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-   -   Construction 8 (http://forum.shrapnelgames.com/showthread.php?t=42249)

Akela February 10th, 2009 10:52 PM

Construction 8
 
Is there any reason to learn Construction past 8? All the magic items in the manual can be made with 8 or lower.

Akela February 10th, 2009 10:53 PM

Re: Construction 8
 
Uh...never mind

Omnirizon February 11th, 2009 12:42 AM

Re: Construction 8
 
actually, the question is:
"is there a reason to learn 8 at all?"

of course, there is. but going from 6 to 8 is a _big_ step (especially on difficult research). getting to 8 and having the artifacts you want (or any artifacts at all, for that matter) available isn't guaranteed. if I do decide to research to 8 and their aren't artifacts I wanted available, then I've really wasted a _bunch_ of research time. is it worth it to take the risk and go for it? or do I just forget it and reach for worthwhile summons and strong evoc?

I think that's the question. Whenever I go for Const8, I'm always disappointed, someone else seems to always rush straight for it and make everything.

Kadelake February 11th, 2009 06:28 AM

Re: Construction 8
 
It's a gamble. In all my games I've been lucky enough to reach Con 8 a turn or two before anyone else and it has won me the games. Of course the effectiveness depends on your nation and other factors. As a Sauromatia who has lucked out on site searching and has a huge death income The Chalice is really invaluable (for tartarian spam):)

Dedas February 11th, 2009 06:55 AM

Re: Construction 8
 
Mmmm... tartarian spam. Wonder what it taste like?

llamabeast February 11th, 2009 07:06 AM

Re: Construction 8
 
Really, really nasty I reckon.

calmon February 11th, 2009 07:10 AM

Re: Construction 8
 
With CBM forge of the ancient is at 9 which makes it quite usefull.

Ironhawk February 11th, 2009 01:58 PM

Re: Construction 8
 
Quote:

Originally Posted by Akela (Post 673738)
Is there any reason to learn Construction past 8? All the magic items in the manual can be made with 8 or lower.

Its been proven to be technically possible (tho not realistic) to research to Const 12. Doing so enables you to construct the unique indy items, should you choose to do that.

rdonj February 11th, 2009 06:25 PM

Re: Construction 8
 
There are also several spells at construction 9, not generally considered the most powerful in the game but they can be useful nonetheless.

Meglobob February 11th, 2009 07:58 PM

Re: Construction 8
 
Quote:

Originally Posted by Omnirizon (Post 673753)
actually, the question is:
"is there a reason to learn 8 at all?"

of course, there is. but going from 6 to 8 is a _big_ step (especially on difficult research). getting to 8 and having the artifacts you want (or any artifacts at all, for that matter) available isn't guaranteed. if I do decide to research to 8 and their aren't artifacts I wanted available, then I've really wasted a _bunch_ of research time. is it worth it to take the risk and go for it? or do I just forget it and reach for worthwhile summons and strong evoc?

I think that's the question. Whenever I go for Const8, I'm always disappointed, someone else seems to always rush straight for it and make everything.

Why do people rush for construction 8?

Simple, it is one of the easiest ways of winning the game.

Research to const 8, grab no. 1 chalice before anyone else, then make a mad dash to tarts for a good chance to win. Signing lots of long term NAPs helps alot.

Also, well at const 8, try to pick up, the following very, very useful artifacts:-

Sceptre of Dark Regency
The Sickle Whose Crop is Pain
Hammer of the Forge Lord
The Stone Sword
The Ruby Eye
Tome of High Power
The Ankh
Black Book of Secrets
The Tome of Gaia
The Gift of Kurgi
Soulstone of Wolves
Aegis

Those, along with the chalice should give you a good chance of winning. When following such a strategy make sure you design your pretender with const 8 and the endgame in mind. Any bless you get or other benifit, such as research or site searching or ability to make a wide range of magic items or cast rituals is just a very good bonus.


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