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-   -   CBM Cavalry (http://forum.shrapnelgames.com/showthread.php?t=42372)

Radio_Star February 21st, 2009 11:09 PM

CBM Cavalry
 
I'm wondering what everyone's favorite CBM cav unit is. I've been scanning over some of the cost changes in the mod and a few things have already jumped out at me:

1. Serpent Cataphracts. Already a decent unit, they get a 25% cost reduction and their resource cost cut almost in half. 45 gold and 29 resources for, essentially, nearly 40 HP at 17 prot with decent defense, a 15 damage range 3 animal attack, and a beast form with (if memory serves) -more- morale than the original. Please, sir, may I have some more?

2. Royal Guard. A universal 40% reduction puts these guys in an odd position. While lance-less and with slightly below average protection for their weight class, they pack kite shields which dovetail beautifully with the mass of bolts that Marignon likes to throw out and they also carry an enormous 19 defense.


Honorable mention goes to the Equite. While their stats are still nothing to write home about, they got a significant cost reduction. Decent move and a light lance gives a powerful one-shot flank option.


I've always considered cav units to be something of a niche/luxury, but CBM looks like it's out to change that.

Any other contenders for CBM heavyweights?

VedalkenBear February 21st, 2009 11:13 PM

Re: CBM Cavalry
 
I like Marverni's Eponi Knight in CBM.

thejeff February 21st, 2009 11:59 PM

Re: CBM Cavalry
 
I don't think the Serpent Cataphract isn't quite that good, since the riderless serpent doesn't stick around after the fight.

Radio_Star February 22nd, 2009 12:55 AM

Re: CBM Cavalry
 
Forgot to mention the 3(!) enc on cataphracts .. which seems a bit strange.

JimMorrison February 22nd, 2009 03:26 AM

Re: CBM Cavalry
 
Quote:

Originally Posted by Radio_Star (Post 675985)
Forgot to mention the 3(!) enc on cataphracts .. which seems a bit strange.

There is no Melee Enc from gear on cavalry. Apparently, mounts will never tire out faster, no matter how much steel you strap to their back. ;) So the 3 Enc, is Base Enc for the unit.

Meglobob February 22nd, 2009 03:40 AM

Re: CBM Cavalry
 
My favourite cavalry in vanilla has always been La Tien Chi's Ancester Vessels with a W9 bless. Those guys really rock and give that cavalry feeling of a unstoppable charge that smashs anything in there way, rather like the Rohan cavalry charge in LoTRs Return of the King.

I have not really looked at CBM cavalry but those royal guard/serpent cataphracts look interesting, I will put it on my, 'to look into list'.:)

I like the graphics for Jomon cavalry, (the banners are nice, when you have a bunch of them) but they are not very effective on the battlefield or easily massed. Has CBM improved those or are we waiting for K.O.'s new Jomon in a future patch?

Endoperez February 22nd, 2009 04:40 AM

Re: CBM Cavalry
 
Quote:

Originally Posted by JimMorrison (Post 675994)
Quote:

Originally Posted by Radio_Star (Post 675985)
Forgot to mention the 3(!) enc on cataphracts .. which seems a bit strange.

There is no Melee Enc from gear on cavalry. Apparently, mounts will never tire out faster, no matter how much steel you strap to their back. ;) So the 3 Enc, is Base Enc for the unit.

Actually, most heavy cavalry units have base encumberance 5 instead of 3 (base human). So the horses do tire a bit faster, but the serpents don't.

Wrana February 22nd, 2009 11:33 AM

Re: CBM Cavalry
 
Aren't Serpents Cold-Blooded? If no, they should be...
As for cavalry as such, I like Tien Chi ones (or Sauromatia), with composite bows and light lances. You just can't compete with their sheer versatility...

Tolkien February 22nd, 2009 12:17 PM

Re: CBM Cavalry
 
If serpent cataphracts count, I'm nominating Machaka's spiders. Because they are just that awesome.

I've also always had a soft spot for Black Knights/Templars.

Radio_Star February 22nd, 2009 01:36 PM

Re: CBM Cavalry
 
I should've mentioned the Tien Chi cav! The cost stayed about the same, but their base precision went from 8 to 10, so they effectively got a 3 point boost. Very, very nasty little buggers.

Jomon's cav got an enormous boost. They picked up a second attack; warhorse hoof as opposed to regular hoof and a price drop. Unfortunately, they were so dismal in the first place and the rest of Jomon's troops got a significant cost reduction that they're still kind of lost in the shuffle.


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