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-   -   WW2 German Mod (http://forum.shrapnelgames.com/showthread.php?t=42824)

Marcello April 11th, 2009 05:51 AM

WW2 German Mod
 
Currently I am making a WW2 German mod.
Taking advantage of the fact that the West German OOB is almost completely empty between May 1949 and October 1954 and there are plenty of WW2 german icons available in SPMBT I plan to make a mod making WW2 german units available in that timeframe.
It will contain all the AFVs for which there are icons available
such as Panther, Jagdpanther, Panzer IIIs and IVs, Jagdpanzer IV, Stug III and IV, Hetzer, Nashorn etc. (essentially nearly all mid-late war armor, except Tiger and some exotic variants) and a basic complement of Wermacht infantry and artillery units, as well as some Luftwaffe stuff if possible.
Just to let you know.

Double_Deuce April 11th, 2009 08:17 AM

Re: WW2 German Mod
 
Excellent idea. Good for those what if scenario's going out past 1946.

iCaMpWiThAWP April 14th, 2009 08:44 PM

Re: WW2 German Mod
 
it would be cool to strafe the wermacht with sabres and fagots, are you going to add anything to the other powers? if the war had continued several projects would have been completed, like the flying pancake

Mobhack April 14th, 2009 11:06 PM

Re: WW2 German Mod
 
Quote:

Originally Posted by iCaMpWiThAWP (Post 685787)
it would be cool to strafe the wermacht with sabres and fagots, are you going to add anything to the other powers? if the war had continued several projects would have been completed, like the flying pancake

If the war had continued, then Berlin would have had delivery of one bucket of instant sunshine. The dose would have been repeated as required till someone gave up. Japan got two and caved.

All the gee-whiz Nazi waste-of-time Wunder-Waffen projects would have been of no consequence put beside that small fact. (Even if that bunch of idiots could have managed to actually produce some of them in the first place.)

Andy

Marek_Tucan April 15th, 2009 02:52 AM

Re: WW2 German Mod
 
Quote:

Originally Posted by iCaMpWiThAWP (Post 685787)
it would be cool to strafe the wermacht with sabres and fagots, are you going to add anything to the other powers? if the war had continued several projects would have been completed, like the flying pancake

It'd be nice to see say Super Pershing... Nuclear-armed B-36 is out of the scope of the game I'm afraid ;)

Mobhack April 15th, 2009 09:14 AM

Re: WW2 German Mod
 
Quote:

Originally Posted by Marek_Tucan (Post 685826)
Quote:

Originally Posted by iCaMpWiThAWP (Post 685787)
it would be cool to strafe the wermacht with sabres and fagots, are you going to add anything to the other powers? if the war had continued several projects would have been completed, like the flying pancake

It'd be nice to see say Super Pershing... Nuclear-armed B-36 is out of the scope of the game I'm afraid ;)

No it is not. Just pull the plug on the PC when it appears over the battlefield...

Andy

DRG April 15th, 2009 09:15 AM

Re: WW2 German Mod
 
The entire reason winSPWW2 extends 16 months past August 1945 is so these type of "what- if" fantasy's can be played out.


Don

halstein April 15th, 2009 09:21 AM

Re: WW2 German Mod
 
Read one story one time, when they decided to use the Me 262 as afigther, and not as a figtherbomber. Some early sucsess, and then they were grounded for lack of fuel, and their runways got bombed at nigth.

The war was prolonged so the story ended with "Dawn came early to Berlin that day".

DRG April 15th, 2009 09:59 AM

Re: WW2 German Mod
 
Imagine this scenario because had the war in Europe gone on to August 1945 there is NO doubt it would have ended this way

-- Imagine the Seelow heights battles had been delayed to the end of July and Russian forces had not yet entered Berlin. One morning Berlin is incenerated in a blinding light in full view of 1 million Russian ( and German ) troops and suddenly the war is over

It's one thing to hear about it happening on a distant island. Quite another to have it happen in front of a million front line troops many of whom are expecting to die in the final assualt.

Methinks the postwar might have been quite a bit different

Don

Imp April 15th, 2009 11:33 AM

Re: WW2 German Mod
 
Quote:

No it is not. Just pull the plug on the PC when it appears over the battlefield...

Andy
Made me giggle

For those of you who want to nuke a "friend" heres a little app just type his address into google maps & select your bomb
All done "In the best possible taste" of course
http://www.carloslabs.com/node/16


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