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-   -   Map/Settings Recomendations for 6-player MP (http://forum.shrapnelgames.com/showthread.php?t=44026)

Mysterio September 28th, 2009 07:23 AM

Map/Settings Recomendations for 6-player MP
 
Hi,

I'll be starting a 6-player MP game with fellow Dom3 newbies I know outside of the Dom3 online community, so I'm looking for map and settings recommendations. Oh wise Dom3 players, please guide me! :) It will be a MA game. Our previous game was played on Six Lands.

Thanks!

Jarkko September 28th, 2009 08:59 AM

Re: Map/Settings Recomendations for 6-player MP
 
Six lands is a very nice map for six players :)

Desert Eye is a map I personally like a lot, although it might be a bit big for six players. You could of course add in 6 AI nations to make it (very) crowded and give each player an AI opponent, or take it easy and start spaced out with just the six of you (at least everybody gets should get some proper research done and get into the world of summons and items in earnest :) ).

Gandalf Parker September 28th, 2009 09:43 AM

Re: Map/Settings Recomendations for 6-player MP
 
A major consideration on choosing a map is the province-to-payer ratio. That tends to go far toward deciding how the game will run.

The Dom3 developers call a "small" game to be 10 provs/player, a "medium" is 15, and a "large" is 20. So a Small game for 6 players would be a 60 province map. Medium 90, and Large would be 120 provinces.

For a fast blitz game you might go as low as 5/player (30 prov map) and for a long role playing game you can go higher than 20/player.

Jarkko September 28th, 2009 10:11 AM

Re: Map/Settings Recomendations for 6-player MP
 
Quote:

Originally Posted by Gandalf Parker (Post 712339)
The Dom3 developers call a "small" game to be 10 provs/player, a "medium" is 15, and a "large" is 20.

[NITPICK MODE ON]
I am pretty sure the small random map creates a map that has 5 provinces per nation and random medium map is 10 (I've not created a large random map, but I seem to remember it would be 20 provinces per nation). Thus I would almost like to guess the devs call a small map a map with 5 provinces per nation :)
[NITPICK MODE OFF]

Gandalf Parker September 28th, 2009 07:30 PM

Re: Map/Settings Recomendations for 6-player MP
 
Firstly my apologies. Since I am no longer staff, or even a moderator, I no longer have to be nice so...

Ahhh who am I kidding? Im nice anyways. I cant make those kindof responses.
You are looking in the right place but remembering incorrectly. If you start a game then the small, medium, and large random maps are what I was going by. If you hover over any of them then at the bottom of the screen the info line will tell you the numbers I was referring to. BUT just to be sure that Kristoffer (the text) and Johan (the programming) didnt disagree, I tested it. A small map game with 2 players did give me a 20 prov map.

NTJedi September 28th, 2009 10:22 PM

Re: Map/Settings Recomendations for 6-player MP
 
Quote:

Originally Posted by Gandalf Parker (Post 712339)
A major consideration on choosing a map is the province-to-payer ratio. That tends to go far toward deciding how the game will run.

Yes, for most game hosts the more money you give them the more provinces they will provide your nation at the start of a game. I'll charge only $100.oo for each extra province... and 12 provinces come with a package deal of only $1000.oo !

Jarkko September 29th, 2009 01:16 AM

Re: Map/Settings Recomendations for 6-player MP
 
Quote:

Originally Posted by Gandalf Parker (Post 712421)
A small map game with 2 players did give me a 20 prov map.

Interesting. I am currently in a MP (or rather, not exactly now, as I threw in the towel last night as I was overrun by two neighbours and I had no armies left) with a small random map with 5 land nations and 3 water nations. The map has 11 water provinces and 29 land provinces, ie 40 provinces in all, which makes about 5 per nation :)

Gandalf Parker September 29th, 2009 09:35 AM

Re: Map/Settings Recomendations for 6-player MP
 
The random maps can also be created separately.
In fact most of the games on my server use randomly generated maps but they arent created by just telling the game to make a random map. The map is created first with specific settings, and then the game created using that map.

Just to note it here, when I was setting up a random generation system for Dom3Minions.com I had to come up with new names besides to add to small, medium, large.
http://www.dom3minions.com/RandomizedMaps.htm
The range on the Dom3 internal map generator is 10-1500.

Mysterio September 29th, 2009 10:33 AM

Re: Map/Settings Recomendations for 6-player MP
 
Thanks for all the useful replies!

Jarkko September 30th, 2009 12:21 AM

Re: Map/Settings Recomendations for 6-player MP
 
Gandalf Parker, I owe you an apology. It has been pointed out to me that the random map in our game did *not* have 29 land and 11 water, but 69 land and 11 water. Ie that proves you were exactly right and I was exactly wrong.

I need to learn how to count to numbers above two one of these days...


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