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Noobs & Vets: Rise of the AI Menace. EA, BI. Game Over. Team ACGHHS wins!
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Game Status: The game is over. Team ACGHHS winning by concession @ turn 55.
Noobs and Vets game information links: www.dom3minions.com/~nav/scores.html (score graphs) www.dom3minions.com/~nav/bin/nav_chk.cgi (turns received) www.dom3minions.com/~nav/stats.txt (staling data) Here are the settings for the first game in the planned three game series: Era: Early Age ......... Magic Research: Standard ........... Special Site Frequency: 45 .... Indy strength: 4 Score Graphs: On .. HOF Entries: 15 ............................ Random Events: Common ..... M/R/S Multiples: 100 Renaming: On ........ Starting Provinces:1 ..................... Mods: BI 2.1G, Custom AIs .... Server: Dom3Minions Admin: Septimius Severus Custom AI design and placement: Gandalf Parker E-mail Address for Turn Submission: nav@dom3minions.com Team Forums: Noobs & Vets HQ Map Editor/Chat Utility: Scriblink Online Whiteboard (link courtesy of Gandalf) Hosting Interval and Delays: First 10 turns @ 32 hours, 8 hours will be added every 10 turns thereafter with the maximum to be decided by consensus. Most delays (under 24 hrs) will be granted if accompanied by a PM to the admin(s), a forum post, and a reasonable amount of notice. Alternates/subs should be utilized for longer delays. There will be no rollbacks for any reason. Nation Selection: Nation selection will begin once all human team slots have been filled and will be conducted via ordered list method. Vet team captains will receive first nation choice before the ordered list is resolved. After the resolution of the ordered list, swaps will be allowed from the unassigned pool. AI nations will then be assigned whatever is left. Map and team placement: A randomly generated map will be used and starting locations defined as follows: The AI team in the center, with human teams placed to the north, south, east, and west of the AI team. Secondary/optional starts for the AI team may also be added. A neutral party will place teams into the predefined starting locations. By default the two most experienced players on each human team will be placed in the front or center with the noobs on the flanks or in the rear using the team roster below unless otherwise requested by team captains. Team composition and qualifications: The teams will consist of 5 teams of 4 players each. The first four teams will be played by human players, the fifth by AI nations. Each human team will be composed of: 1 veteran Captain: 3 or more years of Dominions experience and/or Hall of Fame member. 1 intermediate level Lieutenant: 1 to 3 years of Dominions experience. 2 noobs: 1 year or less of Dominions experience. 2 alternates (optional but highly recommended). Alternate slots may be filled by either noobs or intermediate level players but not by vets. Team Captain rights and responsibilities: Captains are responsible for their teams overall strategy and welfare, have the right to veto additions/deletions to their team (in consultation with the game admins) and alter/decide nation assignments, are charged with ensuring their team has alternates or subs available, and have final say over individual nation placement within their placement zone. Communication: Teams may use the forums I have created here or make their own, use chat, e-mail, PM, in-game messaging, or any other method of communication they wish. Victory Conditions: Eliminate every other team including the AI team or be the last team standing. <table width="711" border="1" bordercolor="#000000" cellpadding="4" cellspacing="0" height="285"> <col width="43*"> <col width="43*"> <col width="43*"> <col width="46*"> <col width="40*"> <col width="42*"> <tbody><tr valign="TOP"> <td width="17%" align="center"> Team Name</td> <td width="17%" align="center"> The Mysterios </td> <td width="17%" align="center"> Deva's Darlings </td> <td width="18%" align="center"> The Blessed Ones </td> <td width="15%" align="center"> ACGHHS </td> <td width="16%" align="center"> The AI Menace </td> </tr> <tr><td align="center" valign="top">Team Captain Nation/Status </td><td align="center" valign="top">Agema Lanka :aol:</td><td align="center" valign="top">DrPraetorious Neifelheim :aol:</td><td align="center" valign="top">AlgaeNymph Helheim :aol:</td><td align="center" valign="top">chrispedersen Mictlan :aol:</td><td align="center" valign="top">Mag Abysia :rip: </td></tr><tr><td align="center" valign="top">Lieut/AI God Nation/Status</td><td align="center" valign="top">Frozen Llama Yomi :rip:</td><td align="center" valign="top">Frank Trollman Ulm :aol:</td><td align="center" valign="top">Stagger Lee Tir' na' Nog :aol:</td><td align="center" valign="top">Squirrelloid Sauromatia :aol:</td><td align="center" valign="top">Mali C'tis :rip:</td></tr> <tr><td align="center" valign="top">Player/AI God Nation/Status</td><td align="center" valign="top">Septimius Severus Fomoria :aol:</td><td align="center" valign="top">pyg Hinnom :aol:</td><td align="center" valign="top">RabbitDynamite T'ien C'hi :computer: </td><td align="center" valign="top">chrispedersen Pangaea :aol:</td><td align="center" valign="top">Grenc Ermor :rip:</td></tr> <tr><td align="center" valign="top">Player/AI God Nation/Status</td><td align="center" valign="top">Agusti Kailasa :aol:</td><td align="center" valign="top">Illuminated One Caelum :aol:</td><td align="center" valign="top">viccio Vanheim :computer:</td><td align="center" valign="top">GrudgeBringer Arco :aol:</td><td align="center" valign="top">Riora Agartha :rip:</td></tr><tr><td style="vertical-align: top;" align="center">Team Advisor </td><td style="vertical-align: top;" align="center">Executor </td><td style="vertical-align: top;" align="center">None </td><td style="vertical-align: top;" align="center">Micah </td><td style="vertical-align: top;" align="center">None </td><td style="vertical-align: top;" align="center">N/A </td></tr><tr valign="TOP"><td width="17%" align="center">Alternate </td> <td width="17%" align="center"> Tam-Lin </td><td width="17%" align="center"> CuriousCat </td><td width="18%" align="center">PsiSoldier</td><td width="15%" align="center">shard </td> <td width="16%" align="center"> N/A </td> </tr> <tr valign="TOP"> <td width="17%" align="center"> Alternate </td> <td width="17%" align="center"> sum1lost</td> <td width="17%" align="center"> Tarrax </td> <td width="18%" align="center"> Makinus </td> <td width="15%" align="center"> SciencePro </td> <td width="16%" align="center"> N/A </td> </tr> </tbody></table> And don't miss the next game in this exciting and innovative series featuring:
Historical links: NvV, NvVII, NvVIII, NvV Noob Forum Archives, NvV Vet Forum Archives, NaV Concept Thread |
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
The story so far:
In the aftermath of the vets defeat in NvV III, noobs and vets now co-exist peacefully. The old animosities are forgotten and new lasting bonds of friendship are forged. Groups of former enemies come together forming mixed clans. The old ways are not long forgotten, however, and constant feuding between clans is the order of the day. Till one day a new sinister threat emerges. Noobs and vets must now come together to fight this new scourge that threatens the existence of both races and of the clans themselves. This new breed of enemy are without feeling or emotion of any kind. Cold and calculating their bloodlust knows no end. Can the mixed clans of noobs and vets come together long enough to defeat this common enemy? And if defeated which clan will then assume rulership over the world and put an end to this endless quarreling once and for all? |
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
I might join this one. I suppose I'd be the intermediate slot. Are we supposed to pick our nation now or wait till teams are created.
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
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There are alot of games starting now but they are mostly FFA type games, so hopefully there will be enough players (especially vets) who remain free enough to join a good team game. |
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
I've been following this thread for a bit and have interest in playing. I had a lot of fun with Sept. S., rdonj, and the gang in NvV I, a quick defeat in Yanging, and bailed out of boredom in a third game (Blood nations something). I have fairly considerable SP experience so I think I fall somewhere between intermediate and noob. I would be especially interested in being on a team with rdonj (please play) as I felt we had a good thing going in NvV I.
I also have some modding ability and can help there if needed. |
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
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I think we're going to have trouble getting vets to play in this game though. Many of them are pretty busy as of late, and NvV burned out quite a few of them. Plus I can't see vets really wanting to kill AIs. It might be best to just have intermediate players and noobs, the game would have a better chance of getting off the ground that way I think. |
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
I am not sure I understand the whole thing but it looks like fun...
I don't know if I am considered a Noob, but I am not on the same level as a lot of the others as I never played SP and just ask a lot of questions (hence my Captain Status).:up: |
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.
I will play. I am a noob.
And I think the noobs should get first choice of races. |
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