dragar - LA Ulm: Incabulos - LA Gath: pyg - LA Marignon: Apsophos - LA Mictlan: Scarlioni - LA Utgard: Stretch =====Status===== We have now started and are no longer accepting new players. Thanks to QM for allowing us to start quicker. |
Re: Betelgeuse - Blood Nations CBM Single Age - Recruiting
LA Abysia please
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Re: Betelgeuse - Blood Nations CBM Single Age - Recruiting
EA MickeyLand please.
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Re: Betelgeuse - Blood Nations CBM Single Age - Recruiting
Does MA Pangaea qualify? If it does, then i'd like to take them.
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Re: Betelgeuse - Blood Nations CBM Single Age - Recruiting
Pandemoniacs are indeed recruitable Blood mages, so yes, they qualify.
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Re: Betelgeuse - Blood Nations CBM Single Age - Recruiting
Holding 9 capitals for 2 years sounds like a bit much. I doubt people will want to play a further 24 turns when it's already obvious who's won.
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Re: Betelgeuse - Blood Nations CBM Single Age - Recruiting
Hm. you're probably right. Does 6 capitals sound more reasonable?
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Re: Betelgeuse - Blood Nations CBM Single Age - Recruiting
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God I am so tempted, I had wanted to do a game with this theme for awhile. :p |
Re: Betelgeuse - Blood Nations CBM Single Age - Recruiting
Yeah, if you can hold all the victory points for 24 turns without ever losing them, you're probably fighting nothing but scattered barbarians anyway...
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Re: Betelgeuse - Blood Nations CBM Single Age - Recruiting
ooh I didn't pay attention the small details I saw blood and my mind blanked. if you can hold them 5 turns you can hold them 12.
Like folks have said 3 turns is the standard. I think with those victory conditions the people waiting for the eventual winner's timer to countdown would end up going AI and would find it hard getting subs. Although that has given me an idea for a game/map.. |
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