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-   -   LlamaServer down for next few hours (http://forum.shrapnelgames.com/showthread.php?t=44190)

llamabeast October 20th, 2009 09:48 AM

LlamaServer down for next few hours
 
The LlamaServer has been unplugged in Birmingham, where it has been living for the last few months. Over the next few hours it will be making its way to a pub in Kettering. Then it will sit there for a bit and listen to me and my brother talking, and finally it will accompany me home to Cambridge, where it will hopefully begin a new and happy life.

For the first time in several months I will have access to the server again - thank goodness there have been no serious errors in that time! I haven't been able to log in at all since July.

I expect to get back to Cambridge about 10.30pm (British summer time, GMT+1) tonight, so the LlamaServer should come back online shortly after that.

chrispedersen October 20th, 2009 09:56 AM

Re: LlamaServer down for next few hours
 
thanks llama

rdonj October 20th, 2009 12:43 PM

Re: LlamaServer down for next few hours
 
Err, I have a game, tourmaline, that's going to host not too long after that timeframe. If you could delay the hosting on the game by a few hours so I can make sure I get my turn in, that would be very helpful.

DomDomDom October 20th, 2009 01:46 PM

Re: LlamaServer down for next few hours
 
Please delay NewHorizons3 as well. I was trying to send my turn in for some time before I read this post. Hosting time is over and server will generate new turn as soon as you plug it in.

Stretch October 20th, 2009 04:28 PM

Re: LlamaServer down for next few hours
 
Mists of Time is due to host at 2245 GMT. I and 2 other players didnt have turns in by 1000 GMT but I'm pretty sure we all sent them in well before the deadline. Is there any way to make sure llamaserver checks its email before hosting? Maybe set its PC time to 1030 GMT before firing up the llamaserver backend so that it doesn't auto host all of those games, and then it can check its email, get all the turns in, and once it's done that you turn it ahead to the current time?

If not then please delay Mists of Time too, if we have another rollback/series of missed turns the game's going to die.

thejeff October 20th, 2009 06:19 PM

Re: LlamaServer down for next few hours
 
Hopefully the requests to delay sent in through the website will be checked first.

llamabeast October 20th, 2009 06:28 PM

Re: LlamaServer down for next few hours
 
Regrettably I got back completely exhausted from a long day after driving futilely in circles for a long time because of roadwords when I desperately wanted to go to bed. Whereas it would probably have been sensible to delay all games by 24 hours (or indeed read this thread) I did not do that, but instead just plugged the llamaserver in. I think it should process any delay requests before it does hosting, but I don't completely know for sure. I also don't completely know that it's doing anything, but I can't do anything to it at the moment anyway because it is *probably* hosting games, and it doesn't like to be interrupted (I would have to unplug it and move it to a different room to connect it to a monitor).

Well, hopefully it won't cause too much chaos. I'm afraid I won't have time to deal with any issues to individual games. Hopefully there will be few, and admins will be able to cope.

I must now go to bed as a matter of emergency.

llamabeast October 20th, 2009 07:15 PM

Re: LlamaServer down for next few hours
 
Okay, for reasons unclear the llamaserver isn't accepting people's e-mails, so I will turn it off again and look into it tomorrow.

SciencePro October 20th, 2009 07:20 PM

Re: LlamaServer down for next few hours
 
wow shrapnel/illwinter should really be paying you for this (they don't, right?). You seem to be pretty much the linchpin of their post-release team.

Quitti October 20th, 2009 08:08 PM

Re: LlamaServer down for next few hours
 
There's the fancy donate button if you wish to give something little for him :)

Still, thanks for doing all this work llamabeast. We appreciate it.


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